Server
Website
-
Romnana:
- Au fost adaugate diverse decoratiuni cu ocazia sarbatorii de Halloween.
- A fost introdusa o misiune ce consta in gasirea a 100 de palarii de vrajitoare.
- Exista cate 25 de palarii de vrajitoare in fiecare din urmatoarele zone: Los Santos, Las Venturas, San Fierro, Bayside.
- Pentru a va usura munca, echipa noastra v-a pregatit o harta care va arata locatiile exacte pentru palarii, in doua modele:
- Decoratiunile si misiunea speciala se activeaza automat astazi la ora 19:00 si se dezactiveaza pe 04.11.2016, la ora 19:00.
- Some decorations have been added for the Halloween celebration.
- A quest has been added. The task is to find all the 100 witch hats.
- There are 25 witch hats in every location: Los Santos, Las Venturas, San Fierro, Bayside.
- To make your work easier, our team has prepared for you a map which shows all the exactly locations for the hats, in two models:
- The decorations and the special quest will be automatically activated today at 19:00 and will be deactivated on 04.11.2016, at 19:00.
English:
MIX
Noul gamemode, MIX, va prezinta urmatoarele noi sisteme sau modificari aduse actualelor elemente:
-
General
- Comenzile de pe /help au fost modificate, acum fiecare va avea o scurta descriere despre efectul acesteia.
- De acum, chatul nu mai este global, ci limitat, ceea ce inseamna ca pentru ca un jucator sa vada mesajele voastre, va trebui sa va aflati la o distanta apropiata de acesta (mai exact, mesajul va aparea in chat-ul jucatorilor al caror nume este vizibil).
- Unele comenzi nu mai sunt accesibile in lumea virtuala 0, ci au fost transferate in Movie Set. Pentru a vedea unde au fost repartizate comenzile, consultati lista afisata de /help.
- A fost creata o camera a spawn-ului. Pentru a iesi/intra din/in aceasta incapere, va trebui doar sa atingeti obiectul rosu de la spawn, care se roteste.
- Locatiile principale ale serverului: War Arena, Air Zone, Tournament of Champions si Movie Set nu mai sunt accesibile utilizand /worlds. Acestea au fost transformate in afaceri, ceea ce inseamna ca jucatorii le vor putea achizitiona si ca acestea percep taxe de intrare (mai putin Movie Set, care nu este achizitionabil si nici nu percepe taxe de intrare). Acestea au fost plasate in camera spawn-unlui.
- Comanda /heal va functiona de acum in interiorul caselor, sedilor job-urilor, afacerilor.
- Platourile de filmare (Movie Set) nu au fost limitate in vreun fel. Jucatorii vor putea beneficia in continuare de acces deplin asupra jocului.
- De acum, jucatorii sunt fortati sa-si verifice codul PIN imediat dupa introducerea parolei. Accesul asupra contului este total restrictionat cat timp contul este blocat prin PIN (nu se pot tasta comenzi si nu se pot trimite mesaje in chat).
- Jucatorii vor putea sa-si aleaga locul de spawn: Cel prestabilit (Default), Sediul jobului, Casa, Afacere, utilizand comanda /spawnchange.
- Informatiile si modul de afisare de pe /stats au fost modificate.
- Regulamentul serverului a fost actualizat, se recomanda recitirea acestuia.
- Jucatorul cu cel mai bun scor intr-o runda de turneu va incasa $5.000. Jucatorul cu cel mai bun scor sau cea mai mare cantitate de daune produse in War Arena, va primi $250.
- De fiecare data cand banii unui jucator scad, in partea dreapta va aparea un text informativ cu privire la suma extrasa.
- Culorile jucatorilor din lista jucatorilor online (TAB) sunt acum afisate in functie de jobul acestora (negru pentru rapitori, galben pentru taximetristi, albastru pentru politisti, alb pentru restul jucatorilor).
- Exista un total de 552 de case si 56 de afaceri. Toate casele si afacerile necesita un anumit nivel minim pentru a fi cumparate. Odata cu aceasta actualizare, toate casele si afacerile sunt oferite spre vanzare, neavand vreun proprietar inca.
-
Eventuri
- De acum, jucatorii pot organiza event-uri pe server. Pentru a trimite o cerere de organizare a unui event, se va folosi comanda /requestevent.
- Daca un administrator accepta un eveniment, organizatorul va putea sa vorbeasca folosind comanda /e.
- Un jucator este obligat sa ofere premiul promis, in caz contrar va suporta sanctiuni.
- Evenimentul ramane activ chiar daca organizatorul paraseste serverul.
- Pentru a incheia un eveniment, se poate folosi comanda /stopevent.
-
Vehicule
- A fost adaugata posibilitatea de a va achizitiona vehicule personale.
- Lista vehiculelor si pretul cumpararii sunt informatii care se gasesc la locatia de cumparare a vehiculelor (/findbiz dealership).
- Pentru a patrunde in meniul de selectie, se va tasta comanda /buyvehicle.
- Folosind meniul de selectie, jucatorii vor putea sa aleaga categoria in care cauta un vehicul (Cars, Boats, Aircrafts, Bikes) si vor putea sa schimbe culorile vehiculului respectiv.
- Vehiculul din interiorul magazinului se va roti automat, pentru a oferi cumparatorului vizibilitate totala.
- Maxim 30 de jucatori vor putea accesa magazinul vehiculelor in acelasi timp.
- Pentru a vizualiza lista vehiculelor personale (garajul), se poate tasta oricare comanda dintre urmatoarele: /v, /mycars, /garage, /vehicles, /cars, /car.
- Fiecare jucator va detine la inceput vehiculul Walton, care va ramane permanent in cont (nu se poate vinde).
- Fiecare jucator va putea cumpara pana la 75 de vehicule personale.
- Meniul afisat de comanda /garage (garajul personal) reprezinta centrul de control asupra vehiculelor personale. Prin selectarea unuia dintre vehiculele din lista, va aparea un nou dialog de unde puteti selecta o anumita actiune pentru respectivul vehicul:
- Spawn/Despawn - Pentru ca vehiculul sa fie vizibil sau ascuns.
- Sell to state - Pentru a vinde vehiculul inapoi la Dealership (veti primi bani in valoare de 50% din pretul vehiculului).
- Locate - Pentru a localiza vehiculul utilizand un checkpoint rosu pe harta.
- Tow - Pentru a respawna un vehicul personal, la locul la care a fost parcat.
- Remove tuning - Pentru a elimina toate componentele de tuning ale vehiculului (componentele de tuning se salveaza).
- Remove keys from everyone - Pentru a elimina cheile de la fiecare jucator caruia i-ati oferit cheile folosind /givekey.
- Park - Pentru a parca vehiculul.
- Pot exista in acelasi timp maxim 2 vehicule spawnate pentru fiecare jucator, datorita unor limite impuse de SA:MP.
- Spawnarea unui vehicul in timp ce exista deja 2 spawnate, va duce la despawnarea aleatorie a unuia dintre cele 2.
- Comenzile pentru controlul vehiculelor sunt disponibile la /help > \''Vehicles\''.
- Combustibilul vehiculelor va scadea doar daca motorul vehiculului este pornit.
- In interiorul unui vehicul, pasagerii vor asculta doar radio-ul setat de catre sofer. In exteriorul vehiculului, fiecare jucator poate asculta orice radio.
- Fiecare jucator care detine cel putin un vehicul, va detine automat si o canistra de combustibil, care se poate umple pana la 100% (cat pentru a umple complet rezervorul unui vehicul).
- Pentru a schimba culoarea vehiculului personal, se va tasta comanda /carcolor, aflandu-va langa unul dintre PNS-uri. Schimbarea culorilor costa $10.
- Aeronavele si barcile se vor re-alimenta cu combustibil utilizand canistra de combustibil.
-
Case
- Casele prezinta o iconita verde specifica si un text in fata usii acestora cu diverse informatii.
- Pentru a cumpara o casa oferita la vanzare, se va tasta comanda /buyhouse.
- Comanda /housesettings reprezinta controlul total asupra casei. Proprietarul are mai multe optiuni (comanda se foloseste langa usa de intrare a casei, sau in interiorul acesteia):
- Set Rent - Pentru a seta pretul chiriei.
- Set Price - Pentru a oferi casa spre vanzare.
- Evict all renters - Pentru a da afara toti chiriasii din casa.
- Evict one renter - Pentru a da afara un singur chirias din casa.
- Lock/Unlock - Pentru a incuia/descuia casa (intr-o casa incuiata, proprietarul si chiriasii vor putea intra in continuare).
- Withdraw - Pentru a scoate banii din seiful casei (generati din chirie).
- Sell to state - Pentru a vinte casa la stat (veti primi inapoi bani in valoare de: nivelul casei * 2.000).
- Info - Pentru a afisa cateva informatii despre casa respectiva.
- Pentru a cauta locatia unei anumite case, se va folosi comanda /findhouse specificand numele sau o parte din numele proprietarului.
- Pentru a inchiria o camera dintr-o casa, se va folosi comanda /renthouse. La fiecare payday, chiriasii vor plati suma ceruta de proprietar (pretul chiriei este afisat la usa de intrare). Daca un chirias nu are acea suma de bani (in mana, nu in banca), acesta va fii dat afara din casa. Pentru a anula chiria intr-o casa, se poate folosi comanda /unrenthouse.
- Un jucator poate sa detina maxim 2 case in acelasi timp.
- Cladirile de afaceri prezinta o iconita specifica ($) si un text in fata usii acestora cu diverse informatii.
- Pentru a cumpara o afacere oferita la vanzare, se va tasta comanda /buybiz.
- Comanda /bizsettings reprezinta controlul total asupra afacerii. Proprietarul are mai multe optiuni (comanda se foloseste langa usa de intrare a afacerii, sau in interiorul cladirii acesteia):
- Set Fee - Pentru a seta taxa de intrare a respectivei afaceri (proprietarul nu este taxat de propria afacere). Unele afaceri au taxe prestabilite si nu se pot schimba.
- Set Price - Pentru a oferi afacerea spre vanzare.
- Set Text - Pentru a tasta un text personalizat (maxim 30 de caractere). Respectivul text va aparea langa usa de intrare a afacerii respective.
- Lock/Unlock - Pentru a incuia/descuia afacerea (proprietarul va putea intra in continuare, chiar daca afacerea este incuiata). Unele afaceri nu pot fii incuiate (de exemplu Tournament of Champions).
- Withdraw - Pentru a scoate banii din seiful afacerii.
- Sell to state - Pentru a vinde afacerea la stat (veti primi inapoi o suma de bani prestabilita, in functie de valoarea si importanta afacerii).
- Info - Pentru a afisa cateva informatii despre afacerea respectiva.
- Exista cate o astfel de afacere in fiecare oras (LS, LV, SF).
- Aceasta afacere se ocupa cu publicarea de anunturi.
- Un anunt poate sa contina maxim 123 de caractere. Doar jucatorii cu cel putin nivel 3 vor putea sa plaseze anunturi. Un anunt se plaseaza tastand comanda /adv.
- Pentru a vedea lista tuturor anunturilor, se poate folosi comanda /advertisements (sau varianta mai scurta: /advs).
- Pretul unui anunt difera in functie de numaraul de caractere.
- Un anunt va ramane in lista anunturilor timp de 10 minute, dupa care va expira.
- Pentru a elimina anuntul din lista, se poate tasta comanda \''/adv remove\''.
- Exista mai multe tipuri de magazine de acest tip pe server. Acestea sunt folosite pentru a va schimba skin-ul.
- Lista skin-urilor se acceseaza tastand /skinchange. Numarul de skin-uri afisate difera in functie de zona in care va aflati (in movie set vor aparea toate skin-urile SA:MP-ului, pentru a favora filmarile, iar in afara movie set-urilor se vor putea utiliza doar anumite skin-uri.).
- Jucatorii angajati nu vor putea sa-si schimbe skin-ul intr-un astfel de magazin. Skin-ul celor angajati este setat automat in functie de rank-ul jucatorului pentru respectivul job.
- Exista un total de 19 statii de realimentare a vehiculelor cu combustibil.
- Pentru a umple rezervorul unui vehicul, se foloseste comanda /fill, langa una dintre statii.
- Pentru a umple canistra de combustibil, se va folosi comanda /fillgascan.
- Pretul combustibilului este fix (2 * procent necesar pentru umplere).
- Pentru a repara un vehicul, trebuie sa intrati in unul dintre garajurile de tip PNS.
- Vehiculele explodate/scapate in ocean vor avea nevoie de reparatii atunci cand va urcati in ele. Banii necesari reparatiei vor merge in seiful celui mai apropiat PNS.
- Aeronavele si barcile se pot repara doar prin metoda explodarii si platirii taxei de reparatie.
- Culorile alese prin intermediul unui tuning nu se salveaza. Componentele de tuning se salveaza permanent pe vehiculele personale, pana ce proprietarul decide sa le elimine, utilizand /garage.
- Exista cate un magazin de arme in fiecare oras (LS, LV si SF).
- Armele disponibile pentru cumparare sunt urmatoarele: SD Pistol, Deagle, MP5, Shotgun, AK47, M4, Rifle, Sniper, Katana, Chainsaw.
- Preturile armelor difera in functie de numarul de gloante cumparate.
- Job-urile sunt organizatii speciale unde jucatorii pot practica anumite activitati specifice, din urma carora vor castiga bani.
- Momentan, exista 3 joburi: Police Departament, Taxi Company, Kidnappers Agency.
- Pentru a deveni membru unui anumit job, se va folosi comanda /getjob langa usa cladirii job-ului respectiv. Pentru fiecare job, se impune un nivel minim (vezi /jobs).
- Pentru a afisa o lista a tuturor job-urilor, se poate tasta comanda /jobs.
- Un jucator nu poate sa schimbe joburile oricand doreste, unul dupa altul, ci exista o restrictie impusa de catre server, prin care jucatorul trebuie sa astepte 3 zile fara a detine un job, in cazul in care decide sa paraseasca actualul job.
- Daca un jucator este inactiv de mai mult de 3 zile si face parte din membrii unui job, acesta intra in categoria membrilor inactivi, ceea ce inseamna ca poate sa fie oricand dat afara. Daca un jucator doreste sa faca parte dintr-un anumit job, insa toate sloturile sunt ocupate, serverul va verifica daca exista membrii ai jobului respectiv, inactivi de cel putin 3 zile. In cazul in care exista astfel de membrii, cel mai inactiv va fi dat afara pentru a elibera slotul pentru jucatorul care a tastat /getjob.
- Momentan, exista un numar limitat de 30 de sloturi pentru fiecare job.
- Pentru fiecare job, exista rank-uri de la 1 la 10. Membrii job-urilor vor avea noi privilegii odata cu avansarea in rank.
- Fiecare job detine vehicule specifice, care pot fii folosite numai de catre membrii aflati la datorie (on duty). Un jucator devine on/off duty, tastand comanda /duty.
- Fiecare job detine un sediu specific.
- Rank-urile job-urilor nu se pierd la schimbarea job-ului.
- Avansarea in rank se face automat, in functie de contributiile aduse in cadrul jobului.
- Fiecare job detine un chat unic, unde membrii job-ului vor putea socializa. Pentru a utiliza chatul, se va tasta comanda /j.
-
Kidnappers Agency
- Agentia de rapitori are sediul aflat intr-o aeronava aflata permanent in zbor. Pentru a patrunde in aeronava, se va accesa usa de intrare a unui avion de tip andromada, situat pe aeroportul parasit din Las Venturas. Pentru a parasi sediul agentiei (aeronava), rapitorii pot folosi tasta F/Enter pe platforma de iesire, sau se pot arunca din aeronava, primind ulterior o parasuta.
- Vehiculele job-ului sunt situate in apropierea intrarii in sediu.
- Aveti nevoie de minim nivel 15 pentru a face parte din acest job.
- Rapitorii sunt reprezentati de preoti sub acoperire, care se ocupa cu traficul de persoane in schimbul unor sume de bani.
- Rapirile reprezinta un proces complex, deoarece exista multi factori care pot impiedica rapitorul.
- Rapitorii vor deveni \''la datorie\'' odata cu tastarea comenzii /duty (fiind in interiorul sediului job-ului). Odata ce rapitorii devin \''la datorie\'', vor primi un anumit echipament.
- Rapitorii aflati \''la datorie\'', care se apropie prea mult de politisti la datorie, vor avea 10 secunde la dispozitie sa se indeparteze de orice membru al departamentului de politie. In cazul in care dupa scurgerea celor 10 secunde, rapitorul aflat la datorie, inca se afla langa unul sau mai multi politisti la datorie, va primi wanted +1. Rapitorii sunt anuntati prin mesaje atunci cand s-au apropiat prea mult de politisti. Rapitorii aflati in sediul agentiei nu vor primi wanted, chiar daca se afla langa politisti la datorie.
- Pentru a rapi un jucator, se foloseste comanda /kidnap. Rapirea va esua daca exista jucatori in apropiere. Daca rapirea esueaza, rapitorul va primi wanted +1.
- Un rapitor poate sa foloseasca comanda /kidnap odata la 10 minute. Un jucator poate sa fie rapit odata pe ora, doar daca are bani la el (in mana, nu in banca) si doar daca respectivul jucator NU este AFK.
- Rapirile pot fii executate doar utilizand vehiculele agentiei de rapitori.
- Daca rapirea unui jucator a fost efectuata cu succes, respectivul jucator nu se va mai putea misca si va fii teleportat in vehiculul rapitorului. In acel moment, rapitorului i se va fixa un checkpoint rosu pe harta, reprezentand locatia in care trebuie sa ajunga cu jucatorul rapit. De asemenea, odata cu rapirea unui jucator, rapitorul va primi wanted +1.
- Rapitorul va incasa o anumita suma de bani de la jucatorul rapit. Suma de bani este calculata utilizand formula urmatoare: 35 * nivelul jucatorului rapit. Daca jucatorul rapit paraseste serverul, rapitorul va primi mai multi bani, conform formulei: 50 * nivelul jucatorului rapit. Daca jucatorul are mai putini bani decat suma pe care ar trebui sa o primeasca rapitorul, acestuia ii vor fii sustrasi toti banii din mana.
- Pentru a preveni o rapire, jucatorii trebuie sa ramana in zone populate, sau sa isi depoziteze toti banii la banca.
- Departamentul de politie este anuntat intotdeauna atunci cand se comit rapiri, sau incercari de rapiri. Este recomandat sa nu parasiti serverul atunci cand sunteti rapiti, deoarece rapitorul va primi mai multi bani (deci veti pierde mai multi bani). De asemenea, daca ramaneti conectat la server, exista posibilitatea ca rapitorul sa fie prins de catre membrii departamentului de politiei.
- Vehiculele agentiei de rapitori sunt impartite in functie de rank-ul rapitorului (rankul necesar este afisat atunci cand incercati sa patrundeti in interiorul unui vehicul al agentiei).
- Se ofera un punct de progres la avansarea in rank, pentru o rapire inceputa cu succes (nu neaparat finalizata).
-
Police Department
- Sediul departamentului de politie se afla in San Fierro. Aveti nevoie de minim nivel 8 pentru a face parte din acest job.
- Departamentul detine o gama variata de vehicule, impartite in functie de rank-ul politistilor.
- Politistii vor primi mesaje specifice atunci cand se comit crime (cand un jucator este omorat, cand un jucator fura un vehicul, cand un rapitor savarseste anumite actiuni).
- Poarta departamentului se deschide folosind tasta H (din interiorul unui vehicul), sau tasta C (aflandu-va pe jos).
- Un politist poate vedea lista jucatorilor cu wanted, tastand comanda /wanted. Selectand un anumit jucator, politistului ii va fi afisata lista crimelor comise de respectivul jucator. Politistul poate opta, de asemenea, daca doreste sa urmareasca acel jucator, apasand butonul \''Find\''.
- Un politist poate sa avertizeze un jucator ca este urmarit si ca trebuie sa se predea, tastand comanda /copwarn. Pentru a functiona, politistul trebuie sa fi apasat butonul \''Find\'' amintit anterior si sa se afle destul de aproape de jucatorul ce urmeaza sa fie avertizat.
- Sistemul este creat in asa fel incat, este atat interesul jucatorului cautat de politie, cat si al politistului, sa fie avertizat folosind comanda /copwarn si sa se predea de buna voie.
- Daca un jucator se preda de buna voie, politistul primeste mai multi bani, iar jucatorul primeste o perioada mai scurta de inchisoare. Daca jucatorul nu se preda si este necesar sa fie omorat, politistul primeste mai putini bani, iar jucatorul primeste o perioada mai lunga de inchisoare.
- Arestarile se pot efectua doar folosind un vehicul al departamentului de politie. Pentru a aresta un jucator, se va folosi comanda /arrest, toti jucatorii cu wanted din vehicul fiind arestati.
- Pentru a trimite in inchisoare jucatorii arestati intr-un vehicul de politie, trebuie sa va deplasati cu vehiculul cat mai aproape de intrarea in sediul departamentului si sa tastati comanda /arrest din nou.
- Se ofera un punct de progres la avansarea in rank, pentru arestarea sau uciderea unui jucator cu wanted.
- Politistii care folosesc comanda /arrest pentru a trimite jucatorii in inchisoare, sunt recompensati dupa cum urmeaza:
- Pentru un jucator cu wanted 1, politistul va primi $500, iar jucatorul va primi 190 de secunde de petrecut in inchisoare.
- Pentru un jucator cu wanted 2, politistul va primi $1000, iar jucatorul va primi 380 de secunde de petrecut in inchisoare.
- Pentru un jucator cu wanted 3, politistul va primi $1500, iar jucatorul va primi 570 de secunde de petrecut in inchisoare.
- Pentru un jucator cu wanted 4, politistul va primi $2000, iar jucatorul va primi 760 de secunde de petrecut in inchisoare.
- Pentru un jucator cu wanted 5, politistul va primi $2500, iar jucatorul va primi 950 de secunde de petrecut in inchisoare.
- Pentru un jucator cu wanted 6, politistul va primi $3000, iar jucatorul va primi 1140 de secunde de petrecut in inchisoare.
- Politistii care aleg sa omoare jucatorii cu wanted pentru a-i trimite in inchisoare, sunt recompensati dupa cum urmeaza:
- Pentru un jucator cu wanted 1, politistul va primi $250, iar jucatorul va primi 250 de secunde de petrecut in inchisoare.
- Pentru un jucator cu wanted 2, politistul va primi $500, iar jucatorul va primi 500 de secunde de petrecut in inchisoare.
- Pentru un jucator cu wanted 3, politistul va primi $750, iar jucatorul va primi 750 de secunde de petrecut in inchisoare.
- Pentru un jucator cu wanted 4, politistul va primi $1000, iar jucatorul va primi 1000 de secunde de petrecut in inchisoare.
- Pentru un jucator cu wanted 5, politistul va primi $1250, iar jucatorul va primi 1250 de secunde de petrecut in inchisoare.
- Pentru un jucator cu wanted 6, politistul va primi $1500, iar jucatorul va primi 1500 de secunde de petrecut in inchisoare.
- Daca jucatorul arestat intr-un vehicul de politie paraseste serverul, acesta va fi trimis in inchisoare, iar recompensa politistului si secundele de petrecut in inchisoare se vor calcula dupa cum urmeaza:
- Pentru un jucator cu wanted 1, politistul va primi $500, iar jucatorul va primi 260 de secunde de petrecut in inchisoare.
- Pentru un jucator cu wanted 2, politistul va primi $1000, iar jucatorul va primi 520 de secunde de petrecut in inchisoare.
- Pentru un jucator cu wanted 3, politistul va primi $1500, iar jucatorul va primi 780 de secunde de petrecut in inchisoare.
- Pentru un jucator cu wanted 4, politistul va primi $2000, iar jucatorul va primi 1040 de secunde de petrecut in inchisoare.
- Pentru un jucator cu wanted 5, politistul va primi $2500, iar jucatorul va primi 1300 de secunde de petrecut in inchisoare.
- Pentru un jucator cu wanted 6, politistul va primi $3000, iar jucatorul va primi 1560 de secunde de petrecut in inchisoare.
- Daca politistul paraseste vehiculul in care se afla jucatori arestati (cu wanted), respectivii vor fii eliberati.
- Jucatorilor arestati le va ingheta cronomentrul wanted (ceea ce inseamna ca wanted-ul nu va scadea cat timp jucatorii sunt arestati).
- La fiecare 30 de minute, un jucator cu wanted va pierde o steluta de urmarire.
- Cronometrul de scadere a stelutelor wanted nu va rula daca jucatorul se afla in Air Zone, War Arena, Tournament of Champions sau Movie Set.
- Jucatorii care au cel putin o steluta de wanted, nu vor putea patrunde in Air Zone, War Arena, Tournament of Champions sau Movie Set.
- Politistii care sunt on duty, vor putea intra in interioarele caselor/afacerilor incuiate sau in sediile job-urilor, daca inauntru exista jucatori cu wanted. Membrii job-urilor sunt avertizati atunci cand un politist la datorie intra in sediul job-ului, cautand jucatori cu wanted.
- Jucatorii pot raporta crime precum omor/furt la politie, tastand comanda /call police.
- Inchisoarea se afla acum in cladirea departamentului de politie.
-
Taxi Company
- Taximetristii au la dispozitie un sediu in San Fierro si mai multe modele de vehicule pe care le pot folosi pentru a transporta alti jucator in schimbul unei sume de bani.
- Taximetristii vor putea sa ia oricati pasageri intr-un vehicul al companiei, in acelasi timp.
- Aveti nevoie de minim nivel 5 pentru a face parte din acest job.
- Jucatorii sunt taxati in functie de distanta parcursa, dupa cum urmeaza:
- Intre orele 07:00 - 20:00, jucatorii vor fii taxati cu $80/KM.
- Intre orele 20:00 - 07:00, jucatorii vor fii taxati cu $100/KM.
- In partea dreapta, atat pasagerii cat si taximetristul vor putea vizualiza in timp real distanta parcursa si costul cursei.
- Taximetristul va vizualiza in partea dreapta valoarea pe care toti pasagerii o vor plati in total. De asemenea, distanta parcursa afisata taximetristului, este adunata de la fiecare pasager (de exemplu daca aveti 2 pasageri urcati in acelasi timp, atunci distanta va fii afisata dublu fata de cea parcursa).
- Taximetristii pot sa preia pasageri de oriunde, sau pot sa accepte comenzi prin intermediul comenzii /taxicalls.
- Daca jucatorii sunt AFK atunci cand se ajunge la destinatie, taximetristii pot folosi comanda /eject pentru a-i da afara din vehicul.
- Pentru a chema un taxi, se foloseste comanda /call taxi.
- Atunci cand un jucator cu o cerere de taxi activa urca intr-un vehicul, cererea este anulata automat.
- Se ofera un punct de progres la avansarea in rank, pentru parcurgerea a cel putin 1KM (se va primi cate un punct pentru fiecare pasager din taxi).
- Aeronavele personale au fost eliminate, iar punctele de piloti cheltuite pentru a le cumpara au fost returnate jucatorilor.
- Punctele de piloti au fost convertite in bani.
- Magazinul din Air Zone (/pshop) a fost eliminat, iar majoritatea elementelor ce puteau sa fie cumparate sunt acum gratuite sau eliminate.
- Pentru a schimba aeroportul de spawn, se va folosi comanda /airzonespawn. Pretul schimbarii spawn-ului este de $5.000.
- Banii cheltuiti de jucatori in Air Zone, vor fii trimisi in seiful Air Zone-ului.
- Fiind eliminata notiunea de Pilot Points, zborurile efectuate vor genera de acum bani.
- Jucatorul sabotat de catre terorist va pierde $5.000, iar banii vor merge la terorist.
- Functia de controlor aerian a fost eliminata, datorita multiplelor plangeri de abuz.
- Rank-urile din Air Zone nu se mai achizitioneaza, ci vor fii generate automat, in functie de numarul de curse finalizate. Pentru fiecare rank, numarul necesar de curse creste din 80 in 80.
- Au fost eliminati pilotii boti.
- Chatul din Air Zone este in continuare global.
- PayDay-urile nu au fost modificate, ele vor functiona ca si pana acum (la fiecare 60 de minute jucate, veti primi un PayDay).
- De acum, la fiecare payday veti primi o anumita suma de bani, reprezentand dobanda provenita din banii depozitati in banca. Pentru a vedea ce suma de bani veti primi drept dobanda, se poate tasta comanda /bank in oricare banca, selectand \''Check Balance\''.
- La fiecare payday, jucatorii care au chirie intr-o anumita casa vor fii taxati conform chiriei impuse de proprietar (vezi valoarea chiriei, la usa de intrare in casa respectiva).
- Jucatorii pot efectua schimburi de bunuri personale tastand comanda /sell (sau /exchange).
- Fiecare jucator participant la un schimb poate sa adauge pana la 4 bunuri personale.
- Pentru a finaliza un schimb, se va apasa butonul \''Accept Exchange\''. Daca cel putin unul dintre participanti a apasat acest buton, nu se vor mai putea adauga sau modifica elementele deja adaugate.
- Pentru a elimina un element din lista, se va apasa un click pe respectivul element.
- Daca ambii membrii au apasat butonul \''Accept Exchange\'', va porni un cronometru (10 secunde). Dupa scurgerea celor 10 secunde, schimbul va fii finalizat. In timpul cronometrului, oricare participant poate sa opreasca schimbul apasand butonul \''Cancel Exchange\''.
- In timpul schimbului, jucatorii sunt restrictionati de la folosirea comenzilor /buybiz, /buyhouse, /buyvehicle, /bizsettings, /bizhouse si alte functii care ar putea influenta schimbul. De asemenea, o casa/afacere expusa la vanzare nu poate fii cumparata daca proprietarul este implicat intr-un schimb.
- A fost adaugata o noua insula (pe langa celelalte 3 deja existente).
- Noua insula este situata in apropierea muntelui Chilliad.
- Insula este dotata cu 2 case (nivel 20) si un balon cu aer cald, folosit pentru deplasarea catre sau in afara insulei.
- Apasand tasta H in timp ce sunteti in interiorul balonului (si daca balonul este parcat pe pista de aterizare a insulei), veti avea de ales intre a merge catre orasul San Fierro, sau spre autostrada care uneste celelalte 3 insule mai vechi.
- De asemenea, la cele 2 puncte (San Fierro si autostrada care uneste insulele) va exista posibilitatea de a chema respectivul balon de pe insula, pentru a va deplasa pe aceasta (punctele sunt semnalate cu un obiect si un text informativ).
MIX
The new gamemode, MIX, presents you the new upcoming systems or changes made to the current elements:
-
General
- The commands shown on /help have been modified, now each one will have a short description regarding its effect.
- From now on, the chat isn't global anymore, but limited, meaning that for a player to see your messages, you'll have to be in close quarters with him (more exactly, the message will be shown to players whom names are visible to you).
- Some commands aren't available in virtual world 0 anymore, and have been transfered to Movie Set. To see where the commands have been devised, look-up the list available on /help.
- There has been created a spawn room. To enter/exit in/from this room, you'll only have to touch the red, spinning object in the spawn.
- The main locations of the server: War Arena, Air Zone, Tournament of Champions and Movie Set can't be accessed using /worlds anymore. They have been converted into businesses, meaning that players will be able to buy them and that they will require and entrance fee (except for Movie Set, that's not for sale and won't require a fee). These have been placed in the spawn room.
- The command /heal will now work in houses' interiors, jobs headquarters, businesses.
- The movie sets haven't been limited in any way. The players will continue to have full access on the game.
- From now on, players are forced to verify their PIN immediately after logging in. The acces to the account is fully restricted while it's locked by PIN (you won't be able to type commands and chat).
- The players will be able to choose their spawn point: The default one, Job's Headquarters, House, Business, using the /spawnchange command.
- The information and showing style of /stats have been modified.
- The server's regulation has been updated, we suggest reading it again.
- The player with the best score in a tournament round will earn $5.000. The player with the best score or most damage given, will recieve $250.
- Each time a player's money sum decreases, on the right side there will be an informative text regarding the withdrawn sum.
- Players' colors from the online players list (TAB) are now shown according to their job (black for kidnappers, yellow for taxi drivers, blue for cops, white for the rest of the players).
- There's a total of 552 houses and 56 businesses. All houses and businesses require a minimum level in order to be bought. Along with this update, all houses and businesses are buyable, since having no owner yet.
-
Events
- From now on, the players will be able to organize events on the server. To request an event organization, it will be used the /requestevent command.
- If an administrator accepts an event, the organizer will be able to talk using /e.
- A player is obligued to offer the promised prize, otherwise he will be punished.
- The event remains active even if the organizer disconnects.
- To end an event, it will be used the /stopevent command.
-
Vehicles
- You will now be able to buy personal vehicles.
- The vehicles list and the buying price are information found at the vehicle buying location (/findbiz dealership).
- To enter the selection menu, you'll have to type /buyvehicle.
- Using the selection menu, players will be able to select the category of vehicles they're searching for (Cars, Boats, Aircrafts, Bikes) and will be able to change that vehicle's colors.
- The vehicle within the shop will automatically rotate, offering the buyer complete visibility.
- A maximum of 30 players will be able to acces the shop at a time.
- To see a list of your personal vehicles (the garage), there can be used one of the following commands: /v, /mycars, /garage, /vehicles, /cars, /car.
- Each player will own a Walton in the begining, that will permanently be stuck in the account (can't be sold).
- Each player will be able to buy a maximum of 75 personal vehicles.
- The menu shown by /garage (the personal garage) represents the control center of your personal vehicles. By selecting one of the vehicles in the list, a new dialog will be shown from which you'll be able to select a certain action for that vehicle:
- Spawn/Despawn - To show or hide the vehicle.
- Sell to state - To sell the vehicle back to the Dealership (you'll get 50% of the vehicle's price).
- Locate - To locate the vehicle using a red checkpoint on the map.
- Tow - To respawn the vehicle to it's park place.
- Remove tuning - To eliminate the vehicle's tuning components (the tuning components are being saved).
- Remove keys from everyone - To remove the keys from everyone you've given them to by using the /givekey command.
- Park - To park the vehicle.
- There can be a maximum of 2 vehicles spawned per player, due to some limits imposed by SA:MP.
- Spawning a vehicle while already having 2 spawned vehicles, will result in randomly despawning one of the 2.
- The commands for controlling a vehicle are available at /help > \''Vehicles\''.
- The vehicles' fuel will only decrease if their engine is running.
- Inside a vehicle, the passangers will only listen to the radio station set by the driver. Outside the vehicle, each player will be able to listen to any radio station.
- Each player that owns at least one vehicle, will automatically own a gas can, that can fill up to 100% (enough to fill up the entire tank).
- To change the personal vehicle's color, the /carcolor command has to be typed, while near one of the PNSes. Color changing costs $10.
- The aircrafts and boats will be refilled with fuel using the gas can.
-
Houses
- The houses present a specific green icon and a text in front of their door showing some information.
- To buy a house that's for sale, the command /buyhouse has to be typed.
- The /housesettings command represents the total control over the house. The owner has several options (the command is being used near the front door or inside the house):
- Set Rent - To set the rent price.
- Set Price - To sell the house.
- Evict all renters - To evict all the renters of the house.
- Evict one renter - To evict only one renter of the house.
- Lock/Unlock - To lock/unlock the house (in a locked house, the owner and renters will still be able to enter).
- Withdraw - To withdraw the money from the house safe (generated from the rent).
- Sell to state - To sell the house to the state (you'll recieve back money equivalent to: house's level * 2.000).
- Info - To show some information about that house.
- To find a certain house you'll use the /findhouse command specifying the name or part of the owner's name.
- To rent a room in a house you'll use the /renthouse command. On each payday, the renters will pay the sum asked by the owner (the rent price is shown near the front door). If a renter doesen't have that money (in hand, not in bank), he will be evicted. To stop renting a house, you can use /unrenthouse.
- A player can own a maximum of 2 houses at a time.
- The business buildings show a specific icon ($) and a text near their door with some information.
- To buy a business that's for sale, the command /buybiz has to be typed.
- The /bizsettings command represents the total control over the business. The owner has several options (the command is being used near the front door or inside the business):
- Set Fee - To set the entrance fee of the business (the owner won't pay the fee). Some businesses have default fees and can't be changed.
- Set Price - To sell the business.
- Set Text - To type a personalized text (maximum of 30 characters). That text will show near the front door of the business.
- Lock/Unlock - To lock/unlock the business (the owner will still be able to enter, even if the business is locked). Some businesses can't be locked (for example Tournament of Champions).
- Withdraw - To withdraw the money from the business safe.
- Sell to state - To sell the business to the state (you'll recieve back a default sum of money, according to it's value and importance).
- Info - To show some information about that business.
- There is one business of this type in every city (LS, LV, SF).
- This business works by publishing advertisements.
- An advertisement can contain a maximum of 123 characters. Only the players that have at least level 3 will be able to place ads. An ad is placed by typing the /adv command.
- To see a list of all the advertisments, the /advertsiments command (or the shorter version: /advs) can be used.
- The price of an ad changes according to the number of characters it has.
- An ad will stay in the ads list for 10 minutes, then it will expire.
- To remove the ad from the list, you can use \''/adv remove\''.
- There are several types of clothing shops on the server. These are used for changing your skin.
- The skin list is accessed by typing /skinchange. The number of shown skins changes according to the zone you are into (in movie set all the SA:MP skins will be shown, to promote filming, and outside the movie sets, only some skins will be available.).
- Employed players won't be able to change their skin in this type of shop. The skin of the employed ones is automatically set according to their job rank.
- There is a total of 19 gas stations.
- To fill a vehicle's tank, the /fill command will be used near one of the stations.
- To fill the gas can, the /fillgascan command will be used.
- The fuel price is set (2 * percent needed for refill).
- To repair a vehicle, you'll have to enter in one of the PNS type garages.
- The exploded/dropped in the ocean vehicles will need repairs when you get in them. The money needed for the reparation will go in the safe of the closest PNS.
- The airships and boats will only be repaired by exploding and paying the repair tax.
- The colors chosen from a tuning don't save. The tuning components are permanently saved on personal vehicles, until the owner decides to eliminate them using /garage.
- Thre is one gun shop in each city (LS, LV and SF).
- The available weapons for sale are: SD Pistol, Deagle, MP5, Shotgun, AK47, M4, Rifle, Sniper, Katana, Chainsaw.
- The gun prices change according to the number of bullets bought.
- Jobs are special organizations where players can practice specific activities from which they'll earn money.
- Currenly, there are 3 jobs: Police Departament, Taxi Company, Kidnappers Agency.
- To become a member of one job, the /getjob command will be used near the front door of that job. Each job has a required minimum level (check /jobs).
- To show a list of all the jobs, the /jobs command can be used.
- A player can't change his job whenever he wants to, one after another, there's a restriction imposed by the server, meaning that a player must wait 3 days without having a job, if he wants to resign from his current job.
- If a player is inactive for more that 3 days and is the member of a job, he falls into the inactive members category, meaning that he can be fired at all times. If a player wants to be part of a job but all the slots are filled, the server will check for members of that job that are inactive for at least 3 days. If there are such members, the most inactive player will be fired to clear a slot for the one who typed /getjob.
- Currently, there are 30 slots available for every job.
- For every job, there are ranks from 1 to 10. The job members will have new privileges once ranking up.
- Each jobs has specific vehicles that can be used only by the on duty members. A player becomes on/off duty by typing the /duty command.
- Each job has a specific HQ.
- The rank of the jobs don't get lost once changing the job.
- Each job has an unique chat, where the members will be able to socialize. To use the chat, the /j command will be used.
-
Kidnappers Agency
- The Kidnappers Agency has the HQ in a permanently flying airship. To access the airship, the door of an Andromada plane, situated on the abandoned airport from Las Venturas, will be used. To leave the agency's HQ (the airship), the kidnappers can use the F/Enter key on the exit platform, or jump, getting a paraschute afterwards.
- The job's vehicles are close to the HQ entrance.
- You need at least level 15 to be part of this job.
- The kidnappers are represented by undercover priests, dealing with trafficking in return for money.
- The kidnappings represent a complex process, because there are a lot of factiors that can stop the kidnapper.
- The kidnappers will become \''on duty\'' once typing the /duty command (while being inside the job's HQ). Once the kidnappers become \''on duty\'' they'll recieve a certain equipment.
- The \''on duty\'' kidnappers\'', that get too close to on duty cops, will have 10 seconds to get away from any police department member. If the 10 seconds pass and the on duty kidnapper still is near a police department member, he will recieve wanted +1. Rapitorii sunt anuntati prin mesaje atunci cand s-au apropiat prea mult de politisti. The kidnappers that are inside the HQ won't get wanted, even if they're near on duty cops.
- To kidnap a player, the /kidnap comamnd will be used. The kidnapping will fail if there are players nearby. If the kidnapping fails, the kidnapper will recieve wanted +1.
- A kidnapper can use /kidnap once every 10 minutes. A player can be kidnapped once an hour, just if he has money on him (in hand, not in the bank) and just if that player is NOT AFK.
- The kidnappings can be executed using the agency's vehicles only.
- If the kidapping of a player has been succesfully done, that player won't be able to move and will be teleported in the kidnappers vehicle. At that moment, the kidnapper will be fixed a red checkpoint on the map, representing the location where he must get with the kidnapped player. Also, once kidnapping a player, the kidnapper will recieve wanted +1.
- The kidnapper will get a certain sum of momey from the kidnapped player. The sum of money is calculated using the following formula: 35 * the kidnapped player's level. If the kidnapped player leaves the server, the kidnapper will recieve more money, using the formula: 50 * the kidnapped player's level. If the player has less money that the sum the kidnapper must recieve, he will be taken all his cash money.
- To prevent a kidnap, the players have to stay in populated zones or deposit their money in bank.
- The police department is always noticed when there are ongoing kidnaps or kidnapping attempts. It's recommended not to leave the server when you're kidnapped because the kidnapper will recieve more money (so you'll lose more money). Also, if you remain connected on the server, there's a chance that the kidnapper will get cought by the police department members.
- The kidnappers agency's vehicles are devided according to the rank of the kidnapper (the required rank is shown when you try to get into an agency vehicle).
-
Police Department
- The police department HQ is situated in San Fierro. You need at least level 8 to be part of this job.
- The department has a variety of vehicles, devided by the cops' ranks.
- The policemen will recieve specific messages when crimes are commited (when a player is killed, his vehicle is stolen, when a kidnapper does some actions).
- The department's gate opens using the H key (from inside a vehicle) or using the C key (while being of-foot).
- A cop can see the list of all the wanted players by typing the /wanted command. Selecting a certain player will show the cop a list of that player's crimes. The cop can also opt for following that player, by pressing the button \''Find\''.
- A cop can warn a player that he's followed and that he must surredner by typing the /copwarn command. The cop must have pressed the \''Find\'' button mentioned earlier and must be close enough to the player that has to be warned for it to work.
- The system is created so it's the wanted player's and the cop's interest too to be warned by using the /copwarn command and to surrender.
- If a player surrenders, the cops gets more money and the player recieve a shorter sentence. If the player doesen't surrender and must be killed, the cops gets less money and the player recieves a longer sentence.
- The arrests can be made only by using a police department's vehicle. To arrest a player, the /arrest command will be used, all the wanted players inside the car being arrested.
- To send to jail the players from a police vehicle, you have to get the vehicle close enough to the department's front door and type /arrest again.
- The cops that use the /arrest commadn to send people to jail are rewarded as following:
- For a player with wanted 1, the cop will recieve $500, and the player will recieve 190 seconds in jail.
- For a player with wanted 2, the cop will recieve $1000, and the player will recieve 380 seconds in jail.
- For a player with wanted 3, the cop will recieve $1500, and the player will recieve 570 seconds in jail.
- For a player with wanted 4, the cop will recieve $2000, and the player will recieve 760 seconds in jail.
- For a player with wanted 5, the cop will recieve $2500, and the player will recieve 950 seconds in jail.
- For a player with wanted 6, the cop will recieve $3000, and the player will recieve 1140 seconds in jail.
- The cops that choose to kill the wanted players to send them to jail, are rewarded as following:
- For a player with wanted 1, the cop will recieve $250, and the player will recieve 250 seconds in jail.
- For a player with wanted 2, the cop will recieve $500, and the player will recieve 500 seconds in jail.
- For a player with wanted 3, the cop will recieve $750, and the player will recieve 750 seconds in jail.
- For a player with wanted 4, the cop will recieve $1000, and the player will recieve 1000 seconds in jail.
- For a player with wanted 5, the cop will recieve $1250, and the player will recieve 1250 seconds in jail.
- For a player with wanted 6, the cop will recieve $1500, and the player will recieve 1500 seconds in jail.
- If the arrested player from a vehicle leaves the server, he will be sent to jail, and the cops reward and seconds in jail will be calculated as following:
- For a player with wanted 1, the cop will recieve $500, and the player will recieve 260 seconds in jail.
- For a player with wanted 2, the cop will recieve $1000, and the player will recieve 520 seconds in jail.
- For a player with wanted 3, the cop will recieve $1500, and the player will recieve 780 seconds in jail.
- For a player with wanted 4, the cop will recieve $2000, and the player will recieve 1040 seconds in jail.
- For a player with wanted 5, the cop will recieve $2500, and the player will recieve 1300 seconds in jail.
- For a player with wanted 6, the cop will recieve $3000, and the player will recieve 1560 seconds in jail.
- If the cop leaves the vehicle in which there are arrested players (with wanted), they will be freed.
- The arrested players' wanted timer will freeze (meaning that the wanted won't lower while being arrested).
- Every 30 minutes, a wanted player will lose a wanted star.
- The wanted timer will freeze if a player is in the Air Zone, War Arena, Tournament of Champions or Movie Set.
- The players that have at least one wanted star, won't be able to get into Air Zone, War Arena, Tournament of Champions or Movie Set.
- The cops that are on duty will be able to enter houses'/businesses' interiors or jobs' HQ if inside there are wanted players. Job's members are warned when an on duty cop enters the job's HQ searching for wanted players.
- Players can report crimes such as kill/theft to the police, by typing the /call police command.
- The jail is now situated in the police department's building.
-
Taxi Company
- The taxi drivers have an HQ in San Fierro and several models of vehicles that they can use to transport other players in exhange for a sum of money.
- The taxi drivers will be able to take as many passangers as they want at a time in a company's vehicle.
- You need at least level 5 to be part of this job.
- The players are charged according to the traveled distance, as following:
- Between 07:00 - 20:00, the players will be charged $80/KM.
- Between 20:00 - 07:00, the players will be charged $100/KM.
- On the right side, the passangers and the drivers will be able to see the traveled distance and price in real time.
- The taxi driver can see on the right side the value that the passangers will pay in total. Also, the traveled distance shown to the driver, is gathered from all the passangers (for example if you have 2 passangers at the same time, then the shown distance is doubled from the actual one).
- The taxi drivers can get passangers from anywhere, or can accept calls by using the command /taxicalls.
- If the players are AFK when getting to the destination, the taxi drivers can use the command /eject to get them out of the car.
- To call a taxi, the /call taxi command is used.
- When a player with an active taxi call gets in a cab, the call is automatically canceled.
- The personal airships have been removed and the pilot points used to buy them have been returned to players.
- The pilot points have been converted into money.
- The Air Zone shop (/pshop) has been removed, and the majority of elements that could be bought are now free or have been removed.
- To change the spawn airport, the /airzonespawn comamnd will be used. The price for changing the spawn is $5.000.
- The money spent in Air Zone by players will be sent to the Air Zone's safebox.
- Removing the Pilot Points, the conducted flights will now generate moeny.
- The terrorist sabotaged player will lose $5.000, and the money will go to the terrorist.
- The air traffic controller function has been removed due to multiple complaints of abuse.
- The ranks in the Air Zone aren't for sale, but will be automatically generated, according to the number of finished flights. For each rank, the required number of flights increases 80 by 80.
- Bot pilots have been removed.
- The Air Zone chat is still global.
- The PayDays haven't been modified, they will work as they used to (every 60 minutes played, you'll recieve a PayDay).
- From now on, on each payday you'll recieve a sum of money, representing the interest from the money deposited in the bank. To see the sum of money you'll recieve as interest the /bank command can be used in any bank, by selecting \''Check Balance\''.
- On each payday, the players that rent a house will be charged according to the rent imposed by the owner (check the rent value, at the frot door of the house).
- Players are able to do exchanges of personal assets by using /sell (sau /exchange).
- Every party of an exchange can add up to 4 personal assets.
- To finish an exchange, the \''Accept Exchange\'' button will be preseed. If at least one of the players pressed that button, they won't be able to add or modify the existing assets.
- To remove an element from the list, you'll have to click that item.
- If both members have pressed the \''Accept Exchange\'' button, a timer (10 seconds) will start. After counting down those 10 seconds, the trade will be finished. During the timer, any participant can cancel the exhange by pressing the \''Cancel Exchange\'' button.
- During the exchange, players are restricted from using the /buybiz, /buyhouse, /buyvehicle, /bizsettings, /bizhouse commands or other functions that could affect the exchange. Also, a house/business that's for sale can't be bought if the owner is involved in an exchange.
- There has been added a new island (besides the 3 that already existed).
- The new island is situated near the Mount Chilliad.
- The island has 2 houses (level 20) and a hot air balloon, used to commute to and from the island.
- Pressing the key H while being in the balloon (and if the balloon is parked on the runway of the island), you'll be able to choose to go to San Fierro, or to the highway that unites the 3 older islands.
- Also, at the 2 points (San Fierro and the highway that unites the islands) there'll be the possibility to call the balloon from the island, to commute to it (the points are marked by and object and an informative text).
-
Romana:
- Magazinul serverului a fost mutat la www.shop.b-zone.ro. Procesul de achizitionare este identic cu cel intalnit pe shop.b-zone.ro pana acum.
- De acum, serverul NU va mai folosi nickname-uri sensibile la majuscule (exemplu de nume conform actualului update: Test = TEST = TeSt), ceea ce inseamna ca veti putea folosi atat majuscule cat si minuscule pentru a va conecta pe server/website in contul vostru.
- In baza de date au existat conturi sensibile la majuscule, care odata cu trecerea la noua metoda descrisa mai sus, deveneau unul si acelasi cont (exemplu: TEST si test). In aceste cazuri, contul care a pastrat numele este acela care detine cele mai multe secunde petrecute online (pe server), iar celelalte au fost redenumite.
- Redenumirea a fost facuta adaugand cate o cifra la finalul numelui (exemplu test1, test2, test3, etc.).
- O lista a tuturor conturilor afectate de aceasta schimbare, poate fi vizualizata accesand urmatoarea legatura: http://www.mix.b-zone.ro/myaccount/update23.03.2016.txt. Jucatorii afectati de redenumire, care doresc sa-si schimbe numele, vor putea face acest lucru pe server.
- The server's shop has been moved to www.shop.b-zone.ro. The buying process is identical to the one met on shop.b-zone.ro until now.
- From now on, the server will NO LONGER use case sensitive nicknames (name example regarding the current update: Test = TEST = TeSt), that means you'll be able to use upper and lower case letters to connect on your server/website account.
- In the database there were case sensitive accounts, that, at the time implementing the update above, they became the same account (example: TEST and test). In these cases, the account that kept that nickname is the one with the more online seconds (on the server), and the remaining ones have been renamed.
- The renaming process has been made by adding a number to the end of each nickname (example: test1, test2, test3, etc.).
- A list with all the accounts affected by this change can be viewed by accesing the following link: http://www.mix.b-zone.ro/myaccount/update23.03.2016.txt. The affected players, that want to rename their account can now do this on the server.
English:
-
Romana:
- Actualul sistem Tournament of Champions, a fost modificat considerabil:
- Locatia si modalitatea de joc din Tournament of Champions de pana acum, a fost transformata in zona de antrenament a echipelor.
- In arena de antrenament pot intra maxim 2 echipe in acelasi timp, la orice ora, in orice zi.
- Participarea la o runda de antrenament, nu va genera Gold pentru seiful echipei si nici nu va avea vreun efect asupra clasamentului (/top).
- Au fost facute modificari la tabela turneelor, pentru a afisa cantitatea de HP a statuilor, in cifre.
- Ameteala din rundele de antrenament va dura mult mai putin de acum.
- Noua metoda de turneu:
- Au fost introduse 15 statui de turneu, spawnate in diverse locatii ale jocului, fiecare intr-un virtual-world unic.
- Fiecare statuie va fi detinuta de catre o echipa. Deoarece punctele de pe /top ale echipelor au fost resetate la 0, statuile au fost impartite celor mai bune echipe (neexpirate) din vechiul clasament.
- In fiecare seara, intre 21:40 si 22:00, se va putea folosi comanda /attack, de catre membrii ai echipelor cu rank 4 sau mai mare.
- Folosind sagetile din meniul aparut la tastarea comenzii /attack, se poate selecta statuia ce urmeaza a fi atacata pentru urmatoarea zi.
- Rundele principale de turneu (nu cele pentru antrenament, ci cele de unde se primeste Gold in seiful echipei) se vor sustine in fiecare sambata, duminica, luni si marti, intre orele 20:00-21:40.
- In acest interval de timp, fiecare echipa va putea juca maxim 5 meciuri (fiecare meci avand cate 20 de minute).
- Rundele de turneu vor fi sustinute in diverse locatii din orasele jocului. Echipele sunt impartite in doua categorii: atacatori si aparatori.
- Atacatorii, vor avea ca scop distrugerea statuii atacate, pentru a o castiga. Aparatorii vor avea ca scop apararea statuii pe toata durata rundei respective de turneu (20 de minute).
- Cantitatea de gloante ce pot fi incasate de catre o statuie in timpul unei runde de turneu, este de 2500 de gloante, diferit fata de o simpla runda de antrenament, in care statuia poate incasa doar 1000 de gloante pana sa fie distrusa.
- Statuia din timpul unei runde de turneu, nu va emite explozii si nu va mai provoca ''ameteala'' jucatorilor.
- In momentul in care o runda de turneu incepe, jucatorii echipelor implicate vor primi un mesaj informativ. Din acel moment, se poate folosi comanda /worlds pentru a participa.
- Prin folosirea comenzii /worlds si prin selectarea ''Tournament of Champions'', veti avea 3 variante: Play in Tournament; Training; Enter as spectator.
- Jucatorii nu vor putea fi spectatori la rundele de antrenament ale echipelor, ci doar la rundele principale de turneu, din zilele si intervalul de timp stabilit prin comanda /attack. De asemenea, un spectator poate alege ce meci doreste sa vizualizeze. In timp ce un jucator este spectator pentru un meci de turneu, acesta poate folosi butoanele mouse-ului (left/right) pentru a schimba jucatorul la care va uitati in acel moment.
- Dupa anuntarea inceperii rundei de turneu, membrii echipelor vor avea 30 de secunde la dispozitie sa se teleporteze in meci, unde vor astepta suspendati in aer pana la inceperea rundei. De asemenea, se poate intra si dupa scurgerea celor 30 de secunde.
- Dupa ce runda a inceput, cu totii vor fi lasati in picaj si vor primi cate o parasuta, cu ajutorul careia va puteti pozitiona strategic (pe cladiri de exemplu, daca exista prin jur). Procesul de parasutare va avea loc doar la inceputul rundei, nu si la respawn-urile ulterioare.
- Punctele de spawn ale echipelor, se afla la distante aproximativ egale fata de statuia pentru care se lupta.
- Prin moartea jucatorilor, vor fi spawnate inimi care va vor oferi +15 HP.
- Comanda /top va afisa acum doar echipele care detin cel putin o statuie.
- Doar jucatorii cu cel putin nivel 2 (2 ore jucate pe server) vor mai putea fi invitati intr-o echipa de turneu.
- Comanda /tournament a fost eliminata. Pentru a vedea lista de batalii active, se poate accesa /worlds > Tournament of Champions > Enter as spectator.
- Adminii nu vor putea opri un meci de turneu principal, ei vor putea opri doar rundele de antrenament, folosind /stoptournament.
- Liderul echipei are la dispozitie comanda /togattack pentru a permite su restrictiona comanda /attack.
- Textele cu rankuri de deasupra numelui jucatorilor din War Arena, au fost eliminate.
- De acum, pentru 10 assist-uri acumulate in War Arena, veti primi 1 kill.
- Assist-urile din War Arena vor fi primite de acum doar de catre cei care au si cauzat damage jucatorului in care trag.
- Sistemul pentru anti-lagshot a fost momentan inlaturat, urmand sa fie optimizat pentru a inlatura bugurile generate de activarea acestuia.
- De acum, toate actiunile ale comenzii /tog, vor fi memorate pentru contul vostru chiar daca parasiti serverul.
- Au fost adaugate noi optiuni pentru comanda /tog: Tournament Gun (M4/AK47); Tournament Rifle (Country/Sniper); Display Achievements (pentru a permite/restrictiona afisarea anunturilor atunci cand primiti un achievement);
- De acum, se poate intra in locatiile de pe /worlds chiar daca aveti accesorii atasate pe skin, insa acolo nu vor fi atasate skinului.
- Preferintele de arme din War Arena si Tournament of Champions vor avea efect doar dupa urmatoarea respawnare.
- Limita de nivel pentru a intra in War Arena a fost ridicata de la nivel 2, la nivel 3.
- Timpul si vremea din joc vor fi sincronizate conform orei Romaniei. Numai jucatorilor aflati intr-un Movie Set nu le vor fi setate aceste aspecte.
- Tombola cutiilor misterioase de la ora 14:00, a fost mutata la ora 15:00.
- The current Tournament of Champions system has been significantly modified:
- The Tournament of Champions location and game mode so far has been transformed in a training zone for the teams.
- There's a maximum of 2 teams that can enter the training arena simultaneously, at any given time.
- Taking part in a training round won't generate Gold for the team's safe neither will have an efect on the ranking (/top).
- The tournaments' board has been changed to show the HP of the satutes, in numbers.
- The dizziness during the training rounds will last less than before.
- The new tournament method:
- There have been added 15 tournament statues, spawned in different locations of the game, each in an unique virtual-world.
- Each statue will be owned by a team. Because the team points on /top have been reset to 0, the statues have been divided to the best teams (unexpired) from the old ranking.
- Each night, betwwen 21:40 and 22:00, any member of each team that's rank 4 or greater will be able to use /attack.
- Using the arrows from the menu showed when typing /attack, you can select the statue that is to be attacked the following day.
- The main tournament rounds (not the training ones, but those where there's Gold recieved in the team's safe) will be sustained each Saturday, Sunday, Monday and Tuesday, betwwen 20:00 and 21:40.
- During this time interval, each team will be able to play a maximum of 5 matches (each match having 20 minutes).
- The torunament rounds will be sustained in different locations of the game's cities.The teams will be devided in two categories: attackers and defenders.
- The attackers, will have to destroy the attacked statue, for them to win it. The defenders will have to defend the statue during the whole tournament round (20 minutes).
- The ammount of bullets that can be shot in a statue during a tournament round is 2500 bullets, that's different than a simple training round where the statue can only be shot with 1000 bullets until destroyed.
- During a tournament round, the statue won't emit explosions and won't cause ''dizziness'' to the players.
- When a tournament round starts, the players of the involved teams will recieve an informative message. From that time on, /worlds can be used to participate.
- Using /worlds and selecting ''Tournament of Champions'', you'll have 3 choices: Play in Tournament; Training; Enter as spectator.
- The players won't be able to be spectators on the training rounds of the teams, but only on the main torunament rounds, during the days and time set by /attack. Also, a spectator can choose what match he wants to see. When a player is spectating a tournament match, he'll be able to use the mouse buttons (left/right) to change the player he's looking at
- After announcing the start of a torunament round, the teams' members will have 30 seconds to teleport into the match, where they'll wait suspended in air ultil the start of the round. You can also enter after that 30 seconds are up.
- After the round has started, you all'll be let fall and will recieve a parachute, with the help of which you'll be able to strategically position yourselves (e.g on buildings, if there are any nearby). The parachuting process will take place only at the start of the round, not in the susbsequent respawns too.
- The spawn points of the teams are positioned at approximativelly equal distances of the staute they're fighting for.
- With the death of the players, there will be spawned hearts that will offer +15 HP.
- The /top command will now show only the teams that own at least one statue.
- Only the players with a minimum of level 2 (2 hours played on the server) will now be able to be invited in a torunament team.
- The /tournament command has been eliminated. To see the list of the active battles, you can acces /worlds > Tournament of Champions > Enter as spectator.
- The admins won't be able to stop any main tournament match, they'll be able to stop only the training rounds, using /stoptournament.
- The team's leader has at his disposal the command /togattack, used to allow or deny the command /attack.
- The rank texts that were above players' nametags in the War Arena, have been eliminated.
- From now on, for 10 accumulated assists in the War Arena, you'll recieve a kill.
- The assists in the War Arena will be recieved only by the players that caused damage to the player they're shooting.
- The anti-lagshot system has been momentary ousted, and will be optimized to reduce the bugs caused by it's activity.
- For now on, every action of the /tog command will be memorised in your account even if you leave the server.
- There have been added new options for the /top command: Tournament Gun (MP/AK47); Tournament Rifle (Country/Sniper); Display Achievements (to allow/deny the display of announcements when you recieve an achievement).
- From now on, you can enter the locations on /worlds even if you have accesories attached to your skin, but there, they will be no longer attached to the skin.
- The weapons preferences for War Arena and Tournament of Champions will have effect only after the next respawn.
- The time and weather in-game will be synchronised to the Romanian clock. For the players that are in a Movie Set, there will be no such changes.
- The Mistery Box raffle from 14:00, has been moved to 15:00.
English:

-
Romana:
- A fost introdus un sistem de realizari (achievements).
- O lista a tuturor realizarilor castigate de voi poate fi gasita pe pagina voastra de realizari.
- In momentul in care primiti un achievement pe server, va va fi afisata o caseta pe ecran, care va contine numele, descrierea, cateva mesaje informative si imaginea specifica respectivului achievement.
- Din cauza unor limitari ale SA:MP-ului, o singura caseta de anunt pentru achievement-uri va putea fi disponibila pe server, prin urmare, daca cineva deja are afisata caseta pe ecran si altcineva castiga un achievement, cel de-al 2-lea va fi trecut in asteptare si ii va fi afisata caseta abia dupa ce a fost ascunsa de pe ecranul primului jucator.
- Daca sunteti trecuti in asteptare pentru vizualizarea casetei de anunt, veti primi un mesaj in chat specificandu-va numarul de secunde aproximativ pana ce anuntul va va fi afisat.
- Parasirea serverului nu va sterge numele din lista celor aflati in asteptare pentru vizualizarea anuntului cu achievement-ul castigat, ceea ce inseamna ca o puteti vizualiza si cand va reintoarceti pe server.
- Chiar daca sunteti trecuti in asteptare, achievement-ul va fi disponibil (afisat drept castigat) pe website, in contul vostru.
- Fiecare achievement este marcat cu un grad de dificultate, prin culoarea acestuia: alb (usor), galben (moderat), portocaliu (greu), rosu (extrem).
- Pentru fiecare achievement primit, se castiga Gold: usor - 5 Gold; moderat - 10 Gold; greu - 20 Gold; extrem - 50 Gold
- Achievement-urile voastre sunt disponibile si pe website, in contul vostru.
- Jucatorii care deja au depasit diverse praguri, vor primi in mod automat achievement-urile (de exemplu daca cinva deja a atins rank maxim in War arena, sau deja este lider pentru o echipa de turneu).
- Pentru a vizualiza lista completa a achievement-urilor (atat cele deblocate, cat si cele blocate), se poate utiliza comanda /ach (sau /achievements). De asemenea, pentru a vizualiza lista cu achievement-uri a altor jucatori, se poate specifica ID-ul jucatorului sau numele jucatorului (exemplu: /ach 5).
- Lista afisata de comanda /ach (sau /achievements), va ordona achievement-urile de la cele indeplinite, la cele neindeplinite, iar icon-urile vor fi reprezentate de steulte colorate conform gradului de dificultate. Sub fiecare iconita se va afla titlul si descrierea repsectivului achievement.
- A fost introdus termenul de ''assist'' in War Arena. Un jucator va primi 1 assist daca jucatorul in care trage este omorat de un alt membru din War Arena.
- In tabelul afisat de /stats au fost introduse 3 randuri noi (la categoria War Arena) care afiseaza: numarul de assisturi, numarul de omoruri cu deagle, numarul de omoruri cu sniper rifle.
- De acum, incepand cu nivel 5, la fiecare avansare in nivel veti primi cate o cutie misterioasa pe care o puteti deschide folosind /openbox.
- Comenzile de tip toggle, /togwarsounds, /togwarinfo, /dmgbell, /togdmgscreen, /m4, /ak47, /togpm, au fost inlocuite de o singura comanda, /tog, care va afisa un tabel de unde se pot manevra functiile comenzilor eliminate.
- Pentru membrii rank 6 din War Arena, a fost introdusa posibilitatea de a alege intre Country rifle si Sniper rifle, folosind comanda /tog.
- Spawnul celor din echipa Counter-Terrorists de pe insula din War Arena a fost mutat, pentru a elimina avantajul pozitionarii fata de adversari. De asemenea, au fost luate masuri incat jucatorii sa nu mai cada sub harta atunci cand sunt spawnati.
- Nu mai trebuie sa va aflati in Air-Zone pentru a folosi comanda /mypp.
- Au fost creati algoritmi care reduc lagshot-ul la 0%. Sistemul este inca in dezvoltare, ceea ce inseamna ca este posibil sa apara diverse buguri pe parcurs.
- Acum, acelasi jucator nu va mai fi afisat atat ca best cat si ca worst in War Arena, in cazul in care nu exista jucatori suficienti pentru calculele scorurilor.
- We are introducing an achievements system.
- A list of all the achievements you can be awarded can be found on your achievementsachievements page.
- When you unlock a new achievement in-game, you'll be displayed a box that contains the name, description, a few informative messages, and the icon specific to that achievement.
- Due to some SA:MP-related restrictions, only one announcement box for achievements can be shown at any given time. Consequently, if someone already has displayed the box on their screen and another player unlocks an achievement, the latter will remain in pending mode until the box disappears from the former's screen.
- When you are in pending mode, on the chat appears a message that tells you the approximate amount of seconds before the announcement is shown to you.
- Leaving the server won't remove you from pending mode, which means you will see the announcement box when you come back on the server.
- Even if you are in pending mode, the achievement is considered unlocked and can be found on the website, in your account.
- Each achievement is marked with a certain grade of difficulty, namely its colour: white (easy), yellow (medium), orange (hard), red (extreme).
- For each achievement unlocked, you receive some Gold: easy - 5 Gold; medium - 10 Gold; hard - 20 Gold; extreme - 50 Gold.
- Your achievements are also available on our website, in your account.
- Players who have already reached certain milestones will automatically receive their achievement (for example, reaching the maximum rank in War Arena or being a tournament team leader).
- To see a full list of all your achievements in-game (both unlocked and yet locked), you may use /ach (or /achievements). Moreover, if you'd like to see the list of achievements of another player, you should specify their ID or username (for example: /ach 5).
- The list displayed on /ach (or /achievements) will order them from unlocked to locked, as their icons will be represented by stars coloured in respect to their difficulty. Below each star, the name and description of that achievement are displayed.
- The notion of ''assist'' has been introduced in War Arena. A player receives one assist kill if the player at which they're shooting is killed by another member inside War Arena.
- In the table shown upon using /stats, three new fields have been added (under War Arena): amount of assists, amount of kills with a Deagle, amount of kills with a Sniper Rifle.
- From now on, starting with level 5, you will receive a mystery box each time you advance in level. You can open it via /openbox.
- The toggle commands, /togwarsounds, /togwarinfo, /dmgbell, /togdmgscreen, /m4, /ak47, /togpm, have been replaced with o singular command, /tog. It displays a table where you can change the toggle state for the above-mentioned situations.
- Ranked-6 members in War Arena can now choose between the Country Rifle and the Sniper Rifle, using /tog.
- The spawn place for the counter-terrorist team on War Arena island has been moved to ensure there is no advantage for either parties. Moreover, we have taken precautions so that players no longer fall under the map when spawned.
- You no longer need to be in Air Zone to use the /mypp command.
- We have created algorithms to reduce lagshot to 0%. However, the system is still under development, so bugs are likely to appear in the future.
- Now, the same person will no longer be considered both the best and the worst player in War Arena if there are insufficient participants to calculate scores.
English:
-
Romana:
- A fost introdus termenul de ''cutie misterioasa'' pe server:
- Pentru a deschide o cutie misterioasa, se va folosi comanda /openbox in joc. Deschiderea cutiei dispune de o animatie.
- Cutiile misterioase pot fi castigate sau cumparate. Pentru a cumpara o cutie misterioasa, se va accesa magazinul folosind /shop (pret: 250 Gold/cutie misterioasa).
- In fiecare zi la orele 14:00 si 20:00 va fi ales aleatoriu cate un castigator al unei cutii misterioase. Pentru a participa la extragere, va trebui sa fiti conectati pe server.
- Din deschiderea unei cutii misterioase, va rezulta una dintre variantele urmatoare:
- 10 Gold
- 25 Gold
- 40 Gold
- 80 Gold
- 120 Gold
- 200 Gold
- 300 Gold
- 340 Gold
- 550 Gold
- 50 Pilot Points
- 100 Pilot Points
- 200 Pilot Points
- 300 Pilot Points
- 400 Pilot Points
- 500 Pilot Points
- 800 Pilot Points
- 1000 Pilot Points
- 2 Cutii Misterioase
- O echipa pentru turneul campionilor cu 5 sloturi
- O echipa pentru turneul campionilor cu 10 sloturi
- O echipa pentru turneul campionilor cu 15 sloturi
- Se exclude posibilitatea castigarii unei echipe de turneu, in cazul in care sunteti deja detinatorul (owner, nu membru) unei echipe.
- Toti jucatorii inregistrati au primit 3 cutii misterioase gratuite pentru inceput. Ele pot fi deschise folosind /openbox.
- Arma Knife a fost eliminata din pachetele de arme ale echipelor de turneu si war arena.
- Tabelul afisat prin comanda /stats a fost restructurat. Acum, statisticile vor fi afisate in functie de fiecare locatie a serverului (cele de pe /worlds), iar adresa de email va fi afisata numai adminilor care folosesc comanda /stats
, sau jucatorilor care foloseste comanda /stats pentru a vizualiza propriile statistici. - Prin dublu-click pe numele unu jucator (pe TAB), nu va mai fi afisat tabelul cu statistici al respectivului jucator.
- Au fost modificate unele mesaje informative de pe server.
- Skinul cu ID 211 este acum rezervat pentru STAFF. Jucatorii care nu fac parte din STAFF, il vor putea utiliza numai intr-un platou de filmare.
- A fost infiintata o noua echipa care va fi inclusa in STAFF-ul serverului. Membrii echipei poarta numele de ''Advertisers''.
- Membrii acestei echipe vor avea acces pe server la anumite comenzi noi ale STAFF-ului.
- Scara de avansare in STAFF este acum: Advertisers > Helpers > Admins, ceea ce inseamna ca o activitate serioasa din partea advertiserilor, va duce la promovarea lor la helper, iar mai tarziu la admin.
- Un membru al acestei echipe se va ocupa cu reclama pe alte servere de SA:MP. Aplicatiile pentru aceasta pozitie au fost deschise: http://forum.b-zone.ro/topic/321075-advertisers-applications-aplica%C8%9Bii-advertisers-on/
- Regulamentul si informatiile necesare pentru advertiseri, sunt disponibile aici: http://www.mix.b-zone.ro/rules.php. Tabelul cu informatiile advertiserilor vor fi afisate in respectiva pagina doar daca sunteti autentificati pe website, iar in joc detineti functia de advertiser.
- S-a rezolvat problema care cauza crash-uri jucatorilor, uneori.
- Mai multe buguri, unele raportate pe forum, au fost rezolvate.
- We've introduced the notion of ''mystery box'' on our server.
- To open a mystery box, you must use /openbox in-game. An animation is featured upon unboxing.
- These mystery boxes can either be won or bought. To buy such a box, visit our /shop (price: 250 Gold / mystery box).
- Every day at 14:00 and 20:00 (RO Time), a player will be randomly chosen to win a mystery box. To participate in the extraction, you must be connected to the server.
- When opening a mystery box, these are all the possible outcomes:
- 10 Gold
- 25 Gold
- 40 Gold
- 80 Gold
- 120 Gold
- 200 Gold
- 300 Gold
- 340 Gold
- 550 Gold
- 50 Pilot Points
- 100 Pilot Points
- 200 Pilot Points
- 300 Pilot Points
- 400 Pilot Points
- 500 Pilot Points
- 800 Pilot Points
- 1000 Pilot Points
- 2 Mystery Boxes
- A 5-slot team for the Tournament of Champions
- A 10-slot team for the Tournament of Champions
- A 15-slot team for the Tournament of Champions
- One cannot win a tournament team if they already are the owner (not member) of a team.
- All registered players received 3 mystery boxes as a form of their inauguration. They can immediately be unboxed using /openbox.
- The Knife has been removed from the range of weapons available in the tournament and in War Arena.
- The table displayed on /stats has been reorganised. Now, your statistics will be presented based on our /worlds attractions. Moreover, your email address is viewable only by admins who use /stats
or by yourself when using /stats. - Double-clicking a player on TAB no longer opens up their tables of statistics.
- We've modified some informative messages on the server.
- Skin ID 211 is not exclusively available to STAFF. Players not part of our STAFF may still use it inside movie sets.
- A new team is now part of our server's STAFF. They are called ''Advertisers''.
- The members of this team will have access to some new STAFF-only commands in-game.
- The promotion ladder in our STAFF is now: Advertisers > Helpers > Admins, which means that a more pronounced activity from advertisers leads to their promotion to helper, and later on to admin.
- Its members are entrusted with advertising our server on other SA:MP servers. Applications for this position are now open: http://forum.b-zone.ro/topic/321075-advertisers-applications-aplica%C8%9Bii-advertisers-on/
- The rule set and all the necessary information for advertisers are available here: http://www.mix.b-zone.ro/rules.php. That table contains information relevant only to advertisers and will only display if you're logged in on the website and you occupy this position in-game.
- We've fixed the issue that caused some players' games to crash sometimes.
- Several bugs, most of which reported on the forum, have been fixed.
English:
-
Romana:
- Acum, organizatorii de evenimente pot alege daca sa blocheze anumite comenzi pentru cei aflati la event sau nu.
- A fost introdusa comanda /warranks care va afisa numarul total de kill-uri necesare pentru a avansa la fiecare rang in War Arena.
- A fost adaugata comanda /leaders pentru a afisa un tabel cu toti detinatorii de echipe de turneu (inclusiv cei offline).
- Comanda /members va afisa acum si ID-ul jucatorului imediat dupa nume (daca este online).
- A fost introdusa comanda /rankname pentru detinatorii de echipe de turneu. Comanda poate fi folosita pentru a seta un anumit nume pentru fiecare rank al echipei (exemplu: /rankname 1 TitleRank1). Pentru a schimba titlul ownerului, se va specifica rank 7 ca parametru petru ''rank''.
- A fost introdusa comanda /rankskin pentru detinatorii de echipe de turneu. Comanda poate fi folosita pentru a seta un anumit skin pentru fiecare rank al echipei (exemplu: /rankskin 1 200). Pentru a schimba skinul ownerului, se va specifica rank 7 ca parametru petru ''rank''.
- De acum, veti putea patrunde in interioarele caselor/cladirilor apasand tasta ENTER sau F, in timp ce va aflati cat mai aproape de usa de intrare. Exista un total de 698 de cladiri de la usa carora va puteti teleporta in interioare, iar acestea coincid cu cele ale serverelor B-Zone RPG (nu cele cu interor custom, cumparat prin /shop).
- De acum, detinatorii de echipe de turneu nu vor mai putea oferi un anumit rang tuturor membrilor din echipa sa, deoarece au fost introduse limite:
- Maxim 1 membru rank 6.
- Maxim 2 membrii rank 5.
- Maxim 2 membrii rank 4.
- Maxim 3 membrii rank 3.
- Maxim 3 membrii rank 2.
- Pentru rank 1 nu se impune vreo limita.
- Deoarece majoritatea membrilor din echipe detineau rank 6, cu totii au fost retrogradati la rank 1 (mai putin ownerii echipelor). Retrogradarile nu vor fi scrise in logurile echipelor.
- Inregistrarea unui cont pe server cuprinde acum mai multi pasi:
- 1. Introducerea unei parole intre 3 si 20 de caractere.
- 2. Introducerea unei adrese de email VALIDE care va va ajuta in cazul pierderii parolei sau a PIN-ului.
- 3. Selectarea sex-ului (Masculin/Feminin).
- 4. Introducerea unui nume de jucator deja inregistrat, care din anumite motive v-a determinat sa va inregistrati pe serverul nostru (pasul este optional, se poate apasa butonul ''Skip'' daca nimeni nu v-a adus pe server). Jucatorul introdus in respectiva caseta va avea anumite beneficii de fiecare data cand avansati in nivel.
- Sexul selectat poate fi modificat dupa inregistrare folosind /shop.
- Numele jucatorului care v-a recrutat (referral) nu poate fi modificat dupa inregistrare.
- Odata cu adaugarea optiunii de a introduce numele jucatorului care v-a atras pe server, a fost scris si un sistem de referral care functioneaza astfel:
- Orice jucator poate sa aiba oricati recruti inscrisi pe numele sau.
- Pentru ''a recruta'' jucatori, trebuie doar sa-i convingeti sa introduca numele vostru (sensibil la majuscule), in momentul inregistrarii contului.
- De ficare data cand recrutii vor avansa in nivel, veti primi:
- Puncte de experienta in valoare de 20% din punctele de experienta necesare recrutului pentru avansare in nivel.
- O cantitate de gold egala cu 3 inmutit cu numarul de punctele de experienta necesare recrutului pentru avansare in nivel.
- Goldul si punctele de experienta rezultate din avansarea recrutilor in nivel, vor putea fi colectate folosind pagina Referrals de pe website. Pentru a colecta bunurile, trebuie sa nu fiti conectat pe server. Dupa colectare, acestea vor fi disponibile in contul vostru si va puteti loga. Daca prin colectare se acumuleaza suficiente puncte de experienta, veti avansa in nivel si daca va fi cazul, punctele de experienta ramase vor fi stocate in contul vostru.
- De fiecare data cand recrutul avanseaza in nivel, se efectueaza anumite verificari. Daca din urma verificarilor rezulta ca exista adrese de IP care corespund intre recrutat si recrutor, atunci bonusul nu va fi oferit recrutorului. Astfel de verificari se efectueaza de asemenea si in momentul in care un anumit jucator introduce numele recrutorului in momentul inregistrarii contului.
- Pentru jucatorii deja inregistrati, a fost introdusa comanda /gender pentru a selecta tipul sex-ului. Comanda poate fi folosita O SINGURA DATA pentru fiecare cont.
- Aspectul tabelului /stats a fost modificat si au fost adaugate noi informatii: Email, Gold, Referral.
- Au fost facute cateva imbunatatiri pentru filtrarea adreselor de email invalide, introduse in momentul inregistrarii contului.
- Jucatorii ale caror conturi nu detin o adresa de email confirmata, vor primi la fiecare 30 de minute un mesaj informativ. Afisarea mesajului va fi dezactivata numai daca o adresa de email va fi confirmata pentru respectivul cont. Exceptie fac regizorii, ei nu vor primi mesajul atunci cand se afla intr-un platou de filmare pentru a nu deranja.
- Spamarea cu un anumit numar de mesaje intr-o secunda va duce la banarea respectivului jucator pentru 30 zile de catre Admin Bot. De asemenea, pe chatul global va aparea mesajul trimis de catre un jucator, numai daca a trecut cel putin o secunda de la afisarea ultimului sau mesaj.
- Sistemul de detectare a rapid-fire-ului a fost considerabil imbunatatit si au fost adaugati noi algoritmi care se ocupa cu detectarea aimbot-ului.
- Atunci cand sunteti respawnati in platoul de filmare, nu va va mai fi afisat logo-ul serverului din partea de jos-dreapta a ecranului.
- A fost rezolvat bugul prin care comanda /reloadnpc stergea NPC-ul respectiv.
- A fost rezolvat un bug prin care, uneori, o echipa din Tournament of Champions nu putea sa scada HP-ul statuii adversarilor.
- Now, event organisers may choose to restrict the use of some commands for those participating in the event.
- We've introduced the /warranks command, which displays a list of necessary kills for advancement in rank within War Arena.
- We've introduced the /leaders command to display a table of all tournament team owners (including offline).
- The /members command now displays the player's ID, following their name (if they are online).
- We've added the /rankname command for tournament team owners. This command may be used to set a certain name for each rank within the team (example: /rankname 1 TitleRank1). To change the owner's title, rank 7 shall be specified instead.
- We've added the /rankskin command for tournament team owners. The command may be used to set a certain skin for each rank within the team (example: /rankskin 1 200). To change the owner's title, rank 7 shall be specified instead.
- From now on, you may enter house interiors by pressing the ENTER or F keys, while you are positioned as close as possible to their entrance. There is a total of 698 buildings whose doors teleport you to their respective interior. Moreover, they're the same as on our B-Zone RPG servers (excluding custom interiors, bought via /shop).
- Starting now, tournament team owners cannot give out a rank to all the members in their team, as restrictions have been established:
- Maximum 1 ranked-6 member.
- Maximum 2 ranked-5 members.
- Maximum 2 ranked-4 members.
- Maximum 3 ranked-3 members.
- Maximum 3 ranked-2 members.
- For ranked-1 members, no restrictions are in place.
- Because most of the team members already had rank 6, everyone has been demoted to rank 1 (excepting team owners). These demotions are not to be written in team logs.
- Registering an account on our server now covers more steps:
- 1. Entering a password between 3 and 20 characters.
- 2. Entering a VALID email address that can aid you in case you forgot the password or the PIN.
- 3. Selecting your gender (Male/Female).
- 4. Entering the name of an already-registered player, who determined you to register on our server, for various reasons (this step is optional, you can press the ''Skip'' button if no-one brought you to the server). The player whose name is written inside the box does receive bonuses each time you advance in level.
- The selected gender may later be swapped using /shop.
- Your referral's name cannot be modified after registration.
- With the introduction of referral players, we've also established a new referral system, that works as follows:
- Any player can have an unlimited number of referred users.
- To ''recruit'' a player (as your referee), you must simply convince them to write your name (case-sensitive) in the box, upon registration.
- Each time your referred players advance in level, you shall receive:
- Firstly, 20% of the experience points your referred player is required for advancement.
- An amount of Gold equal to three times the number of experience points your referred player is required for advancement.
- The Gold and experience points accumulated off your referees' advancement in level can be collected from the Referrals page on our website. To collect these bonuses, you mustn't be connected to the server. After collection, they are available into your account and you may log-in. If, by collecting them, enough experience points are accumulated, you will advance in level and any unused experience points will be stored into your account.
- Each time a referred player advances in level, certain checks take place. If, following these checks, there are common IP addresses between the referral and the referee, the bonus will not be awarded to referral. This type of checks are also undergone when someone writes the name of the referral upon registration.
- For players already registered, we've added the /gender command to select your gender. This command may be used ONLY ONCE per account.
- The layout of the table on /stats has been modified and new fields added: Email, Gold, Referral.
- Some improvements have been brought to the system, for a better filtration of invalid email addresses, upon registration.
- Players whose accounts do not have a confirmed email address shall receive every 30 minutes an informative message. Disabling this message is possible only by confirming the email address on your account. Directors are exempt, they shall not receive such messages when inside a movie set, so they won't be disrupted.
- Spamming a certain amount of messages in a single second leads to a 30-day ban on that account, issued by AdminBot. Moreover, the global chat shall display a message received from a player only if another second had passed after displaying their last message.
- The rapid-fire detection system has been considerably improved and new algorithms have been added to detect the use of aimbot.
- When you respawn on a movie set, the server's logo shall no longer be visible in the bottom right-had corner of the screen.
- We've fixed a bug that deleted the NPC when /reloadnpc was used upon it.
- We've fixed a bug that, sometimes, prevented a team within the Tournament of Champions to lower their enemy statue's HP.
English:
-
Romana:
- Trucul ajutat de Movie Set prin care se putea folosi jetpack-ul in War Arena nu va mai functiona de acum.
- Jucatorii nu vor mai primi disarm atunci cand vor trage intr-un alt jucator care in acelasi timp paraseste War Arena sau Tournament of Champions.
- Atunci cand un jucator intra in class selection (F4), va fi spawnat inapoi in arena/world-ul in care se afla.
- A fost introdus produsul ''120 Gold'' in magazinul din Air-Zone si costa 500 de pilot points.
- Comanda /members afiseaza acum data si ora ultimei autentificari pentru fiecare membru din echipa.
- A fost introdusa comanda /mgotoc, disponibila pentru oricine aflat in Movie Set, pentru a va teleporta la anumite coordonate X, Y, Z pe harta.
- A fost adaugata comanda /tmotd pentru detinatorii de echipe de turneu, pentru a lasa un mesaj membrilor echipei. Mesajul va fi afisat in momentul in care un membru din echipa se conecteaza pe server.
- Pagina care afisa pozitiile jucatorilor pe harta de pe website a fost eliminata.
- Comenzile /mgethere si /mgoto nu va vor mai scoate din platoul de filmare.
- Cateva buguri, majoritatea raportate pe forum au fost rezolvate.
- The glitch involving a Movie Set, that allowed you to enter the War Arena with a jetpack, does no longer work.
- Players will no longer be disarmed when shooting at a player that is meanwhile leaving the War Arena or the Tournament of Champions.
- When a players enters the class selections (F4), they are to be spawned in the same arena/world as they previously were.
- A new product, ''120 Gold'', has been added in the Air zone shop for the price of 500 Pilot Points.
- The /members command now displays the date and time when that team-member last logged-in.
- We've added a new command, /mgotoc, that is available to everyone inside a Movie Set and which teleports you to the specified X, Y, Z coordinates.
- We've introduced the /tmotd command for tournament team owners, which is used to leave a message for fellow team-members. The message is going to be displayed when a team-member connects to the server.
- We've removed the page that displayed the position of all players on a website map.
- The /mgethere and /mgoto commands no longer force you to leave the movie set.
- A few bugs, most of which reported on the forum, have been fixed.
English:
-
Romana:
- O serie lunga de buguri a fost rezolvata.
- Logo-ul serverului a fost modificat in joc.
- A fost adaugata comanda /chat pentru a seta pe care chat doriti sa vorbiti.
- Spawnul a fost decorat intr-un mod specific pentru sarbatori.
- A fost adaugat un sunet specific pe care il auziti atunci cand cauzati damage jucatorilor. Sunetul poate fi activat sau dezactivat folosind comanda /dmgbell.
- Anumite comenzi importante au fost blocate prin intermediul unu PIN (cod de securitate din 4 cifre) pe care fiecare jucator si-l poate seta/schimba.
- Pentru a seta pentru prima oara sau pentru a schimba actualul PIN, se poate folosi comanda /changepin.
- Pentru a debloca toate comenzile restrictionate prin acest PIN de siguranta, se poate folosi comanda /pin.
- Pentru a re-bloca toate comenzile restrictionate prin acest PIN de siguranta, se poate folosi comanda /lockpin.
- PIN-ul este o combinatie de exact 4 cifre. Momentan nu exista vreo metoda de recuperare a acestuia (va fi disponibila recuperarea prin email in curand).
- Atunci cand jucatorii vor mai spawna arme ilegale in war arena folosind diverse hackuri, nu vor mai genera warninguri catre administratori, ci le va fi eliminata arma respectiva.
- Magazinul din Air Zone (pentru achizitionarea produselor folosind Pilot Points) se va accesa acum folosind /pshop.
- A fost introdusa comanda /myoutube pentru regizori pentru a reda o piesa pentru toti actorii din platoul de filmare respectiv (youtube link).
- Serverul detine acum un magazin online care poate fi accesat de aici: http://www.mix.b-zone.ro/shop.
- Prin intermediul acestui magazin, orice jucator poate achizitiona un pachet de monezi de aur (GOLD), pe care le poate folosi in joc pentru cumpararea diverselor produse.
- Plata pe http://www.mix.b-zone.ro/shop se poate face momentan prin PayPal sau folosind un card de credit.
- Accesati pagina cu tutoriale pentru a invata cum puteti plati.
- Platile sunt efectuate de catre procesatoare de plati verificate si securizate. Movie.b-zone.ro NU primeste vreo informatie confidentiala din partea acestora.
- Platile efectuate in magazinul nostru sunt disponibile pe website in contul vostru: http://www.mix.b-zone.ro/myaccount/shop-orders.php
- Tranzactiile cu Gold, efectuate pe server, sunt disponibile pe website in contul vostru: http://www.mix.b-zone.ro/myaccount/gold-transactions.php
- Magazinul din joc (GOLD) poate fi accesat folosind comanda /shop si cuprinde momentan, urmatoarele produse:
- Tournament Team - 5 Slots
- Tournament Team - 10 Slots
- Tournament Team - 15 Slots
- 100 Pilot Points
- 200 Pilot Points
- 400 Pilot Points
- 800 Pilot Points
- Account/IP Unban
- Change Nickname
- De acum, jucatorii vor putea sa-si schimbe numele folosind /changename de doar 2 ori. Daca ati depasit limita de 2 schimbari de nume, comanda /changename nu va mai functiona, ci va trebui sa tastati /shop pentru a va schimba numele folosind Gold.
- Punctele de pilot (Pilot Points) cumparate folosind /shop, pot fi folosite pentru achizitionarea altor produse din Air Zone, folosind /pshop.
- Pentru debanarea unui cont, va trebui sa aveti cantitatea de gold necesara, in momentul in care va conectati la server (banat fiind).
- Cantitatea de gold necesara debanarii IP-ului si a contului vostru, depinde de numarul de zile ramase din BAN si se poate calcula folosind formula: gold_necesar = numar_zile_ramase_din_ban * gold_pe_zi_banata. Valoarea pentru ''gold_pe_zi_banata'', poate fi aflata tastand comanda /shop (va fi afisata cantitatea de gold necesara pentru a debana o zi din totalul de zile ramase din ban).
- Cantitatea de gold necesara debanarii unui cont care a fost banat permanent, se poate determina folosind formula: gold_necesar = 45 * gold_pe_zi_banata. Vezi mai sus cum afli valoare pentru ''gold_pe_zi_banata''.
- Despre Tournament of Champions (Turneul Campionilor):
- Folosind comanda /worlds si selectand ''Tournament of Champions'', puteti ajunge in zona turneului.
- Turneul se va tine in fiecare zi intre orele 21:00 si 23:00 (ora Romaniei).
- Daca veti accesa turneul in afara acestor ore, veti fi spawnati intr-o arena unde va puteti antrena (virtualworld unic).
- Pentru a putea accesa turneul campionilor, trebuie sa va aflati intr-o echipa de turneu.
- Pentru a crea o echipa de turneu, se poate folosi comanda /shop, unde veti putea alege de cate sloturi sa dispuna echipa (pretul difera in functie de numarul de sloturi).
- Prin accesarea turneului folosind /worlds in intervalul stabilit (21:00 - 23:00), se vor accepta maxim 2 echipe in acelasi timp in turneu.
- Dupa achizitionarea echipei de turneu, deveniti fondator al echipei si aveti acces la cateva noi comenzi pe care le puteti folosi pentru a va organiza echipa:
- /invite [playerID] - Pentru a invita un jucator in echipa voastra.
- /goldwithdraw [playerID] [cantitate de gold] - Pentru a oferi unui jucator din echipa, o anumita cantitate de GOLD din seiful echipei. Pentru a vedea cantitatea de gold disponibila in seif, se poate folosi comanda /goldwithdraw fara specificarea vreunui parametru.
- /accept [playerID] - Pentru a accepta invitatia unui detinator de echipa de turneu.
- /t [text] - Pentru a scrie pe chatul echipei.
- /teamresign - Pentru a parasi echipa de turneu actuala. Folosirea acestei comenzi ca si lider al echipei, va sterge permanent echipa si nu poate fi recuperata.
- /teamname [name] - Pentru a seta echipei un nume personalizat (5-40 caractere).
- /giverank [playerID] [rank] - Pentru a promova/retrograda un jucator din echipa (rank 1-6).
- /members - Pentru a afisa o lista cu toti jucatorii invitati in echipa din care faceti parte si pentru a da afara un membru prin selectarea lui din lista.
- /top - Pentru a afisa o lista cu top 10 cele mai bune echipe de turneu. Topul este calculat in functie de cate victorii aveti in intervalul 21:00 - 23:00 (ora Romaniei).
- Scopul turneului este simplu:
- Daca runda de turneu a inceput, va fi pornit un cronometru care indica la inceput 20 de minute (1200 de secunde).
- Timp de 30 de secunde, serverul va astepta noi coechipieri/adversari. Daca nu exista adversari, atunci runda de turneu nu va incepe.
- Fiecare echipa detine o statuie langa locul de spawn.
- Fiecare jucator va avea setat un checkpoint rosu catre locatia in care se afla statuia adversarilor.
- Principalul obiectiv al fiecarui jucator in turneul campionilor este de a lansa rafale de gloante asupra statuii adversarilor.
- La inceput, fiecare statuie are 1000 HP (poate incasa 1000 de gloante pana sa fie distrusa).
- In partea de jos in dreapta a ecranului, vor fi disponibile informatii pentru fiecare participant, cat si HP-ul ramas din cele 2 statui (se contorizeaza in stelute).
- Runda va fi finalizata in momentul in care o echipa reuseste sa explodeze statuia adversarului, sau dupa scurgerea celor 20 de minute.
- Daca ambele statui sunt intacte, iar cele 20 de minute s-au scurs, atunci castiga echipa care are cel mai mult HP la statuie.
- Daca ambele statui au acelasi HP, atunci serverul va calcula echipa castigatoare, in functie de numarul de killuri al fiecarui coechipier/adversar.
- Daca atat HP-ul statuilor cat si numarul de killuri si deathuri sunt egale, atunci este egalitate si runda este finalizata fara vreun castigator/pierzator (remiza).
- La sfarsitul unei runde, jucatorii vor primi pe chat diverse informatii despre runda si timp de cateva secunde vor avea aplicate animatii specifice (diferite pentru pierzator/castigatori).
- Echipa castigatoare va primi 1 WIN point (care contribuie la /top) si 20 de GOLD in seiful echipei pe care numai liderul il poate manevra folosind /goldwithdraw.
- HP-ul statuilor reprezinta numarul de gloante ce pot fi incasate pana la explodare, ceea ce inseamna ca folosirea unei arme automate care lanseaza un numar mare de gloante, este mai avantajoasa decat folosirea unei arme precum deagle, care lanseaza un singur glont.
- Cand statuia incepe sa piarda HP, la anumite momente creaza explozii pentru a se auto-proteja si a omori adversarii, ajutand echipa.
- Daca runda de turneu a fost inceputa la ora 22:59 (ora Romaniei), atunci runda se va desfasura chiar daca va depasi intervalul stabilit (21:00 - 23:00, ora Romaniei).
- Toti membrii unei echipe vor detine in timpul unei runde acelasi skin si aceeasi culoare la nume, pentru a se putea deosebi de adversari.
- Armele pe care le veti primi la spawnare in turneu, difera in functie de rangul pe care liderul vi-l ofera (/giverank).
- Achizitionarea unei echipe de turneu, va va oferi valabilitate +30 de zile la echipa actuala (daca aveti una), sau va crea o noua echipa cu valabilitate 30 de zile.
- Dupa expirarea celor 30 de zile, membrii echipei nu vor mai putea participa la turneu iar fondatorul va avea numite restrictii.
- Pentru a reinnoi echipa, se poate achizitiona folosind /shop, pachetul necesar (echipa de turneu de 5, 10 sau 15 sloturi).
- Nu se poate achizitiona o echipa de turneu cu sloturi mai putine decat numarul de membrii aflati in echipa.
- Dupa expirarea echipei de turneu, fondatorul are 7 zile la dispozitie sa reinnoiasca echipa si sa-i prelungeasca valabilitatea. Dupa scurgerea celor 7 zile (daca echipa nu a fost prelungita), echipa va fi stersa permanent din baza de date si nu poate fi recuperata (cantitatea de gold din seiful echipei nu va fi returnata nimanui).
- Fondatorul va primi diverse mesaje informative in ultimele 3 ore din cele 7 zile pe care le are la dispozitie sa prelungeasca valabilitatea echipei.
- Statisticile fiecarui jucator in turneul campionilor este disponibil pe website in contul vostru: http://www.mix.b-zone.ro/myaccount/tournament.php. Fondatorii echipelor vor vedea in aceasta pagina si data la care echipa va expira.
- A great series of bugs has been fixed.
- The server's logo has been modified in-game.
- We've added the /chat command to set the chat you wish to talk on.
- The spawn place has been decorated adequately for holidays.
- We've added an appropriate sound effect generated when causing damage. The sound effect can be activated and deactivated using /dmgbell.
- Certain important commands have been restricted via a PIN (4-digit security code) that any player may set/change.
- To set a PIN for the first time or to change your current one, use /pin.
- To unlock all PIN-restricted commands, use /pin.
- To lock all PIN-restricted commands, use /lockpin.
- The PIN is a 4-digit code. Currently, there is no way to recover it (e-mail recovery soon to be available).
- When players spawn illegal weapons in War Arena using any kind of hack, the server no longer generates warnings to administrators, but shall remove that weapon.
- The AirZone shop (used to purchae products with Pilot Points) can be accessed through /pshop.
- We've added /myoutube for directors to play a track for all actors inside the set (youtube link).
- The server now enjoys its own shop, accessible on http://www.mix.b-zone.ro/shop.
- In this shop, any player may purchase their own package of GOLD, which can later be used to buy products.
- Currently, payments on http://www.mix.b-zone.ro/shop can be completed only via PayPal or credit card.
- Visit our page dedicated to tutorials if you would like to learn more about how to pay.
- Payments are processed by verified and secure third-parties. Movie.b-zone.ro DOES NOT receive any kind of confidential information from them.
- Transactions completed in our shop can be viewed on the website, in your account: http://www.mix.b-zone.ro/myaccount/shop-orders.php
- Gold transactions, completed in-game, are available on the website, in your account: http://www.mix.b-zone.ro/myaccount/gold-transactions.php
- The in-game shop (GOLD) can be accessed via /shop and currently contains the following products:
- Tournament Team - 5 Slots
- Tournament Team - 10 Slots
- Tournament Team - 15 Slots
- 100 Pilot Points
- 200 Pilot Points
- 400 Pilot Points
- 800 Pilot Points
- Account/IP Unban
- Change Nickname
- From now on, players may change their name through /changename for 2 times at most. If you have exceded the limit of 2 name-changes, the /changename command won't work and you will need to type in /shop and change it with Gold.
- Pilot Points bought from /shop can be used to purchase Air Zone products from /pshop.
- To unban an account, you must have the necessary amount of Gold in your account when you connect to the server (being banned).
- The amount of gold required for an IP unban depends on how many days you have left on your BAN. It can be calculated using the formula: necessary_gold = ban_days_left * gold_per_banned_day. The variable ''gold_per_banned_day'' can be found in the /shop (the amount of gold required for unbanning one day of ban is displayed).
- The amount of gold required to unban a permanently-banned account is determined by the formula: necessary_gold = 45 * gold_per_banned_day. See above how to find the value of ''gold_per_banned_day''.
- About the Tournament of Champions:
- Using /worlds and selecting ''Tournament of Champions'' will transport you to its location.
- The tournament is held every day between 21:00 and 23:00 (Romanian time).
- If you access the tournament outside of these hours, you will be spawned in an arena where you can train (unique virtual world).
- To participate in the Tournament of Champions, you must be part of a team.
- To create a tournament team, use /shop and the choose how many slots you want for your team (the price varies depending on this number).
- When accessing the tournament through /worlds and within the specified time interval (21:00 - 23:00), a maximum of 2 teams will be allowed inside at the same time.
- After purchasing a tournament team, you become its owner and therefore gain access to a new set of command that can be used to organise the team:
- /invite [playerID] - To invite a player into your team.
- /goldwithdraw [playerID] [amount of gold] - To offer one of your team members some GOLD from your team's safe. To view the gold available in the safe, use /goldwithdraw without specifying anything.
- /accept [playerID] - To accept the invitation of a tournament team owner.
- /t [text] - To write on your team's chat.
- /teamresign - To leave your current tournament team. Using this command as an owner will permanently delete the team, without the possibility of recovery.
- /uninvite [playerID] - To remove a member from your team.
- /teamname [name] - To set a custom name for your team (5-40 characters).
- /giverank [playerID] [rank] - To promote/demote a team member (rank 1-6).
- /members - To display a list of all of the members from your team and to kick a member by selecting him from the list.
- /top - To display the top 10 best tournament teams. The top is calculated based on how many victories you enjoy between 21:00 - 23:00 (Romanian time).
- The purpose of the tournament is simple:
- When the tournament round begins, a timer of 20 minutes (1200 seconds) starts.
- For 30 seconds, the server waits for other team-mates/adversaries. If there are no adversaries, the tournament round won't start.
- Each team has its own statue near the spawn-place.
- Every player will have a red marker set on the map, indicating the location of the enemy statue.
- The main objective of every participant in the Tournament of Champions is to pour torrents of bullets onto the enemy statue.
- At first, each statue has 1000HP (takes 1000 bullets to be destroyed).
- In the bottom right-hand side of the screen, information regarding each participant is available, as well as the HP of the two statues (displayed in stars).
- The round is finished when a team manages to explode the adversaries' statue, or after 20 minutes.
- If both statues are still standing after the 20 minutes have elapsed, the team with the most HP left on its statue wins.
- If both statues have the same HP, the server will determine the winner by calculating the number of kills for each team-mate/enemy.
- If both the HP of the statues and the amount of kills/deaths are equal, then the round is ended in a tie, without a winner/loser.
- When the round is finished, players receive various information about that round, as well as the amount of seconds for which animations are still running (different for winners/losers).
- The winner team shall be awarded 1 WIN point (that is counted in /top) and 20 GOLD in the team's safe, which only the owner may distribute via /goldwithdraw.
- The statues' HP represents the amount of bullets that can be taken until exploding. Which means using an automated weapon that fires multiple bullets is more advantageous than using a weapon such as Deagle, that fires only one shot.
- When the statue starts losing HP, it sometimes explodes as a form of self-defence, in order to kill enemies and help its team.
- If the tournament round began at 22:59 (Romanian time), then it'll continue progressing even if it exceeds the specified time interval (21:00 - 23:00, Romanian time).
- All team members wear the same skin and name colour when participating in a tournament, in order to differentiate between allies and enemies.
- Weapons received when spawning in the tournament vary depending on the rank you were given by the owner (/giverank).
- Purchasing a tournament team gives you +30 days validity for your current team (if existent), or creates a new team with a validity period of 30 days.
- After the 30 days have elapsed, team members will not be able to participate in tournaments and the owner will have certain restrictions.
- To renew the team, you must select from the /shop your required package (tournament team with 5, 10 or 15 slots).
- You may not purchase a team with less slots than current team members.
- When the tournament team expires, the owner has 7 days to renew it and increase its validity. After the 7 days have elapsed (the team has not been renewed), the team will permanently be removed from our database, without the possibility of recovery (the gold inside the team safe goes to no-one).
- The team owner receives various informative messages in the last 3 hours of the 7 days in which he has to renew the team.
- Statistics for every player regarding the Tournament of Champions are available on the website, in your account: http://www.mix.b-zone.ro/myaccount/tournament.php. On this page, team owners can see when their team expires.
English:
Romana:
- Atunci cand creati un platou de filmare (/worlds > ''Movie Set''), veti fi intrebati de catre server daca doriti un platou de filmare normal sau unul gol (clear - doar suprafata de pamant, fara cladiri, copaci, etc.).
- Puteti alege unul dintre cele trei materiale de suprafata plana pentru un platou de filmare gol: Asfalt, Plaja (desert), Iarba.
- Un platou de filmare gol va cuprinde o suprafata plana, de o dimensiune aproximativ egala cu cea a intregii harti a jocului (6000 de unitati/metrii patrati).
- Spawnarea va avea loc in mijlocul suprafetei din platoul de filmare, insa se pot accesa in continuare si orasele, folosind comanda /teles.
- Locatia ''Islands Freeway'' a fost adaugata in cadrul comenzii /teles.
- De acum, comanda /changepass va mai functiona numai daca exista o adresa de email CONFIRMATA asociata contului vostru.
- O serie de buguri au fost reparate:
- A fost rezolvat un bug al comenzii /editcarobj, prin care obiectul nu era salvat si atasat vehiculului corespunzator.
- A fost rezolvat un bug prin care, uneori, animatiile aplicate botilor (NPC) dispareau la spawnarea altui NPC sau la setarea skinului.
- A fost eliminat focul care aparea langa obiectele spawnate intr-un platou de filmare sau atunci cand se folosea comanda /addsiren.
- Jucatorii incatusati vor fi automat descatusati atunci cand parasesc platoul de filmare.
- Comanda /pm nu va mai returna mesajul ''SERVER: Unknown Command'' atunci cand se specifica un ID de jucator care nu este conectat.
- Sistemul de /report si /helpme au fost refacute. Acum nu vor mai exista buguri care sa impiedice functionarea comenzilor specifice.
- Au fost corectate ID-urile care erau gresit scrise la dialogul generat de comanda /weaponids.
- A fost corectat mesajul de eroare al comenzii /fixcarint primit atunci cand nu va aflati intr-un vehicul.
- Comenzile /cuff si /uncuff au fost eliminate din mesajul generat de comanda /help -> General si au fost adaugate la /help -> Movie Set
- A fost rezolvat bugul care facea ca uneori, jucatorul sa nu primeasca Pilot Points la finalizarea unei curse in Air Zone.
- Daca va aflati intr-o aeronava din Air Zone si folositi comanda /worlds pentru a parasi Air Zone, serverul nu va va mai afisa dialogul de selectare a unei curse.
- A fost rezolvat bugul care facea ca uneori, atunci cand un jucator edita un obiect, pozitia obiectului sa fie modificata brusc/necontrolat.
- Atunci cand editati un obiect, ceilalti jucatori il vor vedea la vechea lui pozitie (nemiscat), pana ce veti apasa butonul de salvare a pozitiei.
- Au fost rezolvate niste greseli in ceea ce priveste mesajele de eroare primite de catre actori, la tastarea unor comenzi de regizor.
- Comanda /atc nu va mai functiona decat daca jucatorul care o tasteaza se afla in Air Zone.
- Timerul care respawneaza vehiculele din Air Zone, nu va mai respawna bagajele care sunt in curs de procesare (care sunt carate de un jucator la checkpoint).
- A fost rezolvat un bug prin care, exista posibilitatea de a ramane blocat in camera zburatoare de la login daca va autentificati in mai putin de 0.5 secunde.
- A fost rezolvat bugul prin care, in anumite conditii, anumitor jucatori le ramanea permanent tagul din War Arena deasupra numelui.
- Cand serverul este restartat de catre un administrator, celor care se aflau in War Arena nu le va mai ramane kill logul din partea dreapta a ecranului.
- Adminii cu nivel 1 vor putea folosi comenzile /freeze si /unfreeze de acum.
- A fost scoasa limita de 5 minute care exista intre doua reporturi (/report).
- Acum, pot exista mai multe inimi de HP spawnate in acelasi timp in War Arena, pentru fiecare jucator mort in parte.
- Acum, atunci cand un jucator va creaza daune (DMG) cu o arma, cu pumnul sau cu un vehicul, ecranul va capata o culoare rosie transparenta drept avertisment.
- Pentru a dezactiva/activa ecranul rosu transparent, se poate folosi comanda /togdmgscreen. Optiunea aleasa va fi salvata in contul vostru si dupa relogare.
- Daca va aflati in aceeasi echipa cu jucatorul care trage in voi (de exemplu 2 jucatori din aceeasi echipa la war arena), ecranul nu va deveni rosu.
- Acum, comenzile de spawnare a vehiculelor (/v, /moviecar) va permite spawnarea de trenuri (Model ID: 537 si 538).
- Au fost adaugati parametrii color1 si color2 pentru comanda /moviecar, pentru a spawna un vehicul folosind culorile dorite.
- Pentru a urca intr-un tren deja spawnat, se pot folosi tastele ENTER sau F si trebuie sa va aflati la o distanta de maxim 7 unitati de locomotiva.
- In War Arena a fost introdusa o noua locatie pentru luptele intre politisti si teroristi, o insula langa orasul Los Santos.
- Cand primul jucator intra in War Arena, acestuia ii va aparea un dialog de unde poate sa voteze harta dorita. In urmatoarele 30 de secunde, tuturor noilor veniti in War Arena le va fi ceruta alegerea hartii dorite.
- Daca un jucator anuleaza dialogul de selectare a unei harti, acesta va fi spawnat in Virtual World 0.
- In timpul celor 30 de secunde de votare a locatiei unde urmeaza sa fie tinut razboiul, toti jucatorii din arena vor avea camera fixata spre ocean.
- Serverul va actualiza mai des pozitia jucatorilor pe harta de pe website.
- When you create a movie set (/worlds > ''Movie Set''), you will be asked whether you want a normal set or an empty one (clear - surface only, no buildings, trees etc.).
- You may choose from three types of materials for your set: Asphalt, Beach (desert), Grass.
- An empty movie set contains only a plane surface, approximately as large as the map (6000 units/square metres).
- The spawn place is in the middle of the set, but cities can still be accessed through /teles.
- As a new location, ''Islands Freeway'' has been added within /teles.
- From now on, /changepass only work if you have a VALIDATED email address.
- A series of bugs has been fixed:
- Fixed a bug of /editcarobj that kept the object from saving appropriately on the vehicle.
- Fixed a bug that allowed, sometimes, anims performed by bots (NPCs) to disappear when a new NPC was created or on skin change.
- We've removed the fire that appeared when spawning an object inside a movie set or using /addsiren.
- Cuffed players are automatically uncuffed when they leave the set.
- The /pm command does not return anymore the message ''SERVER: Unknown Command'' when it is specified an ID of a player not connected.
- The /report and /helpme systems have been rewritten. Now, there are no more bugs to impede command functionality.
- Incorrect IDs have been modified in the dialogue box following /weaponids.
- We've corrected the error message of /fixcarint generated when you are not inside a vehicle.
- The /cuff and /uncuff commands have been eliminated from /help -> General and moved to /help -> Movie Set.
- Fixed a bug that sometimes prevented a player from receiving their Pilot Points when finishing a mission in Air Zone.
- If you are inside an aircraft in Air Zone and you use /worlds to leave the Zone, the server will not display the mission selection menu.
- Fixed a bug that, sometimes, allowed an object's position to change quickly/uncontrolled when being edited.
- When you edit an object, other players will still see its former position (unmoved) until you press the save button.
- Fixed some bugs regarding erroneous messages received by actors when typing director-only commands.
- The /atc command works only if the player is inside Air Zone.
- The timer that respawns vehicles in Air Zone will not respawn luggage which is in progress of delivery (trailed by players to checkpoints).
- Fixed a bug that enabled the moving camera from login to remain stuck if you authentify in less than 0.5 seconds.
- Fixed a bug that had players permanently wear their War Arena tag above the head.
- When the server is restarted by an admin, players inside War Arena are no longer left with the kill log on the right side.
- Admins level 1 can now use /freeze and /unfreeze.
- The 5-minute limit between reports has been removed.
- Now, there can be more than one HP hearts spawned in War Arena at the same time, one for each dead player.
- Now, when a player receives damage (DMG) with a weapon, with fists or with a vehicle, the screen turns into a transparent red as a warning.
- To activate/deactivate the transparent red screen, use /togdmgscreen. This option remains saved into your account even after relog.
- If you are on the same team as the player shooting at you (for example, in War Arena), the screen does not turn red.
- Now, commands related to spawning vehicles (/v, /moviecar) allow spawning trains (Model IDs: 537 and 538).
- We've added colour1 and colour2 as parametres for /moviecar, in order to spawn a vehicle in your favourite colours.
- To board an already-spawned train, you must use the keys ENTER or F and you must be closer than 7 units to the engine.
- In War Arena, a new location has been added for battles between cops and terrorists, namely, an island off Los Santos.
- When the first player enters War Arena, they can choose from a menu their desired map. In the next 30 seconds, all newcomers will be asked to choose a map.
- If a player closes the map-selection menu, they will be teleported in Virtual World 0.
- During the 30 seconds of voting, all players inside the arena will have their camera centred on the ocean.
- The server now updates more often players' position on the website map.
English
-
Romana:
- A fost adaugata comanda /modistance pentru a seta distanta de la care pot fi vazute obiectele spawnate in platoul de filmare.
- Tastarea comenzii /modistance nu va schimba distanta obiectelor deja spawnate in platou, ci doar a celor ce urmeaza a fi create.
- Daca nu se foloseste comanda /modistance inaintea crearii lor, acestea vor putea fi vazute de la 300.0 unitati (distanta prestabilita).
- Au fost introduse 3 insule conectate intre ele prin autostrazi deasupra oceanului. Autostrada are o singura iesire catre orasele San Andreas-ului, langa aeroportul din Los Santos.
- Actual, insulele servesc drept gazda pentru sarbatoarea de Halloween. In apropierea lor, serverul va crea o atmosfera specifica grafica si auditiva.
- Pentru a ajunge la intrarea catre autostrada ce leaga cele trei insule, se poate folosi comanda /islands.
- Insulele vor ramane permanent in gamemode, in scopul de a mari numarul de locatii in care regizorii isi pot filma cadrele. Acestea pot fi vazute in toate virtual-world-urile.
- La anumite intervale de timp, serverul va crea anumite obiecte cu specific horror.
- A fost adaugata comanda /halloween care va va oferi o costumatie specifica.
- We've added the command /modistance so you can set the distance from which objects within you movie set can be seen.
- Using /modistance will not change the distance of already-existent spawned objects, but only to new ones.
- If /modistance is not used before creating them, objects will be visible from 300.0 units (standard distance).
- There have been added 3 island interconnected by motorways above the ocean. The motorways have only one exit towards San Andreas' cities, by the Los Santos Airport.
- Currently, the islands host the Halloween. In their vicinity, the server creates a specific atmosphere, through graphics and sound.
- To reach the motorway connecting the three islands, use the command /islands.
- These island will remain permanently in the gamemode, aiming to increase the number of locations suitable for shooting films. They are present in all virtual-worlds.
- On certain time intervals, the server creates various horror-related objects.
- We've added /halloween to provide a specific outfit.
English:
-
Romana:
- Numarul maxim de NPC-uri ce pot fi adaugate de catre regizori a fost marit de la 50, la 100.
- A fost reparat un bug legat de nivelul jucatorilor.
- Echipele din War Arena sunt denumite acum ''T'' si ''CT''.
- Jucatorii sunt acum impartiti pe ranguri (1-6). La inceput, toti jucatorii vor detine rang 1.
- Pentru a trece la rang 2, trebuie sa fi omorat in arena 80 de jucatori.
- Pentru a trece la rang 3, trebuie sa fi omorat in arena 160 de jucatori.
- Pentru a trece la rang 4, trebuie sa fi omorat in arena 260 de jucatori.
- Pentru a trece la rang 5, trebuie sa fi omorat in arena 390 de jucatori.
- Pentru a trece la rang 6, trebuie sa fi omorat in arena 520 de jucatori.
- Pentru a afla de cate ori ati murit/ati omorat jucatori, tastati /stats.
- Numarul de jucatori omorati si numarul de decese, au fost resetate la 0 pentru toate conturile.
- Armele din War Arena sunt impartite in functie de rang:
- Rang 1 - Deagle, Combat Shotgun, AK47.
- Rang 2 - Deagle, Combat Shotgun, AK47, M4.
- Rang 3 - Deagle, Combat Shotgun, AK47, M4, Tec9.
- Rang 4 - Deagle, Combat Shotgun, AK47, M4, Tec9, Knife.
- Rang 5 - Deagle, Combat Shotgun, AK47, M4, Tec9, Knife, Country Rifle.
- Rang 6 - Deagle, Combat Shotgun, AK47, M4, Tec9, Knife, Sniper Rifle.
- Incepand cu rang 2, orice jucator din arena poate sa aleaga arma dorita folosind /m4 sau /ak47.
- Jucatorii cu rang 5 si 6 vor detine titlul de ''Boss'', respectiv de ''Legend'', fiind afisat atunci cand vor vorbi pe chatul din arena.
- Fiecare jucator va purta un titlu in arena. Titlul este afisat deasupra numelui si este de forma: Nume_titlu (x), x fiind rangul detinut.
- De la rang 1 la rang 6, pentru echipa teroristilor vor exista urmatoarele nume pentru titlu: Young Believer, Instigator, Bombmaker, Recruiter, Sleeper Spy, Holy Leader.
- De la rang 1 la rang 6, pentru echipa contra-teroristilor, vor exista urmatoarele nume pentru titlu: Patrol Officer, Sergeant, SWAT Newbie, SWAT Captain, Marksman, Army SEAL.
- Pickup-urile din arena au fost eliminate.
- Au fost eliminate mesajele si sunetele redate atunci cand omorati jucatori in arena.
- Acum vor aparea mesaje de forma ''Killing Spree (y)'' la 5, 10, 20, 30, 40 si 50 sau mai multe kill-uri (y reprezinta numarul de kill-uri).
- Skin-urile jucatorilor din arena sunt impartite in functie de rank si de tipul echipei.
- Atunci cand omorati/sunteti omorati in arena, veti primi un mesaj care va afisa numele armei si distanta.
- Atunci cand reparati sau alimentati o aeronava din AirZone si aveti o misiune activa, checkpointul misiunii nu va mai fi dezactivat.
- Daca pilotati o aeronava in personala AirZone si aeronava este distrusa de catre terorist, nu va vor mai fi scazute din Pilot Points.
- Mesajul primit atunci cand faceti C-BUG, a fost mutat in chat.
- We have increased the number of NPCs directors can create, from 50 to 100.
- A bug regarding player levels has been fixed.
- The teams in War Arena are now called ''T'' and ''CT''.
- Players are now divided into ranks (1-6). Initially, all players have rank 1.
- To advance to rank 2, you need to have killed 80 players in the arena.
- To advance to rank 3, you need to have killed 160 players in the arena.
- To advance to rank 4, you need to have killed 260 players in the arena.
- To advance to rank 5, you need to have killed 390 players in the arena.
- To advance to rank 6, you need to have killed 520 players in the arena.
- In order to learn how many times you have died or you have killed, type in /stats.
- The number of kills and deaths has been reset to 0 for all accounts.
- Weapons in War Arena are available based on rank:
- Rank 1 - Deagle, Combat Shotgun, AK47.
- Rank 2 - Deagle, Combat Shotgun, AK47, M4.
- Rank 3 - Deagle, Combat Shotgun, AK47, M4, Tec9.
- Rank 4 - Deagle, Combat Shotgun, AK47, M4, Tec9, Knife.
- Rank 5 - Deagle, Combat Shotgun, AK47, M4, Tec9, Knife, Country Rifle.
- Rank 6 - Deagle, Combat Shotgun, AK47, M4, Tec9, Knife, Sniper Rifle.
- From rank 2 onwards, any player can choose their favourite weapon using /m4 or /ak47.
- Players ranked 5 and 6 will bear the title of ''Boss'' and ''Legend'', respectively, which will be displayed on the arena's chat when in use.
- Each player holds a title in the arena. It is displayed above one's name and follows the pattern: Name_of_Title (x), where x is the rank.
- From rank 1 to rank 6, the terrorist team will bear the following titles: Young Believer, Instigator, Bombmaker, Recruiter, Sleeper Spy, Holy Leader.
- From rank 1 to rank 6, the counter-terrorist team will bear the following titles: Patrol Officer, Sergeant, SWAT Newbie, SWAT Captain, Marksman, Army SEAL.
- There are no more pick-ups in the arena.
- We've removed the messages displayed and the sounds played after you had killed someone in the arena.
- Now, the server will show messages of the kind ''Killing Spree (y)'' after 5, 10, 20, 30, 40, 50 or more kills (where y is the amount of kills).
- Player skins in the arena are now assigned based on rank and team.
- When you kill/are killed, you will receive a message telling you the name of the weapon and the distance.
- When you repair/refill an aircrat in Air Zone and you have an active mission, its checkpoint will no longer be deactivated.
- If you fly a personal aircraft in Air Zone and it it distroyed by the terrorist, you will no longer be deducted Pilot Points.
- The C-BUG message has been moved to the chat.
English
-
Romana:
- Acum, folosind comanda /acs veti putea introduce orice ID de obiect pentru a-l atasa skinului.
- A fost rezolvat un bug prin care nu se stocau in mod corect valorile pe axele de rotatie pentru accesorii.
- Deoarece modalitatea de salvare a accesoriilor voastre a fost modificata, toate accesoriile pe care le aveati atasate skinului, au fost eliminate si va trebui sa le atasati din nou.
- A fost scris un nou sistem ce se ocupa cu protectia serverului anti-flood.
- Nu va mai este permisa folosirea comenzii /addsiren asupra celor 13 vehicule de la locul de spawn.
- In Air-Zone au fost introdusi 10 piloti boti meniti sa creeze o atmosfera mai dinamica.
- Pe fiecare aeroport isi va face aparitia cate un pilot bot la un interval de 70 de secunde si vor pilota doar avioane de tip Shamal.
- Acum, jucatorii cu aeronave personale de tip Shamal si AT-400 nu vor mai fi dati jos daca s-a atins limita de 31 de bagaje spawnate simultan pe aeroporturi, ci nu vor fi lasati sa inceapa o misiune.
- Un bug al comenzii /screencube a fost rezolvat.
- You will now be able to use /acs and input any object ID to attach to your skin.
- We've fixed a bug not allowing us to properly store data about the rotation axes for attachments.
- Due to the method of storing accessories being modified, all of the accessories you had previously attached to your skin have been removed and need to be reattached.
- We've written a new system for anti-flood.
- You are no longer allowed to use /addsiren on the 13 server vehicles parked at the spawn place.
- There have been added 10 pilot bots in the Air Zone to help create a dynamic atmosphere.
- On each airport, a pilot bot will appear every 70 seconds to fly Shamal aeroplanes.
- Now, players owning a Shamal or an AT-400 will no longer be forcefully dismounted when the limit of 31 luggage trailers simultaneously spawned is reached. However, they may not start a mission.
- We've fixed a bug regarding the /screencube command.
English:
-
Romana:
- Un bug care arata scorul echipei egal cu scorul jucatorului la mesajele trimise de server atunci cand o runda din War Arena era terminata, a fost rezolvat.
- Tastele Y si N si click pentru NOS nu vor mai functiona in Air Zone.
- Sistemul anti-spam a fost imbunatatit.
- Lista cuvintelor vulgare care nu pot aparea in chat a fost actualizata.
- Administratorii serverului vor vedea cuvintele vulgare pe chat avand culoarea rosu si nu vor fi cenzurate.
- Administratorii pot oferi ban, mute, jail, kick si pot curata chatul direct de pe websiteul serverului. De asemenea, pot vedea ultimele 400 de mesaje inregistrate in chat-ul din joc.
- Dialogul oferit de comanda /shop va arata preturile itemelor cu rosu daca pretul este mai mare decat numarul de Pilot Points detinute sau cu verde daca este mai mic.
- Folosind comanda /shop se vor putea cumpara acum aeronave personale: Maverick, Leviathan, Sparrow, Cargobob, Shamal, AT-400, Dodo, Stuntplane, Cropduster.
- Aeronavele personale pot fi controlate folosind comanda /aircrafts.
- Pozitiile la care aeronavele sunt parcate se salveaza. De asemenea, procentajul de combustibil din fiecare aeronava va fi salvat.
- Aeronavele personale vor consuma combustibil. Pentru a majora rezervele de combustibil, tastati comanda /fillaircraft atunci cand va aflati la statia amenajata din San Fierro.
- La fiecare minut petrecut cu motorul unei aeronave pornit, va fi scazut 1% din procentajul combustibilului (un rezervor plin va fi consumat dupa 100 de minute cu motorul pornit).
- A fost introdusa si o statie pentru repararea aeronavelor, aceasta se afla pe aeroportul din Las Venturas si poate fi accesata tastand comanda /fixaircraft.
- La statia de reparare, orice aeronava poate fi reparata, iar la cea pentru ummplerea rezervorului de combustibil doar cele personale pot fi alimentate.
- Pretul unei alimentari sau a unei reparatii costa 5 Pilot Points.
- Pe aeroportul din Las Venturas a fost introdus un avion nou (model nevada) menit pentru a tracta aeronavele personale ramase fara combustibil.
- Pentru a tracta, apropiati-va de aeronava si apasati tasta CTRL. Tot tasta CTRL se foloseste pentru a detasa aeronava de nevada.
- A fost rezolvat un bug care permitea tastarea comenzii /v la Air Zone in anumite conditii.
- We've fixed a bug that showed the team score equal to the individual score in the server messages when a round in the War Arena had ended.
- Clicking and the keys Y and N will not work for NOS in the Air Zone.
- Improvements have been brought to the anti-spam system.
- The blacklist of inappropriate words has been updated.
- The server administrators can now see inappropriate words on the chat, written in red, instead of being censored.
- Administrators can ban, mute, jail, kick and clear the chat directly from the website. Moreover, they can also see the last 400 lines of in-game chat.
- The dialog box displayed when using /shop will have the prices written in red if they are higher than your current Pilot Points and in green if they are lower.
- You can now buy personal aircraft using /shop: Maverick, Leviathan, Sparrow, Cargobob, Shamal, AT-400, Dodo, Stuntplane, Cropduster.
- Personal aircraft can be managed by typing in /aircrafts.
- The parking location of your aircraft is being saved. The same goes for the amount of fuel.
- Aircraft do consume fuel. To increase your fuel percentage, use /fillaircraft when in the vicinity of the San Fierro petrol station.
- On each minute spent with the engine on, 1% will be deducted from your fuel (which means that a full tank will be exhausted after 100 minutes with the engine on).
- We've also introduced a station to aircraft repairs. It is situated on the Las Venturas airport and its services can be accessed through /fixaircraft.
- One can fix any aircraft at the repair stations, but only personal aircraft can be refueled from the petrol station.
- The price to repair or refill a vehicle is 5 Pilot Points.
- The Las Venturas airport now hosts a new aeroplane (Nevada make) meant for towing personal aircraft with no fuel left.
- To tow, get closer to the aircraft and press CTRL. The same CTRL key is used to detach the aircraft from the Nevada.
- We've fixed a bug allowing the use of /v in the Air Zone under certain conditions.
English:
-
Romana:
- Comanda /worlds nu mai functioneaza daca nu sunteti spawnati.
- Comanda /p a fost eliminata. Acum in Air Zone se foloseste aceeasi metoda ca si in War Arena, mesajele scrise apar direct vizibile doar pilotilor.
- Comanda /makeactor va scoate regizorul din modul generat de /camera, in cazul in care se afla in acest mod.
- A fost introdusa comanda /spectate pentru regizorii ce doresc sa vizualizeze activitatea actorilor sau pur si simplu vor sa filmeze cadre in care camera sa urmareasca un anumit jucator.
- Au fost introdus un nou set de comenzi menite controlarii unui obiect in forma de cub si avand diverse culori solide stabilite de regizor pentru a face posibila filmarea in mod green-screen:
- /screencube - Cu ajutorul acestei comenzi veti putea crea un cub ce are o culoare solida si o marime aleasa de regizor (Exemplu /screencube 2 red, va crea un cub de marime mare si de culoare rosie).
- /removecube - Va elimina cubul vostru.
- /movecube - Va va introduce in modul de editare ca si in cazul celorlalte obiecte, pentru a modifica pozitia cubului.
- /entercube - Comanda va va teleporta in interiorul cubului.
- /exitcube - Comanda va va teleporta in exteriorul cubului.
- Cubul nu se salveaza ca si celelalte obiecte tastand comanda /backupmovie.
- Daca un jucator cu gradul regizor este retrogradat de catre un alt regizor la gradul de actor, cubul acestuia (daca exista) va fi eliminat.
- Acest cub, ce detine o culoare solida aleasa de creator la tastarea comenzii /screencube, are roul de a elimina toate obiectele din fundal, singurul lucru vizibil fiind skinul vostru pe un fundal de o culoare stabilita de voi, astfel acum puteti sa extrageti dintr-un videoclip doar skinul si sa-l pliati peste un alt fundal folosind diverse programe de editare. Acest tip de fundal este de obicei verde si se numeste 'green-screen'.
- Momentan, culorile disponibile sunt: galben, verde, albastru deschis (aqua), albastru inchis, rosu, roz.
- Acum pot exista in acelasi timp conectati pe server doar trei jucatori cu aceeasi adresa de IP.
- Daca un al 4-lea jucator cu aceeasi adresa de IP se va conecta la server, toti cei 4 vor parasi serverul cu motiv Crash/Timeout si serverul va refuza noi conexiuni de la acea adresa de IP pana la urmatorul restart al serverului.
- Cateva buguri minore au fost rezolvate
- The /worlds command is no longer working if you're not spawned in.
- We've removed the command /p. Now, Air Zone uses the same method as War Arena, sent messages are directly visible to pilots only.
- The command /makeactor will remove the director from /camera mode if it's being used at that moment.
- We've added the /spectate command for directors who wish to check on the actors or simply want to shoot scenes where the camera is following a player.
- There has been added a new set of command meant to control a cube-shaped object, filled with various plain colours chosen by the director to facilitate filming in a green-screen mode:
- /screencube - This command creates a cube with the plain colour and size selected by the director (for example: ''/screencube 2 red'' will create a large cube coloured in red).
- /removecube - Removes your cube.
- /movecube - Starts the editing mode as in the case of other object, enabling you to modify the cube's placement.
- /entercube - It teleports you in the middle of the cube.
- /exitcube - It teleports you outside of the cube.
- The cube is not stored at all, unlike the other objects, when using /backupmovie.
- If a director is demoted to an actor by a fellow director, their cube (if existent) will be removed.
- This cube, bearing a plain colour selected by the director when typing /screencube, has the purpose of remove all other elements from the background. The only thing left visible is your skin on a background of your chosen colour, therefore you can now extract only the skin from a clip and overlay it on a different background using various editing software. This type of a background is usually green and is referred to as a ''green-screen''.
- For now, the available colours are: yellow, green, light blue (aqua), dark blue, red and pink.
- As of now, there can only be a maximum of 3 players connected on the server and sharing the same IP address.
- If a 4th player with the same IP address attempts to login on the server, all of them will leave because of Crash/Timeout and the server will reject any further connections from that IP address until the its next restart.
- A few minor bugs have been fixed.
English:
-
Romana:
- Acum un regizor nu mai poate sa-si ofere singur gradul de actor daca in film nu exista si un alt regizor.
- Comanda /freezeradius a adminilor nu va mai oferi freeze jucatorilor dintr-un virtual-world diferit de al adminului.
- Se pot actiona luminile vehiculului folosind tasta numpad 2.
- Comenzile /createmovie, /stopmovie, /airzone, /leaveairzone, /gotowar, /leavewar au fost eliminate.
- Functiile acestor comenzi sunt acum disponibile in cadrul unei singure comenzi, /worlds.
- Folosind /worlds, momentan se pot accesa: War Arena, Air Zone, Platoul de filmare, Lumea virtuala 0(principala).
- Acum puteti patrunde in una dintre aceste locatii fara a fi nevoit sa o parasiti mai intai pe cea actuala.
- Mesajele generate de actiuni ale comenzii /worlds au o culoare specifica.
- A fost rezolvat un bug prin care unii jucatori din Air Zone nu primeau mesajele trimise de obicei de server atunci cand un pilot era detectat in raza de actiune a unui aeroport.
- Au fost introduse trei noi comenzi: /carobj, /editcarobj si /showcarobj cu ajutorul carora puteti atasa obiecte pe un vehicul.
- Pentru adaugarea unui obiect, se foloseste comanda /carobj. Se va alege intre introducerea manuala a unui ID de obiect, sau selectarea unui obiect dintr-o lista cu previzualizari ca in cazul comenzii /objlist.
- Pentru modificarea pozitiei unui obiect atasat pe un vehicul, se foloseste comanda /editcarobj. Tot cu ajutorul acestei comenzi puteti atasa si un obiect care nu a fost creat folosind comanda /carobj (exemplu de alte metode: /mo, /objlist).
- Comanda /showcarobj va afisa ID-urile obiectelor atasate pe vehicululul in care va aflati.
- Comanda /mymo va afisa informatii in plus in cadrul obiectelor atasate pe vehicule.
- Obiectele atasate vehiculelor vor fi si ele, de asemenea, salvate in baza de date la tastarea comenzii /banckupmovie.
- Comenzile pentru ajutor: /telehelp, /warhelp, /moviehelp, /radiohelp, /carhelp, /camerahelp, /fightstyle, /area51help, /animhelp, /npchelp au fost eliminate. Continutul acestora este structurat acum in cadrul comenzii /help, pe categorii.
- Acum, controlorul de zbor (ATC) din Air Zone va fi pus in mod spectator la tastarea comenzii /atc, daca exista cel putin un pilot cu un zbor activ. Daca nu exista un pilot cu o misiune activa, controlorul de zbor va fi lasat liber pe aeroport, insa nu va putea incepe o misiune si va fi pus in mod spectator imediat ce un pilot isi incepe misiunea. English:
- A director can no longer grant themselves the title of actor if there is no other director present in the movie.
- The command /freezeradius for admins no longer freezes players from virtual worlds different from the user's.
- The lights of a vehicle can be toggled by pressing Numpad 2.
- We've removed the commands /createmovie, /stopmovie, /airzone, /leaveairzone, /gotowar, /leavewar.
- All of the attributions of the above-mentioned commands have been put together under a single command, /worlds.
- Using /worlds, one could access: the War Arena, the Air Zone, the Movie Set and Virtual World 0 (the main world).
- You can enter one of these places without having to leave the other beforehand.
- Messages generated by the /worlds command have a distinctive colour.
- We've fixed a bug not allowing some players in the Air Zone to receive messages normally sent by the server when a pilot is detected as being within the range of an airport.
- There have been added three new commands: /carobj, /editcarobj and /showcarobj, enabling you to attach objects to vehicles.
- To attach an object, you should use /carobj. You then have to choose between manually entering the object's ID or selecting it from a list of previews as in the case of /objlist.
- To edit an object's placement on the vehicle, you should use /editcarobj. This command also allows you to attach an object that hasn't been created using /carobj (examples of other ways: /mo, /objlist).
- The command /showcarobj displays the IDs of the objects attached to the vehicle you're in.
- The command /mymo displays additional information regarding attached objects.
- All of the objects attached to vehicles will be stored as well in the database when typing /backupmovie.
- The following commands have been removed: /telehelp, /warhelp, /moviehelp, /radiohelp, /carhelp, /camerahelp, /fightstyle, /area51help, /animhelp, /npchelp. Their content in now available within the /help command, being organised in categories.
- Now, the Air Zone air traffic controller (ATC) enters a spectator mode when using /atc if there is at least one active pilot. If there is no pilot with an active mission, the ATC will be set free on the airport, without the possibility of starting a mission, and will enter the spectator mode as soon as a pilot start's their mission.
- Romana:
- Au fost eliminate sagetile galbene situate in fata anumitor usi si care permiteau patrunderea in interioarele cladirilor.
- A fost adaugata posibilitatea de oferire a gradului de regizor in filme.
- Comanda este /makedirector si poate fi utilizata numai de catre un regizor al unui film.
- Noul regizor va fi afisat pe website in continuare ca actor al regizorului principal si are drepturi depline asupra respectivului platou de filmare.
- Regizorii unui platou de filmare nu se vor putea scoate reciproc din film folosind comanda /mkick.
- Comanda prin care un director poate fi transformat in actor este /makeactor.
- A fost reparat un bug prin care jucatorilor din Air Zone nu le mai era setat skinul de pilot dupa respawn.
- A fost adaugata o noua functie in Air Zone, cea de controlor de zbor. Controlorul de zbor detine tagul [ATC] (Air Traffic Controll) in fata numelui si functia sa este de a oferi posibilitatea de aterizare a jucatorilor in conditii mai bune.
- Exista doua posibilitati in Air Zone in ceea ce priveste aterizarea:
- 1. Daca nu exista un controlor al traficului aerian la datorie, se va ateriza indiferent de cati jucatori se afla pe pista in acelasi timp, in aceleasi conditii de pana acum.
- 2. Daca exista un controlor al traficului aerian la datorie, acesta va primi un mesaj specific atunci cand un jucator intra in raza de actiune a aeroportului pe care trebuie sa aterizeze. Dupa primirea mesajului, controlorul are si el doua variante la dispozitie:
- 2.1. Sa ofere accept de aterizare pilotului. Daca un controlor accepta cererea de aterizare a unui jucator, toti pilotii aflati pe aeroport vor avea 30 de secunde la dispozitie sa isi termine misiunile active pentru a grabi eliberarea aeroportului. Daca un pilot aflat pe aeroport nu isi termina cursa in 30 de secunde, misiunea ii va fi oprita automat.
- 2.2. Sa nu ofere accept de aterizare pilotului. Daca acest lucru se intampla, jucatorul ce urmeaza sa aterizeze va trebui sa astepte 30 de secunde de la detectarea in raza de actiune a aeroportului, urmand sa primeasca automat accept de aterizare din partea serverului. Dupa scurgerea celor 30 de secunde va avea dreptul de aterizare, insa fara ca pilotii aflati pe aeroport sa fie obligati sa-si termine misiunile pentru eliberarea spatiului.
- Avantajul unui accept din partea controlorului de zbor, este acela ca toti pilotii de pe respectivul aeroport sunt obligati sa se grabeasca sa elibereze zona, astfel evitand cu mult mai mult producerea unui accident.
- Atunci cand un jucator nu a primit accept de aterizare nici din partea controlorului la datorie, nici din partea serverului, nu-i va fi permisa aterizarea, ceea ce inseamna ca daca acesta coboara la o altitudine mai mica de 80 de metrii si se afla in raza de actiune a aeroportului, va intra in actiune pilotul automat care va mari altitudinea aeronavei.
- Atunci cand nu exista un controlor de zbor la datorie, pilotul automat nu va intra in actiune deloc deci jucatorul va putea sa aterizeze oricand.
- Daca un controlor de zbor este AFK mai mult de 5 minute, va fi decazut din functie.
- Poate exista un singur controlor de zbor in acelasi timp la datorie.
- Pentru a deveni un controlor de zbor, se va folosi comanda /atc, specificand numarul aeroportului la care doriti sa aveti vizibilitate:
- /atc 1 - Aeroportul din Los Santos
- /atc 2 - Aeroportul din Las Venturas
- /atc 3 - Aeroportul din San Fierro
- /atc 4 - Aeroportul parasit din Las Venturas
- /atc 5 - Aeroportul special dintre cele doua orase.
- In timpul activitatii acestuia, se poate folosi comanda /atc de catre controlor pentru a schimba aeroportul la care are viziune.
- Pentru a parasi functia de controlor de zbor, se foloseste comanda /leaveatc.
- Pentru a oferi acceptul de aterizare unui pilot, se foloseste comanda /land
. - Pentru fiecare accept oferit, un controlor de zbor va primi 3 Pilot Points.
- We've eliminated the yellow arrows situated in front of some doors, which enabled you to enter interiors.
- It is now possible to grant the title of movie director to another player.
- The command is /makedirector and can only be used by a current movie director.
- The newly appointed director will continue to be listed on the website as an actor, but will have complete control over the movie set.
- Directors on a movie set will not be able to kick each other off the set using /mkick.
- In order to transform a director into an actor, use /makeactor.
- We've fixed a bug restricting players from getting their pilot skin after respawn in the Air Zone.
- A new feature has been added in the Air Zone, the air traffic controller. They bear the tag [ATC] (Air Traffic Control) before their name and are responsible for clearing landings in good conditions for players.
- There are two possibilities in the Air Zone in regards to flight landings:
- 1. If there is no air traffic controller on duty, you may land regardless of how many players are currently on the runway, as it was before.
- 2. If there is an air traffic controller on duty, they will be displayed a specific message when a player falls within the range of the airport to be landed on. After receiving the message, the controller has two options:
- 2.1 To grant the landing approval to the pilot. If an air traffic controller accepts a player's landing request, all the other pilots on the airport will have 30 seconds to finish their active missions to clear up the airport. If a pilot located on an airport does not finish their mission within 30 seconds, the said mission will be automatically terminated.
- 2.2 To not grant the landing approval to the pilot. If this is the case, the player looking to land shall wait 30 seconds after falling into the airport's range and later on being granted the landing approval by the server. They will be allowed to land after the 30 seconds have elapsed, but the pilots already on the airport will not be forced to end their missions in order to clear up space.
- The advantage of having the approval from an air traffic controller is the fact that all the pilots are forced to hurry up and clear the area, as such minimising the chances of a crash.
- When a player hasn't yet been granted the landing approval from neither the controller, nor from the server, they shall not be allowed to land, which means that if their altitude is lower than 80 metres and they fall within the range of the airport, the autopilot will take over by raising the altitude.
- When there is no air traffic controller on duty, the autopilot will never take over, so players may land at any time.
- If the air traffic controller is AFK for more than 5 minutes, their position shall be taken away.
- There can be only one air traffic controller on duty at any given time.
- To become an air traffic controller, you should use /atc, specifying the name of the airport you wish to oversee:
- /atc 1 - Los Santos Airport
- /atc 2 - Las Venturas Airport
- /atc 3 - San Fierro Airport
- /atc 4 - Las Venturas Abandoned Airport
- /atc 5 - Special Airport
- While fulfilling his duties, the controller can use /atc to change the airport they're overseeing.
- To resign from being an air traffic controller, use the command /leaveatc.
- To grant the landing approval to a pilot, use the command /land.
- For every granted approval, the air traffic controller will receive 3 Pilot Points.
English:
- Romana:
- Atunci cand terminati o cursa la Air Zone si aeronava dispune de 1000.0 HP, veti primi 2 Pilot Points bonus daca pilotati un AT-400 sau un Shamal, sau 1 Pilot Point in cazul celorlalte aeronave.
- A fost imbunatatit sistemul anti-cheat.
- Au fost introduse comenzile: /minvite, /mgun, /mcar, /destroymcars, /mbackup, /mload drept scurtaturi ale comenzilor /movieinvite, /moviegun, /moviecar, /destroymoviecars, /backupmovie, /loadbackup.
- Acum nu mai este necesara utilizarea comenzii /engine asupra bicicletelor.
- Acum jucatorii vor putea folosi comanda /report doar odata la 5 minute.
- Acum jucatorii care isi inregistreaza conturi pe server, trebuie sa introduca intr-o noua casuta, adresa lor de email.
- Dupa inregistrare, un email de confirmare va fi trimis catre adresa de email specificata.
- O adresa de email verificata nu prezinta avantaje in acest moment fata de conturile neverificate, ci doar un plus de incredere din partea echipei administrative in cazul in care jucatorul solicita ajutor cu privire la datele contului.
- Odata cu aceasta functie, a fost introdus si pe website un buton (Forgot password?) pentru resetare a parolei, buton aflat in pagina de logare.
- Pentru a reseta parola, un jucator trebuie sa introduca numele sau de utilizator in casuta de pe website.
- Noua parola este generata automat si este afisata pe website jucatorului in momentul in care acesta confirma resetarea parolei folosind linkul din email.
- In joc a fost introdusa comanda /changeemail folosita pentru a va schimba adresa de email asociata contului.
- Atunci cand solicitati schimbarea adresei de email, veti primi un email pe adresa de email actuala, ce contine un cod. In acest timp, in joc va ramane deschisa o caseta de verificare a codului. Introduceti codul in caseta pentru ca schimbarea sa fie efectuata cu succes.
- Daca caseta de verificare din joc este inchisa, codul de confirmare trimis pe email devine invalid.
- Deoarece actualele conturi nu detin adrese de email specificate, comanda /changeemail nu va trimite emailul cu respectivul cod pe adresa de email actuala (nu exista), ci pe adresa de email specificata in cadrul comenzii.
- Daca un jucator nu are adresa de email confirmata, insa acesta confirma o schimbare de email, sau o schimbare de parola, atunci respectivul email va deveni automat confirmat.
- Este posibil ca emailurile sa fie trimise in folderul SPAM al cutiei postale.
- When you finish a flight in the Air Zone and your aircraft has 1000.0 HP, you will receive 2 bonus Pilot Points if you flew an AT-400 or a Shamal, or 1 bonus Pilot Point if you flew any other aircraft.
- Improvements brought to the anit-cheat system.
- We've added the commands: /minvite, /mgun, /mcar, /destroymcars, /mbackup, /mload as shortcuts for /movieinvite, /moviegun, /moviecar, /destroymoviecars, /backupmovie, /loadbackup.
- There is no need anymore to use /engine while riding a bike.
- Now, players can use /report any other 5 minutes.
- Players registering on the server now have to input their email address.
- After registration, a confirmation email shall be sent to the indicated address.
- An account with a verified email address doesn't imply any advantages over an unverified one. However, it will be considered more trustworthy by the administration team if a player requests help regarding account data.
- With this new feature, we've added a button on the website to reset your password (Forgot your password?), which is located on the login page.
- In order to reset their password, a player has to enter his username in the input field on the website.
- The new password is automatically generated and is displayed on the website as soon as the player confirms the procedure using the link provided in the email.
- A new in-game command, /changeemail, has been added to enable the change of an account's email address.
- When you request a change of the email address, you will receive on the current address an email containing a code. Meanwhile, a pop-up box will remain open in-game to validate the code. Enter the provided code in the box to successfully complete the procedure.
- Because the current accounts do not have associated email addresses, the command /changeemail will not send a code on the current address (non-existent), but on the address specified when using the command.
- If a player does not have a verified email address, but confirms a change of email or a password change, then the said address shall automatically become verified.
- It is possible to receive your email in the SPAM folder.
English:
-
Romana:
- Acum puteti tracta vehicule folosind vehiculul towtruck. Pentru atasarea vehiculelor folositi tasta CTRL.
- Nu trebuie sa mai asteptati pentru a folosi NOS pe vehicul dupa ce acesta s-a terminat, pentru ca acum se va instala pe vehicul de oricate ori apasati click.
- Bugul prin care actorii ramaneau inghetati dupa /stopmovie daca regizorul le oferea /mfreeze, a fost rezolvat.
- Acum viteza camerei (/camspeed) poate avea valori de tip float (cu virgula).
- Anumite comenzi ale adminilor ce distrugeau/respawnau toate vehiculele serverului nu vor mai afecta si vehiculele aflate in platourile de filmare.
- Inima ridicata din war arena nu va mai oferi 40 HP, ci 15 HP.
- Acum jucatorii din war arena dispun de 4 secunde de invincibilitate din momentul spawnarii pentru a se evita spawn-kill-ul.
- A fost introdus un sistem ce impiedica jucatorii sa mai faca C-BUG. Cei ce fac C-BUG vor primi un mesaj corespunzator si un mic slap.
- Cele doua perechi de ochelari, thermal goggles si night vision goggles au fost eliminate din cadrul comenzii /weapon. Acestea nu mai pot fi oferite nici de catre regizori, insa adminii pot in continuare sa le ofere.
- Acum in momentul in care un utilizator isi schimba numele (/changename sau /setname din partea unui administrator), va capata anumite informatii specifice intr-un nou tabel in propriul profil pe website ce cuprinde data, noul nume, vechiul nume si numele adminului care a apropbat sau schimbat nicknameul jucatorului.
- In spawn-zone nu mai poate fi spawnat niciun tip de vehicul pentru a reduce aglomerarea si ingreunarea acelui loc.
- Culoarea numelui teroristilor din war arena a fost modificat in rosu inchis.
- Culoarea mesajelor din arena ce informeaza jucatorii cand concurentii omoara un alt jucator sau ridica o inima de pe jos a fost modificata pentru a reduce gradul de confundare cu alte mesaje.
- Acum, /rchange are doar doua trepte ceea ce inseamna ca aveti la dispozitie doua modele diferite de rachete pe care le puteti folosi, nemaifiind posibila inlocuirea rachetei cu orice model de obiect.
- Un bug prin care jucatorii ramaneau uneori blocati in camera miscatoare de la logare, a fost rezolvat.
- Comanda /animbrowse a fost scoasa deoarece nu mai prezenta interes.
- Acum serverul inregistreaza timpul petrecut online fara AFK in decursul a 7 zile si le actualizeaza pe website in profilele voastre odata la 5 minute.
- Cand toate cele 7 zile s-au scurs, valoarea timpului petrecut in respectiva saptamana va fi resetat, urmand ca toata lumea sa inceapa o noua saptamana de activitate.
- A fost rezolvat un bug al comenzii /reloadnpc, acum functioneaza in mod corect.
- Au fost introduse 3 comenzi noi cu ajutorul carora puteti efectua/controla un backup al propriului film dupa cum urmeaza:
- Comanda /backupmovie sterge absolut toate salvarile inregistrate precedent, iar mai apoi salveaza actualele obiecte si vehicule spawnate in platoul de filmare.
- Comanda /delbackup va sterge absolut toate salvarile de obiecte/vehicule inregistrate in baza de date.
- Comanda /loadbackup va incarca obiectele si vehiculele la pozitiile corespunzatoare in care se aflau in momentul in care ati tastat ultima data /backupmovie.
- In acest moment nu exista un script care sa stearga datele backupurilor din baza de date, insa pe viitor este posibil sa stergem backupurile conturilor care de exemplu nu s-au mai logat de x zile.
- A fost creata o noua lume virtuala in care va puteti distra si in acelasi timp inregistra scene pentru propriile clipuri.
- Noua lume virtuala este denumita 'Air Zone' avand in centrul subiectului, aeronavele.
- Respectivul sistem cuprinde in acest moment tipuri de aeronave diferite: Maverick, Cargobob, Leviathan, Sparrow, Seasparrow, Cropduster, Stuntplane, Dodo, At-400 si Shamal.
- Pentru a patrunde in zona avioanelor, orice jucator poate sa tasteze comanda /airzone.
- Restul comenzilor pe care le puteti folosi in cadrul acestei zone, le puteti afla tastand in joc comanda /airzonehelp.
- Orice jucator poate sa urce intr-o aeronava, unde este indrumat de catre server pentru a-si incepe zborul.
- In momentul in care un jucator intra intr-o aeronava precum: Maverick, Sparrow, Cargobob, Leviathan, Stuntplane, Dodo, Shamal si At-400, serverul va afisa un dialog de unde trebuie sa selectati ruta pe care doriti sa mergeti.
- In acest moment se afla in folosinta aeroporturile principale din LS, LV si SF, aeroportul parasit din LV si un nou aeroport aflat intre cele 3 orase denumit 'special airport'.
- Daca un jucator isi incepe misiunea si checkpointul rosu ii este fixat pe radar, are doua variante: duce cursa la bun sfarsit, sau coboara din avion si pierde 3 Pilot Points pentru parasirea aeronavei in timpul misiunii.
- Pilot Points reprezinta punctele pe care orice jucator le primeste odata cu indeplinirea misiunii.
- Tastand comanda /shop, jucatorii pot cumpara diverse obiecte din lista afisata folosind Pilot Points printre care se numara momentan:
- 1exp
- 2exp
- 3exp
- 5exp
- Schimbarea aeroportului de spawnare (cu totii incep prima data de la aeroportul din LS).
- Level up
- Pilot rank up
- Posibilitatea de a calari o vaca
- Posibilitatea de a calari o gaina
- Posibilitatea de a calari o broasca testoasa
- Fiecare dintre aceste lucruri costa un anumit numar de Pilot Points, numarul necesar fiind disponibil pe /shop.
- Fiecare pilot are un anumit rank, cu totii incepand de la rankul Trainee. Numele rankurilor in ordinea cumpararii acestora sunt urmatoarele:
- Trainee
- Flight Officer
- Captain
- Commander
- Veteran Pilot
- Aceste rankuri sunt vizibile momentan atunci cand un pilot vorbeste pe chatul pilotilor (/p).
- Pentru a putea calari unul dintre cele trei animale enumerate, jucatorii vor putea folosi comanda /pet.
- Pentru a opri procesul de calarie, folositi comanda /hidepet.
- Cele 3 animale pot fi calarite atat in virtualworld 0 cat si in propriile filme din /createmovie, insa nu le puteti utiliza in War Arena sau in Air Zone.
- Majoritatea comenzilor noi, au fost scrise in cadrul comenzii principale de ajutor, /help.
- Atunci cand un jucator ajunge la destinatie si intra in checkpoint cu un avion de tip shamal sau at-400, avionul va disparea fiind transformat in bagaje (un trailer).
- In total, pe toate cele 5 aeroporturi pot exista maxim 30 de bagaje necarate.
- Daca exista deja 30 de bagaje necarate si in acelasi timp exista alti piloti ce se afla in misiune cu aceste doua avioane, la sosire nu vor mai fi spawnate bagaje.
- Daca un pilot intra intr-un Shamal sau intr-un AT-400 in timp ce exista deja 30 de bagaje spawnate, acestuia nu-i va fi permisa inceperea misiunii.
- Pentru a cara un bagaj, orice jucator din zona avioanelor are voie sa foloseasca vehiculul 'baggage' pentru a tracta micile trailere la destinatii (checkpointuri).
- Atunci cand un pilot ajunge la destinatie orice tip de elicopter, vor fi creati anumiti turisti cu skinuri random si vor disparea dupa cateva secunde.
- Atunci cand un pilot ajunge la destinatie cu un dodo sau un stuntplane, in locul celor doua avioane vor fi spawnate arme random, semnificand un transport de arme.
- Armele spawnate vor disparea dupa cateva secunde ca in cazul turistilor.
- Daca un jucator abandoneaza o aeronava, aceasta va fi respawnata.
- Daca un jucator nu are 3 Pilot Points pentru taxa de abandonare a aeronavei in timpul misiunii, acesta va ramane cu 0 Pilot Points.
- Atunci cand un jucator intra intr-un avion de tip Cropduster, acesta va primi un mesaj informativ si ii va fi fixat un checkpoint automat pe radar.
- Cei ce piloteaza Cropdusterul, trebuie sa-l conduca deasupra fermei din Los Santos si sa treaca prin fiecare dintre cele 10 checkpointuri situate deasupra acesteia, urmand ca mai apoi sa se intoarca pe aeroport la ultimul checkpoint. Pentru fiecare checkpoint, jucatorul primeste 1 Pilot Point.
- Daca un jucator patrunde in Seasparrow, acesta este considerat ca fiind terorist (elicopterul detine o arma instalata pe el) si va primi un mesaj informativ.
- Pentru ca acesta sa-si inceapa treaba, trebuie sa foloseasca comanda /find pentru a cauta un pilot (pilotii disponibili sunt listati de comanda /pilots).
- Pentru ca teroristul sa castige 15 Pilot Points, trebuie sa doboare aeronava unui pilot si sa aiba checkpoint activ pe acesta (prin /find).
- Pentru a distruge checkpointul de urmarire al unui pilot, folositi /findoff.
- Daca un terorist explodeaza in momentul in care are un checkpoint activ (are /find pe un pilot), ii vor fi sustrase 3 Pilot Points.
- Atunci cand aeronava oricarui pilot are viata sub 250.0, va lua foc pilotul urmand sa fie parasutat.
- Pilotii nu au voie sa paraseasca aeroporturile fara o aeronava (serverul ii va respawna la aeroport).
- You now can tow vehicles using the Tow Truck. To attach a vehicle, use the CTRL key.
- You don't have to wait anymore for NOS after one use, because now it'll be installed on the vehicle every time you click.
- We've fixed the bug that allowed actors to remain frozen after /stopmovie if the director used /mfreeze on them beforehand.
- Now, the camera speed (/camspeed) can have float (decimal) values.
- Certain admin commands that were destroying/respawning all of the server's vehicles will now not affect the vehicles inside movie sets.
- Picked up hearts from the combat arena won't give out 40HP anymore, but 15 HP.
- The players inside the combat arena now enjoy a 4-second invulnerability after they spawn, in order to avoid spawn-killing.
- We've created a system to forbid C-BUG. Those who use C-BUG will receive a specific message and a slap.
- The thermal googles and the night vision googles have been removed from within the /weapon command. Directors also won't be able to give them out, however, admins may still do.
- Now, when a player changes their name (/changename or /setname from an admin), they will have some specific information displayed in a new table on their website profile, namely: the date, the new name, the old name, and the admin who approved or set the name.
- To reduce crowdedness, no vehicles may be spawned from now on in the spawn-zone.
- The name's colour for the terrorists in the combat arena has been changed to dark red.
- The colour of the messages informing combatant players about kills and picked-up hearts has been changed to avoid confusion with other types of messages.
- Now, /rchange has only two states, which means that you have to choose from only two types of models for the rocket, being impossible to opt for another object.
- We've fixed a bug that occasionally left players stuck with the moving camera on log-in.
- The /animbrowse command has been removed due to lack of interest.
- The server now records the time spent online without being AFK within 7 days and updates your website profiles every 5 minutes.
- When these 7 days are up, the recorded time will be reset and everyone will start from scratch for a new activity week.
- We've fixed the /reloadnpc bug, it now works properly.
- There have been 3 new commands added to help you backup your movie set and control these backups:
- The /backupmovie command deletes all previously saved entries and then saves the current objects and spawned vehicles from your movie set.
- The /delbackup command deletes all previously saved objects/vehicles from the database.
- The /loadbackup command loads up the objects and vehicles exactly where they were when you last used /backupmovie.
- As of now, there is no script to delete backups from the database, but in the future it is possible to delete backups created by players that haven't logged in for X days.
- We've created a new virtual world in which you can have fun and at the same shoot scenes for your on movies.
- The new virtual world is called 'Air Zone' and it revolves around aircrafts.
- The said system contains different types of aircrafts: Maverick, Cargobob, Leviathan, Sparrow, Seasparrow, Cropduster, Stuntplane, Dodo, At-400, and Shamal.
- To enter the air zone, any player can type in the /airzone command.
- You can discover the other commands related to this zone by using /airzonehelp.
- Any player can board an aircraft and is then instructed by the system to begin their flight.
- When a player boards an aircraft such as: Maverick, Sparrow, Cargobob, Leviathan, Stuntplane, Dodo, Shamal, or At-400, the server displays a dialog box from where they have to choose the route they want.
- As of now, the main LS, LV and SF airports are operational, along with the LV abandoned airport and a new airport situated between the 3 cities, called the 'special airport'.
- If a player starts a mission and a red marker is shown on their radar, they have 2 options: to successfully carry out the flight or to leave the aircraft and lose 3 Pilot Points for abandoning the flight.
- The Pilot Points are the points that every player receives after completing a mission.
- By using the /shop command, players are able to buy certain privileges from the shown list, spending their Pilot Points. The list contains:
- 1exp
- 2exp
- 3exp
- 5exp
- Change the airport you spawn in (everyone starts off on the LS airport).
- Level up
- Pilot rank up
- The ability to ride a cow
- The ability to ride a chicken
- The ability to ride a tortoise
- Every item costs a certain amount of Pilot Points that is displayed when using /shop.
- Every pilot has a particular rank, but all of them start from Trainee. The names of the ranks, along with the order of purchase are as follows:
- Trainee
- Flight Officer
- Captain
- Commander
- Veteran Pilot
- For now, these ranks are only visible when a pilot talks on the pilots' chat (/p).
- To ride one of the previously mentioned animals, players may use the /pet command.
- To stop riding them, use /hidepet.
- The 3 pets may be ridden both in virtual world 0 and inside your own movie sets, however, you may not use them inside the War Arena of the Air Zone.
- Most of the new commands have been written within the /help command.
- When a player reaches their destination and enters the checkpoint with a Shamal or AT-400, the aircraft will be transformed into a luggage trailer.
- In total, on all of the 5 airports, there shall be a maximum of 30 unattended luggage trailers.
- If there already are 30 unattended luggage trailers and at the same time there are other pilots flying these two types of aircrafts, no other luggage trailers will be spawned on arrival.
- If a pilot boards a Shamal or AT-400 and at that time there are 30 unattended luggage trailers, the pilot will not be allowed to start the mission.
- To deal with the luggage, any player inside the Air Zone may use the 'Baggage' vehicle to tow the trailers to their destination (checkpoint).
- When a pilot reaches their destination with a helicopter, there will be created some tourists with random skins, who will disappear after a few seconds.
- When a pilot reaches their destination with a Dodo or a Stuntplane, the aircrafts will be transformed into randomly spawned weapons, this symbolising a weapon transport.
- The said weapons will be despawned after a few seconds, as with the tourists.
- If a player abandons the aircraft, it will be respawned.
- If a player does not have 3 Pilot Points to pay the penalty for abandoning an aircraft when on a mission, they will be left with 0 Pilot Points.
- When a player boards a Cropduster, they will be shown a specific informative message and will automatically have a checkpoint placed on the map.
- Those flying a Cropduster have to overfly the LS farm and pass through 10 checkpoints placed above it. At the last checkpoint, they shall return on the airport. Every checkpoint is worth 1 Pilot Point.
- If a player boards the Seasparrow, they will be considered a terrorist (the helicopter features a built-in weapon) and will receive an informative message.
- For them to start working, they have to use the /find command to search for a pilot (available pilots are listed on /pilots).
- For the terrorist to gain 15 Pilot Points, they have to shoot down the aircraft of a pilot and have an active checkpoint on that pilot (using /find).
- To kill the checkpoint on a pilot, use /findoff.
- If a terrorist explodes when having an active checkpoint (/find on a pilot), they will have 3 Pilot Points subtracted from them.
- When the aircraft of any pilot reaches a health level below 250.0, it will catch fire and the pilot will be parachuted.
- The pilots are not allowed to leave an airport without an aircraft (they will be respawned back to the airport).
English:
-
Romana:
- Modalitatea de salvare, respectiv incarcare a datelor serverului a fost modificata, acum totul este prelucrat intr-o baza de date MySQL.
- A fost rezolvat un bug prin care unele conturi erau pierdute sau serverul se inchidea datorita suprasolicitarii de memorie.
- Comanda /changename a fost modificata dupa cum urmeaza:
- Orice jucator poate sa ceara schimbarea numelui dupa modelul urmator: /changename
. - Atunci cand un jucator tasteaza /changename, adminii vor primi un mesaj precum in cazul reporturilor, cu ajutorul caruia sunt instiintati despre dorinta jucatorului.
- Numele jucatorului va fi schimbat numai daca un admin nivel 1 sau mai mare ii va accepta cererea.
- Odata cu primirea acceptului, jucatorul va primi un mesaj corespunzator dupa care va primi kick din partea serverului. Odata cu efectuarea acestei parti, jucatorul se poate loga cu noul sau nume.
- Acest proces va schimba numele jucatorului si din anumite loguri cum ar fi lista cu banuri.
- Cu ajutorul comenzii /cancelrequest orice jucator poate sa anuleze cererea de schimbare a numelui.
- Orice jucator poate sa ceara schimbarea numelui dupa modelul urmator: /changename
- Comenzile /login, /register, /autologin, /setmyskin au fost scoase, nefiind nevoie de ele.
- In arena de razboi vor putea de acum sa intre numai jucatorii ce detin cel putin nivel 2.
- Bugurile raportate pe forum au fost rezolvate.
- The method of storing and loading server data has been changed, now it all comes through a MySQL database.
- We've fixed a bug that allowed some accounts to be lost or for the server to shutdown due to memory overuse.
-
- Any player can request for his name to be changed by using: /changename
. - When a player enters /changename, the admins will receive a message similar to a report by which they're informed of that player's desire.
- The player's name will be changed only if an admin level 1 or higher accepts their request.
- Once having the request accepted, the player will receive an appropriate message, before being kicked by the server. Following up, the player can log in with their new name.
- This process will also change the player's name in some logs, such as the banlist.
- Using the /cancelrequest command, any player can cancel their name changing request.
- Any player can request for his name to be changed by using: /changename
- The /login, /register, /autologin, /setmyskin commands have been removed for being useless.
- Only players level 2 or higher will now be allowed to enter the combat arena.
- The bugs reported on the forum have been fixed.
English:
-
Romana:
- A fost adaugata comanda /objlist cu ajutorul careia veti obtine o lista ce contine aproximativ 20.000 de obiecte. Lista dispune de pictograme pentru previzualizare si poate fi accesata numai daca sunteti regizorul unui film.
- A fost adaugat un sistem ce va permite adaugarea de girofaruri pe orice tip de vehicul si functioneaza astfel:
- Pentru adaugarea unui girofar folositi comanda /addsiren.
- Exista 3 tipuri de girofaruri. Tipul unui girofar este ales odata cu instalarea lui pe vehicul.
- Folosind comanda /editsiren veti obtine pe ecran un meniu cu ajutorul caruia puteti modifica pozitia girofarului pe masina.
- Pentru a sterge girofarul de pe un vehicul, folositi comanda /removesiren.
- Comenzile /addsiren, /removesiren si /editsiren functioneaza numai daca va aflati intr-un vehicul.
- Pentru a obtine o lista cu toate masinile ce detin girofaruri instalate, folositi comanda /sirens.
- Girofarul va disparea odata cu stergerea vehiculului pe care era atasat.
- A fost adaugata comanda /doors ce afiseaza un meniu cu ajutorul caruia puteti deschide / inchide usile unui vehicul (in cazul in care jocul permite asta).
- A fost adaugata comanda /windows ce permite deschiderea / inchiderea geamurilor unui vehicul (daca vehiculul este suporta asta). Ferestrele sunt controlate cu un meniu special ce apare in momentul tastarii comenzii.
- Meniurile pentru controlare a geamurilor respectiv usilor, cat si meniul cu ajutorul caruia modificati pozitia unui girofar pot fi inchise apasand tasta ESC.
- Au fost aduse cateva modificari asupra sistemului NPC:
- Acum comenzile /remove si /reloadnpc functioneaza doar daca cel ce foloseste comanda a creat respectivul NPC.
- Daca un NPC ID exista deja pe harta (folosit intr-un platou de filmare), nimeni nu va mai putea sa foloseasca respectivul ID.
- Acum toti botii dispar odata cu distrugerea platoului de filmare (/stopmovie) sau atunci cand regizorul paraseste serverul.
- Comanda /removeall prin care toti botii sunt stersi de pe harta a fost restrictionata, numai un admin nivel 1 sau mai mare putand s-o foloseasca.
- Acum platoul de filmare al oricarui regizor se va auto-distruge daca acesta evadeaza din virtualworld-ul alocat platoului.
- Orice actor va primi kick din platoul de filmare din care face parte, atunci cand evadeaza din virtualworld-ul alocat platoului.
- With the newly-added /objlist command, you can receive a list of about 20.000 objects. The list boasts icons for previewing all objects and can be accessed only if you are a movie director.
- We've added a system enabling you to add sirens on any vehicle, and it works as follows:
- There are 3 types of sirens. You choose one when you install it on a vehicle.
- By using /editsiren, a menu will be displayed on your screen allowing you to modify the siren's position in regards to the car.
- To remove a siren from a vehicle, use /removesiren.
- The /addsiren, /removesiren and /editsiren commands only work if you're aboard a vehicle.
- To get a list of all the vehicles having a siren installed, use /sirens.
- The siren will disappear when the vehicle it was attached to is destroyed.
- We've added the /doors command that displays a menu from where you can open/ close a vehicle's doors (if the game supports that).
- We've added the /windows command, which allows you to open/ close a vehicle's windows (if the vehicle permits that). The windows are controlled using a special menu that will appear once you enter the command.
- The menus for controlling the doors, windows and the siren's position on a car can be closed by pressing the ESC key.
- We've brought some changes to the NPC system:
- Now, the /remove and /reloadnpc commands work only if the one using the command is the one that created the NPC.
- If a NPC ID already exists on the map (used in a movie set), nobody else will be able to use that ID.
- Now, all NPCs are destroyed with the movie set's removal (/stopmovie) or when the movie director exits the server.
- The /removeall command, that removes all NPCs on the map, has been restricted. Only an admin level 1 or higher can use it.
- Now, a movie set will autodestruct if the movie director leaves the set's virtualworld.
- Every actor will be kicked from the movie set they were part of when they leave the set's virtualworld.
English:
-
Romana:
- Serverul a trecut pe ultima versiune a SA:MP-ului, 0.3.7. Pentru a accesa serverul aveti nevoie de noul client pe care il gasiti aici.
- Au fost introduse sisteme ce se ocupa cu detectarea hack-urilor precum rapid-fire si no-recoil:
- Sistemele detin o precizie aproape maxima, ceea ce inseamna ca 99% dintre avertizarile oferite de sistem sunt reale.
- Restul de 1% dintre avertizari pot aparea drept fals pozitive, existand posibilitatea ca bugurile jocului sa perturbe calculele.
- Fiecre jucator va primi automat kick la atingerea a 3 avertizari.
- Sistemele nu vor oferi niciodata doua sau mai multe avertizari false consecutiv.
- In arena de lupta vor aparea in urma mortii unui luptator inimi, pe care orice jucator le poate ridica obtinand 40HP.
- Valoarea vietii este de maxim 100 de unitati in war arena, indiferent de cate inimi ridicati.
- In arena de lupta poate exista o singura inima in acelasi timp, ceea ce inseamna ca daca doi jucatori mor consecutiv, inima se va plasa la coordonatele celui ce-al 2-lea jucator ce a murit.
- A fost modificata modalitatea de spawn a jucatorilor, acum nu veti mai putea apasa butonul 'Spawn', ci veti fii automat spawnati dupa logare.
- A fost introdusa o camera miscatoare drept intro in timpul in care va logati.
- La locul de spawn si in arena de lupta au fost atasate de ziduri texte informative.
- Jucatorilor nu le mai este permisa utilizarea skinului menit STAFF-ului (ID:217) in lumea virtuala 0.
- Regizorii si actorii pot detine in continuare acest skin, insa odata cu parasirea platoului de filmare nu-l veti mai putea purta.
- Mesajul de bun venit care aparea ca un balon (textdraw) atunci cand va logati a fost scos si introdus in chat.
- Masinile primare (ale spawnului) detin acum un numar de inmatriculare specific.
- A fost interzisa comanda /carplate asupra vehiculelor primare.
- A fost rezolvat un bug prin care jucatorii puteau sa scape de freeze in arena de lupta.
- Acum comanda /skinchange salveaza skinul in contul vostru exact ca si comanda /skin.
- Sistemul cu ajutorul caruia va puteati atasa obiecte pe skin a fost modificat (/acs). Acum obiectele pe care le atasati skinului se salveaza si sunt incarcate si atasate automat dupa relog.
- A fost interzisa patrunderea in arena de lupta a jucatorilor ce detin obiecte atasate skinului.
- Atunci cand un jucator se conecteaza la server, administratia este informata cu privire la compania de internet pe care o folositi pentru a va conecta, tara in care va aflati, orasul si alte informatii.
- Aspectul chat-ului a fost modificat. Acum numele helperilor si al adminilor vor avea culoarea rosu, iar ceilalti jucatori vor avea numele de culoare alba. Numele voastre vor avea aceste culori numai in chat, pe tab si deasupra skinului va aparea in continuare culoarea aleasa folosind /mycolor.
- A fost rezolvat un bug care permitea redarea mai multor sunete in acelasi timp in arena de lupta.
- Au fost introduse sunete, textdraw-uri si mesaje in chat, specifice numarului de jucatori omorati consecutiv in arena.
- Au fost introduse comenzile /togwarsounds si /togwarinfo pentru a activa/dezactiva sunetele din arena de lupta, respectiv mesajele informative din arena. Cele doua comenzi sunt scrise in cadrul comenzii /warhelp.
- De acum tasta F4 nu va mai permite sa intrati in class selection cum o facea pana acum, ci veti fi spawnati automat.
- Au fost adaugate comenzi noi pentru platoul de filmare prin care puteti manipula obiectele:
- /mo nu mai adauga acum obiectul in toate virtualworld-urile, ci doar in cel in care va aflati.
- /moedit functioneaza acum numai pe un obiect creat de voi.
- /mymo afiseaza o lista cu toate obiectele pe care le-ati creat in platoul de filmare.
- /modelete este comanda cu ajutorul careia veti putea sa stergeti un anumit obiect in functie de id-ul acestuia (vezi id-ul folosind /mymo). Comanda functioneaza numai daca cel ce o foloseste a creeat obiectul respectiv.
- /modeleteall va sterge doar obiectele din platoul de filmare al regizorului ce tasteaza comanda.
- /mogoto ajuta la gasirea rapida a unui obiect. Comanda va teleporteaza la un anumit obiect creat de voi si functioneaza numai pe propriile obiecte.
- Pentru evitarea abuzurilor, comanda /removeall prin care erau eliminati toti jucatorii NPC de pe server a fost restrictionata si acum poate fii folosita doar de catre un admin nivel 1 sau mai mare.
- Cele 11 skinuri noi disponibile in noua versiune de SA:MP 0.3.7, sunt accesibile acum folosind comenzile /skin si /skinchange.
- Nota: Unele modificari aplicate serverului si mentionate mai sus va pot fi cunoscute deja, deoarece au fost implementate dar nu si scrise intr-un update.
- The server is now running on the latest version of SA:MP, 0.3.7. To join the server, you'll need the new client, which you can find here.
- We've added systems for detecting hacks such as rapid-fire and no-recoil:
- These systems have maximum accurcy, which means that 99% of warning are real.
- The other 1% of warnings can occur as false positives, because of the existance of game bugs that can interfere with the system.
- Every player will be automatically kicked upon reaching 3 warnings.
- The systems will never give out two or more false warnings consecutively.
- In the combat arena, hearts will appear after a player's death and everyone can pick them up obtaining 40HP.
- The maximul health value is 100 units in the combat arena, regardless of the number of hearts picked up.
- In the combat arena, only one heart can exista at a given time, which means that if two players die at almost the same time, the heart will be placed at the coordinates of the 2nd who died.
- The players' spawn method has been changed. Now, you won't have to press the 'Spawn' button, you'll be spawned automatically after logging in.
- We've added a moving camera as intro while you log in.
- At the spawnplace and in the combat arena, info texts have been added on the walls.
- Players are not allowed anymore to use the STAFF's skin (ID:217) in virtual world 0.
- Movie directors and actors continue to be able to use this skin, but not after leaving the movie set.
- The welcome message which was appearing as a bubble (textdraw) when logging in has been removed and introduced in the chat.
- Primary vehicles (from the spawnplace) now have a suggestive car plate.
- The use of /carplate command upon primary vehicles is now forbidden.
- We've fixed a bug which allowed players to escape freeze in the combat arena.
- The system for attaching objects to your skin has been modified (/acs). Objects that you now attach to your skin will be saved and loaded & attached automatically after a relog.
- Players that have objects attached to their skin are forbidden to enter the combat arena.
- When a player connects to the server, the admin team is informed of their Internet Service Provider, the country and the city from where they login, and other relevant information.
- The chat's appearance has been modified. The admins' and helpers' names will be red, and the other players' names will be white. Your names will have the same colour only on the chat, on the TAB list and above your skin you'll still have the colour chosen with /mycolor.
- We've fixed a bug allowing multiple sounds to be played at the same time in the combat arena.
- Sound effects, textdraws and chat messages have been introduced in the arena, accordingly with the number of players killed consecutively.
- The /togwarsounds and /togwarinfo commands have been added. Using them, you can activate/deactivate sound effects and info messages in the combat arena. These two commands are also part of /warhelp.
- Starting now, F4 won't allow you to enter class selection, instead you'll be spawned directly.
- We've added new commands for movie sets to handle objects better:
- /mo adds the object only in the virtualworld you're in, not in all of them, as before.
- /moedit works only on objects you created.
- /mymo displays a list of all objects you created in a movie set.
- /modelete helps you delete an object using its id (see that id using /mymo). The command work only if the one using it is the same one who created the object.
- /modeleteall will delete all the objects only from that director's movie set.
- /mogoto helps with finding an object faster. The command teleports you to an object you'd created.
- To avoid abuses, the /removeall command, with which you remove all NPCs on the server, is now restricted to admins level 1 or higher.
- The 11 new skins available in SA:MP's newest verions, 0.3.7, can now be used through /skin and /skinchange.
- Side note: Some modifications brought to the server may already be known to you, since they had been implemented but not written in an update.
English:
-
Romana:
- A fost implementata o arena de lupta ce este impartita in 2 echipe: teroristi si politisti.
- Cele doua echipe, teroristii si politistii, detin in arena culori ale numelor si skinuri specifice.
- Jucatorii care se afla in aceeasi echipa nu-si vor putea cauza daune de viata (dmg).
- Comenzile disponibile ce vin odata cu arena de lupta se afla sub comanda /warhelp.
- Daca atunci cand tastati comanda /gotowar pentru a va teleporta la arena de lupta nu se afla niciun jucator in arena, va incepe un nou razboi.
- Niciun jucator din arena nu se va putea misca timp de treizeci de secunde de la intrare primului jucator in arena, asteptand oponenti.
- Dupa ce se vor scurge cele treizeci de secunde, jucatorii vor putea sa inceapa lupta, insa exista posibilitatea intrarii in arena si in timpul desfasurarii unui meci.
- Sistemul de structurare a teroristilor si a politistilor pe echipe este conceput in asa fel incat sa se evite cat mai mult inferioritatea numerica.
- In timpul luptei, toti jucatorii vor avea o tabela plasata in josul ecranului ce cuprinde detalii despre meciul respectiv.
- Deasupra tabelei exista un cronometru pentru a sti exact cate secunde din meci au mai ramas.
- In cazul in care loviti pe cineva in zona capului (headshot), va aparea pentru putin timp deasupra cronometrului un text specific de culoare rosie. Pe langa textul aparut, veti auzi si un sunet specific.
- Daca cineva foloseste comanda /leavewar, nu va mai putea sa intre in meciul respectiv pana ce acesta nu se termina.
- Serverul verifica periodic daca in arena exista luptatori. In cazul in care nu exista luptatori, dar este un meci in desfasurare, meciul va fi oprit.
- Fiecare lupta dureaza zece minute.
- Dupa scurgerea celor zece minute, meciul va fi oprit si se vor afisa detalii cu privire la scorurile echipelor, jucatorilor, cat si cel mai bun si cel mai slab jucator si scorurile acestora.
- Jucatorilor cu cel mai mare scor si cel mai mic scor le va fi redat un anumit efect sonor in functie de statutul acestora (cel mai bun - victorie, cel mai slab - esec).
- We've added a new combat arena, which is divided in 2 teams: terrorists and cops.
- The two teams, the terrorists and the cops, each have their own skins and name colours within the arena.
- Players from the same team cannot cause damage to each other.
- The available commands regarding the combat arena can be found using the /warhelp command.
- If there are no players inside the arena when you use /gotowar to teleport yourself there, a new war will be initiated.
- None of the players in the arena will be able to move for 30 seconds after the first player entered the arena, waiting for enemies.
- After the 30 seconds had passed, players will commence the fight, the possibility for others to join them still being available.
- The system for creating the terrorists' and cops' teams is conceived in such a way to avoid outnumbering.
- During the fight, all players will have a table placed in the lower part of the screen, containing details about that match.
- Above the table, a chronometer displays the number of seconds before the match ends.
- If you hit someone in the head (headshot), for a short amount of time a particular red-coloured text will appear above the chronometer. Besides the text, you'll also hear a particular sound.
- When someone uses /leavewar, he or she will not be able to enter the arena before that match is finished.
- The server checks periodically if there are any players in the arena. If there are none, but a match is in progress, that match will be terminated.
- Each fight lasts for 10 minutes.
- After the 10 minutes had passed, the match will end and there will be displayed the teams' and players' scores, the best and the worst players, along with their scores.
- Players with the highest and lowest score will hear certain sound effects based on their status (the best - victory, the worst - failure).
English:
-
Romana:
- Au fost adaugate comenzile /cuff si /uncuff cu ajutorul carora puteti sa incatusati un jucator.
- Comenzile sunt utilizabile doar de catre un regizor si functioneaza numai daca va aflati langa jucatorul pe care doriti sa-l incatusati.
- Au fost adaugate noi texte informative ce apar in chatbox la un anumit interval de timp.
- Au fost efectuate cateva modificari cu privire la aspectul unor mesaje.
- A fost adaugat un sistem de sustinere a evenimentelor pe server dupa cum urmeaza:
- Comenzile evenimentelor sunt disponibile doar helperilor level 2 sau mai mare si adminilor.
- Comanda /startevent va functiona doar daca organizatorul nu se afla intr-un virtualworld mai mare de 696 pentru a nu se suprapune cu un posibil platou de filmare.
- Orice jucator poate sa foloseasca /gotoevent pentru a se teleporta la locul evenimentului. Comanda va functiona numai daca organizatorul nu a blocat posibilitatea teleportarii la eveniment.
- Prin folosirea comenzii /etele de catre organizator sau de un admin level 2+, serverul va bloca/permite utilizarea comenzii /gotoevent de catre jucatori.
- Organizatorul are la dispozitie comanda /e pentru a vorbi pe chat-ul evenimentului, chat pe care toti jucatorii serverului il pot vedea. Adminii level 2+ o pot folosi desemenea.
- Comanda /stopevent opreste evenimentul. Numai un admin level 2+ sau organizatorul pot sa opreasca un eveniment in desfasurare.
- Comanda /startevent nu va functiona daca exista deja un eveniment in desfasurare.
- Daca organizatorul evenimentului paraseste serverul, evenimentul va lua sfarsit.
- Sistemul de banare a jucatorilor a fost modificat. Acum nu veti mai primi unban dupa ora 00:00, ci se va calcula fiecare minut din pedeapsa.
- Acum adminii level 1 dispun de o noua comanda, /banexo. Comanda baneaza atat contul cat si ultimul IP de pe care s-a logat respectivul jucator.
- Acum /banex va bana atat contul cat si IP-ul jucatorului, nu IP-ul.
- Comanda /saveskin a fost inlocuita cu /skin. Comanda va seta atat skinul in joc cat si pe website.
- Textul ce contine numele server-ului apare acum numai dupa ce va spawnati.
- In momentul in care va conectati la server isi va face aparitia un nou textdraw informativ ce contine:
- Numele de pe care v-ati conectat pe server.
- Numele celui mai nou creat cont de pe server.
- Numarul de conturi pe care le detine serverul.
- Cand si cati au fost conectati la server in acelasi timp cei mai multi jucatori.
- A fost schimbata metoda de stocare a statisticilor conturilor.
- Acum statisticile fiecarui jucator sunt salvate automat la un interval de 5 minute.
- A fost adaugata comanda /walkstyle. Aceasta va afisa un dialog de unde va puteti selecta stilul de mers pe care il doriti. Pentru a pune in aplicare stilul de mers selectat, folositi tasta 'ALT'.
- Regizorii dispun acum de comanda /mcr cu ajutorul careia pot respawna toate masinile dintr-un platou de filmare.
- Acum cand un jucator isi inregistreaza contul va primi level 1 in loc de level 0.
- A fost rezolvat un bug prin care in momentul inregistrarii primeati 1 punct de experienta pentru 60 de minute jucate.
- Bugurile raportate pe forum au fost rezolvate.
- We've added /cuff and /uncuff with the help of which you can cuff a player.
- The commands can only be used by directors and only work if you are close to the player you wish to cuff.
- New info texts, that are displayed on the chat regularly, have been added.
- Some messages have been aesthetically modified.
- A new system for hosting event has been added and it works as follows:
- Event commands are only available to helpers level 2 or higher and admins.
- The /startevent command can only work if the organiser is not in a virtualworld greater or equal to 696, so it won't interfere with any possible movie set.
- Any player can use /gotoevent to teleport to the event's location.
- The command only works if the organiser hasn't forbidden the teleportation to the event.
- The usage of /etele by the organiser or an admin level 2+ will forbid/allow the use of /gotoevent by players.
- The organiser enjoys the /e command, with the help of which they can talk on the event's chat, that's visible to all players. Admin 2+ can also use it.
- The /stopevent command stops the event. Only admins 2+ or the organiser can stop an on-going event.
- The /startevent command won't work if there already is an on-going event.
- If the event's organiser leaves the server, the event will be terminated.
- The banning system has been modified. Now, you won't get unbanned after 00:00, but you'll have every minute of your punishment taken into account.
- Admins level 1 have at their disposal the new /banexo command. This command bans both the account and the last IP the player used.
- Now, /banex will also ban the account, not only the IP.
- The /saveskin command has been replaced by /skin. The command will set your skin in-game and on the website.
- The text containing the server's name will only appear after you spawn in.
- When you join the server, a new info-textdraw will be displayed, containing:
- The name with which you logged on the server.
- The newest account.
- The number of accounts on the server.
- When and how many players have ever connected on the server at the same time.
- We've changed the method of storing players' stats.
- Now, a player's stats are being saved every 5 minutes.
- The /walkstyle command has been added. This will open up a dialog from where you can choose your desired walking style. To use the walking style, use the 'ALT' key.
- Directors can now use the /mcr command to respawn all the cars on a movie set.
- When a player registers its account, it'll now receive level 1 instead of 0.
- We've fixed a bug regarding the reception of 1 experience point for 60 minutes played at the time of registration.
- All the bugs reported on the forum have been fixed.
English:
-
Romana:
- A fost adaugata comanda /mycolor, cu ajutorul careia va puteti schimba singuri culoarea numelui.
- Acum comanda /helpers afiseaza doar helperii level 1 si 2.
- Orice admin level 3 primeste automat si helper level 3.
- Adminii sunt acum informati si in legatura cu tara in care va aflati in momentul inregistrarii/logarii.
- Playerii cu admin level 4 sau mai mare dispun acum de comanda /afk. Prin folosirea comenzii numele acestora devine negru, iconita de localizare de pe radar a respectivului admin devine invizibila, sunt ascunsi de pe /admins si nu pot sa primeasca mesaje private (PM) decat de la un admin level 1 sau mai mare.
- A fost adaugata comanda /savegun, ce retine arma pe care o aveti in mana in momentul tastarii comenzi, urmand ca de fiecare data cand muriti/va re-spawnati sa primiti arma respectiva.
- Pentru anularea comenzii /savegun, puteti sa folositi comanda /unsavegun, ceea ce inseamna ca nu veti mai intra in posesia unei arme in momentul in care muriti/va re-spawnati.
- A fost adaugata comanda /youtube ce afiseaza un dialog in care puteti introduce link-ul unei piese de pe youtube, urmand sa fie redata in SA:MP. O alternativa pentru accesarea dialogului este /radio.
- Adminii dispun acum de doua comenzi noi, /youtubeall cu ajutorul careia pot reda muzica in SA:MP pentru toti playerii online si /stopallmusic pentru a opri stream-urile audio ale tuturor playerilor online.
- A fost reparat un bug cu privire la spawnarea masinilor folosind comanda /v(ehicle).
- A fost introdus un text de culoare portocalie in coltul din dreapta-jos al ecranului, cu numele 'mix.b-zone.ro'.
- Playerii ce au s0beit instalat nu se vor mai putea loga.
- Acum, comanda /destroymoviecars nu sterge doar masinile pe care regizorul le-a spawnat, ci va sterge toate masinile din platoul respectiv.
- Numarul maxim de masini ce pot fi spawnate de catre un regizor a fost micsorat la de la 90 la 70.
- A fost reparat un bug la sistemul NPC, cu privire la inregistrarea miscarilor intr-un vehicul.
- Au fost adaugate aproximativ 72 de noi interioare in plus, in care va puteti teleporta folosind comanda /intmenu.
- A fost adaugata comanda /tune, cu ajutorul careia va puteti adauga componente de tuning masinii fara a merge la locul special pentru tuning.
- A fost adaugata comanda /acs, cu ajutorul careia va puteti fixa obiecte pe skin.
- A fost adaugata comanda /togpm. Utilizarea acestei comenzi permite / blocheaza mesajele private.
- Bug-urile raportate pe forum au fost rezolvate.
- The /mycolor command has been added, with which you can change your own name's colour.
- Now, the /helpers command only displays helpers level 1 and 2.
- Any admin level 3 automatically gets helper level 3.
- Admins are now also informed on the country from which you log in/register.
- Admins level 4 or higher now have the /afk command. By using it, their name turns black, their radar icon disappears, they're hidden from /admins, and can only receive PMs from admins level 1 or higher.
- The /savegun command has been added, with the help of whom you can save the weapon you're using at that moment and following every death/respawn, you'll be equipped with that weapon.
- To cancel the /savegun command, use /unsavegun, which means you'll not get any weapons when you die/respawn.
- The /youtube command has been added. It displays a dialog box in which you can enter the URL link to a Youtube track for it to be played in SA:MP. An alternative for accessing the dialog is through /radio.
- Admins now enjoy two new commands, /youtubeall, by which they can play audio in SA:MP for all players, and /stopallmusic, to stop all audio streams for all online players.
- A bug regarding cars' spawning using the /v(ehicle) command has been fixed.
- We've inserted an orange text in the bottom right-hand corner of the screen, namely 'mix.b-zone.ro'.
- Players having s0beit installed cannot log in.
- Now, the /destroymoviecars command won't just destroy the cars created by the director, but all cars on that movie set.
- The maximum number of cars a director can spawn has been decreased from 90 to 70.
- We've fixed a bug of the NPC system, regarding the recording of movements in a vehicle.
- About 72 new interiors have been added and you can teleport to them using /intmenu.
- The /tune command has been added, using it you can add tuning components without going to the specific tuning place.
- The /acs command has been added, using it you can mount objects on your skin.
- The /togpm command has been added. This commands helps you allow / block private messages.
- The bugs reported on forum were fixed.
English:
-
Romana:
- Vehicului hydra a fost si el interzis in spawn-zone.
- Spawnzone-ul a fost marit de la 100 de metrii, la 150 de metrii.
- Au fost introduse comenzile /mo si /moedit cu ajutorul carora puteti pune obiecte in movie-world.
- Numele 'regizor' a fost modificat in 'director', varianta corecta a limbii engleze.
- Acum motorul masinilor poate fi pornit folosind tasta 2 de pe numpad si nu functioneaza la unele aeronave.
- Puteti repara masina folosind tasta Y si ii puteti da flip folosind tasta N.
- Sistemul NPC a fost modificat:
- Acum NPC-ul se va spawna in virtualworld-ul in care va aflati in momentul inregistrarii.
- A fost introdusa comanda /reloadnpc prin care puteti respawna un NPC, insa doar daca va aflati in acelasi VirtualWorld cu acesta pentru a evita abuzurile.
- Comanda /npcnicks nu va mai afisa numele botilor pentru toata lumea, ci doar pentru cel ce tasteaza comanda.
- Acum textdraw-ul de la numele botilor nu mai poate fi vazut si prin pereti.
- Comenzile aflate pe /npchelp vor functiona doar in movie-world de acum.
- Acum, cand iesiti din camera mode (/camera), un script va va seta pozitia, valoarea armurii, a vietii, virtualworld-ul, interiorul si armele pe care le aveati in momentul pornirii acesteia.
- Acum este disponibila comanda /skinchange, cu ajutorul careia puteti vizualiza si selecta un anumit skin in acelasi timp.
- Hydra is now forbidden as well inside the spawn-zone.
- The spawn-zone's radius has been increased from 100 meters to 150 meters.
- With the help of newly introduced commands /mo and /moedit you can add and edit objects in the movie-world.
- The name 'regizor' ('director' in romanian) has been replaced with 'director'.
- Now the cars' engine can be started by pressing 2 on the numpad and does not work in airplanes.
- You can fix the car using Y and flip it using N.
- The NPC system has been modified as follows:
- Now the NPC spawns in the virtualworld you were in at the time of recording.
- The command /reloadnpc has been added. By using it, you can respawn an NPC only if you are in the same virtualworld as it is, to stop abusive usage.
- The /npcnicks command won't show anymore the NPCs' nicknames for everyone, but only for the one using the command.
- Now the textdraw displaying the NPCs' names won't be seen through walls.
- The commands shown on /npchelp will now work only in the movie-world.
- When you exit camera mode (/camera), the script will set you your position, armour, health, virtualworld, interior and weapons that you had when you started it.
- You can now use the /skinchange command to be able to see and select a certain skin at the same time.
English:
-
Romana:
- Serverul a trecut la versiunea 8.0.
- Gamemode-ul a fost rescris in totalitate.
- Adminii serverului movie dispun de peste 120 de comenzi prin care pot favoriza functionarea serverului in parametrii optimi.
- Playerii serverului sunt acum structurati in 4 trepte:
- Membrii - Au acces doar la anumite comenzi.
- Regizorii - Au acces la o gama variata de comenzi, ce le ofera mai multa libertate in ceea ce priveste filmatul (orice player al serverului devine regizor prin tastarea comenzii /createmovie).
- Helperii - Au acces la tot ceea ce inseamna membru/regizor, in plus adaugandu-se comenzi menite mentinerii atmoseferei serverului (comenzi ce privesc sanctiuni usoare) si comenzi pentru ajutarea playerilor.
- Adminii - Treptat (admin level 1-6) detinand acces maxim asupra serverului MOVIE.
- Tastand comanda /help, puteti afla absoult toate detaliile de care aveti nevoie pentru utilizarea noului server.
- Serverul detine acum un sistem NPC perfect functional. Pentru mai multe detalii, tastati comanda /npchelp.
- Serverul detine acum un sistem avansat de animuri. Pentru mai multe detalii, tastati comanda /animhelp.
- Helperii sunt acum structurati pe 3 nivele. Astfel, echipa de admini va putea fi structurata intr-un mod mai eficient.
- Va puteti conecta in continuare cu vechile conturi, acestea au fost convertite pentru noul gamemode.
- A fost implementat un sistem avansat de 'fly camera' similar cu smoothcamera/camhack direct in script. Camera detine o mobilitate foarte fina, pentru mai multe detalii tastati comanda /camerahelp.
- A fost introdusa comanda /autologin, care functioneaza prin intermediul unui sistem de verificare a ultimului ip prin care v-ati logat. Daca va conectati cu acelasi ip pe care l-ati avut la ultima conectare, serverul va va loga automat nefiind nevoie de introducerea parolei.
- Au fost introduse comenzile /changepass si /changename, acestea functionand numai in cazul in care nu vor fi dezactivate de un admin 6.
- Majoritatea comenzilor din vechiul gamemode au fost scrise si in noul gamemode, cu mici completari.
- Sistemul de helpme si report au fost complet modificate, acum sunt pe baza de accept/close report/helpme.
- A fost adaugat un audio stream care porneste automat atunci cand clientul samp va conecteaza la server si se opreste in momentul in care v-ati logat/inregistrat.
- Spawn-zone-ul a fost modificat:
- Acum playerii ce se afla intr-o raza de 100 de metrii in jurul spawnului nu vor mai primi disarm, ci vor primi weapon switch pe fist (pumn) nefiind posibila schimbarea pe o alta arma.
- Atunci cand cineva care se afla in afara acestei raze, va oferi demage unui player aflat in raza spawn-zone-ului, va primi disarm.
- Spawn-zone-ul este in continuare prezent doar in virtual-wrold 0.
- In continuare in spawn-zone sunt interzise vehiculele periculoase.
- Doar regizorul (cel care tasteaza /createmovie) va putea sa foloseasca comenzile regizorilor (/moviehelp)
- The Server has upgraded to version 8.0.
- The Gamemode has been totally rewritten.
- Now the admins can use up to 120 commands to ensure the welfare of the server.
- Players are now divided into 4 categories:
-
- Members - Granted access only to certain commands.
- Directors - Granted access to a variety of commands, which offers them a wider control over the movie (any player can become a director by typing /createmovie).
- Helpers - Granted access to everything members and directors have, along with other commands ment to mentain the well-being of the server (commands regarding minor punishments), and commands for helping players.
- Admins - Gradually (admin levels 1-6) having full access over the MOVIE server.
- By typing /help, you can learn everything you need to know about using the new server.
- The server now has a perfectly functional NPC system. For further details, type /npchelp.
- The server now has an advanced anim system. For further details, type /animhelp.
- Helpers are now organized on 3 different levels. Therefore, the admin team can be organized more efficiently.
- You can still login with the old accounts, those have been converted for the new gamemode.
- Directly into the script, an advanced 'fly camera' system has been implemented, similar to smoothcamera/camhack.
- The camera features a very delicate mobility, for further details type /camerahelp.
- The /autologin command has been added, which is based on a system that checks the last IP you logged-in with. If you login with the same IP you had last time, the server will automatically log you in, without the need to enter your password.
- The /changepass and /changename commands have been added, which work only if they hadn't been disabled by an admin 6.
- Most of the old commands have been rewritten in the new gamemode, with some alterations.
- The helpme and report system has been completely modified, it is now working on the accept/close report/helpme principle.
- An audio stream has been added. It automatically starts when the player connects to the server and stops when they login/register.
- The spawn-zone has been modified:
- Now, players within the range of 100 meters off the spawn won't get disarmed, but will have their weapon switched to fist, changing the weapon being impossible.
- When a player outside of this range is taking damage off a player within the range, the perpetrator will be disarmed.
- The Spawn-zone is still available only in virtual-world 0.
- Dangerous vehicles continue to be forbidden inside the spawn-zone.
- Only the director (the one typing /createmovie) can use the directors' commands (/moviehelp).
English:
-
Romana:
- Spawn-ul a fost schimbat.
- In timpul logarii a fost adaugata o camera miscatoare.
- A fost adaugata comanda /upme pentru playeri, ce-i arunca la 3 metri in aer.
- In partea dreapta a fost adaugat un ceas ce indica ora actuala. Folosind /createmovie, ceasul dispare.
- Playerii noi inregistrati vor dispune de un tutorial pentru /createmovie.
- Odata la 12 minute va aparea un text despre website-ul nostru si /helpme.
- Caracterele din timpul introducerii parolei au fost ascunse.
- Daca gresiti parola de 5 ori, nu veti mai fi spawnati la locul de spawn.
- Chat-ul nu va mai putea fi vazut de playerii ce nu sunt logati, in moment ce scriu parola.
- Cei ce nu au tastat niciodata /saveskin, vor primi de fiecare data skin ID 0 (CJ).
- Comenzile /cuff si /uncuff au fost rescrise cu mici modificari legate de aspect.
- Adminii vor primi automat godmode cand vor folosi /flymode.
- Obiectele puse gresit la /addcomp nu mai sunt insotite de warning-uri pentru cei ce se logheaza.
- Denumirile organizatorului si a participantilor din Movie Set au fost schimbate.
- Comanda /nos a fost scoasa.
- Butonul Back de la /vehicles functioneaza acum.
- Comanda /lowrider care te teleporteaza la tunningul lowrider, a fost adaugata.
- Mesajul de la /destroymycar a fost corectat.
- Cei de pe G nu pot folosi functiile flip car & fix car.
- Comanda /carcontrol a fost rescrisa.
- Mesajul de la /heal a fost corectat.
- Adaugata comanda /armour pentru playeri.
- Comanda /helpme va putea fi folosita doar odata la 30 de secunde.
- Comenzile /mark - /gotomark, /savelocation - /gotolocation au fost rescrise.
- Atunci cand cineva da /q, greseste parola sau primeste crash, va aparea pe chat un mesaj specific.
- Dupa expirarea timpului de jail, playerii vor fi spawnati la spawn, nu in Los Santos.
- Mesajul de la spam-mute a fost corectat.
- Acum playerii pot folosi /radio oriunde, nu doar in masina.
- Comanda /mask a fost rescrisa.
- Aspectul comenzilor a fost actualizat pentru fiecare categorie (cars / movies / weapons / help / others).
- Adminii si Helperii vor putea vedea raspunsurile la /report & /helpme date de ceilalti.
- La inregistrarea unui cont nou, adminii vor primi un mesaj informativ continand IP-ul si tara.
- Mesajul de la /helpmes a fost schimbat.
- The spawn has been changed.
- A camera motion effect when logging in has been added.
- Has been added the /upme command for the players to throw themselves 3 meters into the air.
- In the upper right corner, a clock has been added. It disappears after using /createmovie.
- The newly registered players can now follow a little tutorial for /createmovie.
- An info text about our website and /helpme is going to appear every 12 minutes.
- The characters when inserting the password are now hidden.
- If you insert your password wrong 5 times in a row, you will no longer be spawned at the spawnplace.
- The chat will no longer be seen by the unlogged players, when inserting the password.
- Those who never used /saveskin, will get skin ID 0 (CJ) everytime.
- The /cuff and /uncuff commands have been rewritten, small aesthetic improvements brought to them.
- Admins will automatically get godmode when using /flymode.
- The wrong /addcomp objects will no longer give warnings for those who log in.
- The Movie Set organiser's and participants' names have been changed. Removed the /nos command.
- The 'Back' button from /vehicles now works.
- The /lowrider command, which teleports you at lowrider tunning place has been added.
- The message from /destroymycar has been corrected.
- Passengers can no longer flip or fix the car.
- The /carcontrol command has been rewritten.
- The message from /heal has been corrected.
- The /armour command has been added for players.
- The /mark - /gotomark, /savelocation - /gotolocation have been rewritten.
- When someone uses /q, gets the password wrong or has a crash, a specific message will appear in chat.
- After the jail time is up, the players will be respawned at the spawn place, not in Los Santos.
- The spam-mute message has been corrected.
- Players can now use /radio everywhere, not only inside cars. The /mask command has been rewritten.
- The commands aspect from every category has been updated (cars / movies / weapons / help / others).
- Admins and Helpers can now see each others /report & /helpme answers.
- When registering a new account, admins will receive an informational message containing the IP address and country.
- The message from /helpmes has been changed.
English:
-
Romana:
- Acum se pot spawna masini pentru platoul de filmare si din /vehicles.
- Trenurile(ID: 537; 538) si vagoanele(ID: 569; 570; 590) se pot spawna acum.
- Daca numele vostru contine un IP veti primi kick automat.
- Modificate comenzile adminilor level 2 si 4.
- Adaugata comanda /mycolor cu ajutorul careia iti poti schimba culoarea nicknameului.
- Cand folosesti /movieinvite vei primi un mesaj informativ.
- Cei de pe platourile de filmare pot folosi acum /goto sa se teleporteze la ceilalti participanti.
- Adminii pot acorda acum si sanctiuni offline (mute si jail).
- You can now spawn vehicles for your movie set by using /vehicles as well.
- Trains(ID: 537; 538) and carriages(ID: 569; 570; 590) can now be spawned.
- If your name contains an IP you'll be automatically kicked.
- The Admins' level 2 and 4 commands have been modified.
- The /mycolor command by which you can edit your name's colour has been added.
- When using the /movieinvite command you'll get a specific message.
- Those who are in a movie set can use the /goto command to teleport to one another.
- Admins can now give offline punishments (mute and jail).
English:
-
Romana:
- Marit numarul de caractere din /pm
- La parasirea unui platou de filmare (/stopmovie, /endmovie, /moviekick) veti primi automat disarm.
- Organizatorii de filme pot da acum si arma Minigun.
- Modificat mesajul informativ de la logare.
- Helperii au acum acces si la /entermovie.
- Elicopterul de la Spawn a fost sters.
- Comenzile /setskin si /gethere acum afiseaza un mesaj.
- Comenzile /up si /down au fost modificate.
- Reintrodusa comanda /playmusic si sectiunea Youtube Link de la /radio.
- Reparate unele buguri.
- The number of characters on /pm has been increased.
- When players are leaving a movie set (/stopmovie, /endmovie, /moviekick), they'll be automatically disarmed.
- Movie Organizers can now give the Minigun weapon too.
- The message shown when loggin in on the server has been modified.
- Helpers now have access to the /entermovie command as well.
- The helicopter from the Spawn zone has been removed.
- A message is being displayed when the /setskin and /gethere commands are used.
- /up and /down commands have been modified.
- /playmusic command and the Youtube Link option from the /radio command have been restored.
- Some bugs have been fixed.
English:
-
Romana:
- Adaugat un sistem de accesorii pe care le puteti purta: Palarii, Casti, Masti, Ochelari. Pentru ca lua accesorii folositi comanda /acs sau /accesories si alegeti din lista. Puteti modifica pozitia unui accesoriu cu /editacs si puteti sa-l scoateti cu /deleteacs.
- Comanda /moviecar a devenit /car
- Comanda /teles mutata intr-un dialog.
- Adaugate noi teleporturi la /teles (Shamal, Andromada, DM1,DM2,DM3,DM4, Race 1, Race2,Race3,Race4). Comenzile vechi de teleportare vor ramane in continuare.
- Acum tancurile,Hydra,Hunter si Sea Sparrow pot fi spawnate doar daca sunteti organizator de filmari.
- Adaugata comanda /goback pentru admini. Te teleporteaza la ultima pozitie de unde ai dat /goto.
- Adminii temporari pot avea nivelul maxim 2.
- Comanda /radio va avea si optiunea de Link Youtube.
- Comanda /playmusic nu va afecta jucatorii care au deja radio setat.
- Comanda /skin este acum limitata la skinul 299.
- /respawn si /specoff seteaza acum interiorul si virtualworldul corect.
- /weaps detecteza Tec 9 corect acum.
- Reparat /pm pentru admini/helperi/playeri.
- Adminii vor prini punct de activitate daca dau un /kick.
- Reintrodusa comanda /weather
- Comenzile /day si /night nu mai afiseaza erori.
- Marita capacitatea comenzii /pm.
- /setcolor are acum optiunea HEX (cod de culoare) pentru o diversificare mai mare.
- Adaugata comanda /armorall care da armura la toti jucatorii online.
- Reintrodus sistemul /reports si /helpmes vechi.
- Modificata comanda /freeze.
- Update la cateva pluginuri.
- A new accessories system by which you can wear: Hats, Helmets, Masks and Sunglasses has been added. To wear those accessories use /acs or /accessories and choose from the list. You can adjust the position of an accessory by using /editacs and you can delete it by using /deleteacs.
- The /moviecar command is now /car.
- The /teles command now uses a dialog.
- New teleports have been added to /teles (Shamal, Andromada, DM1,DM2,DM3,DM4, Race 1, Race2,Race3,Race4). The old teleport commands will continue working.
- You can't spawn Tanks, Hydras, Hunters or Sea Sparrows if you're not a movie organiser.
- The /goback command for admins has been added. It teleports you back where you were before using /goto.
- Temporary admins can have the maximum level 2.
- The /radio command now has the YouTube Link option.
- The /playmusic command won't affect players who already have a set radio.
- The /skin command is now limited to skin 299.
- The /respawn and /specoff commands now set the correct interior and virtualworld.
- Tec 9 is now being correctly detected by the /weaps command.
- The /pm command for admins/helpers/players has been fixed.
- The admins will receive an activity point if the kick someone.
- The /weather command has been readded.
- No more errors are showing up when the /day and /night commands are used.
- The capacity of the /pm command has been increased.
- The /setcolor command now has the HEX option (colour code).
- The /armorall command which gives armor to every player online has been added.
- The old /reports and /helpmes system has been readded.
- The /freeze command has been modified.
- Several plugins got updated.
English:
-
Romana:
- Adaugate 2 comenzi noi la Admin 1 (/miniguns si /flymode). Flymode va da posibilitatea de a va deplasa mult mai rapid folosind W,A,S,D (sau sageti) si Click Dreapta/Stanga pentru a seta inaltimea zborului.
- Reparat /gethere si /goto
- Marita lungimea textului folosit de /o
- Adminii si Helperii isi pot vedea punctele de activitate cu comanda /mypoints
- Adaugata comanda /disarme care va scoate armele.
- Adaugata comanda /v cu care puteti spawna o masina.
- Comanda /vehicle a devenit /vehicles (check /help).
- Acum masinile pot fi spawnate si prin numele acestora (sau o parte din el) in comenzile /v /car /moviecar
- Acum cei care isi creeaza un platou de filmare (/createmovie) au acces la /jetpack
- Reparate comenzile /respawn si /setcarcolor
- Alte mici modificari nesemnificative.
- Two more level 1 admin commands have been added (/miniguns and /flymove). Flymode let's you travel really fast by using W, A, S, D (or the arrows) and right/left click to set the height of the flight.
- The /gethere and /goto commands have been fixed.
- The length used by /o has been increased.
- Admins and Helpers can now see their own activity points by using /mypoints.
- The /disarme command which disarms you has been added.
- The /v command by which you can spawn yourself a car has been added.
- /vehicle is now /vehicles (check /help)
- Now you can spawn a car by it's name (or a part of it) when using the /v /car or /moviecar commands.
- Those who create a movie set (/createmovie) have access to /jetpack.
- The /respawn and /setcarcolor commands have been fixed.
- Other minor updates.
English:
-
Romana:
- Acum adminii vor primi puncte de activitate la folosirea urmatoarelor comenzi: /ban /banex /ajail /mute /pm (la report).
- Helperii vor primi puncte de activitate doar cand raspund la un helpme cu /pm. Veti fi anuntati pe chat cand faceti un punct.
- /playmusic rescris si trecut pe alt site.
- /gethere si /goto iti seteaza interiorul/virtualworldul corect.
- /check are acum si Skin:[x].
- Optimizat safezone-ul de la spawn.
- Imbunatatita securitatea serverului.
- Now admins will receive activity points when using the following commands: /ban /banex /ajail /mute /pm (to a report).
- The helpers will receive activity points when answering to a helpme using /pm. You'll get notified on the chat when you get more points.
- /playmusic has been rewritten and moved to another website.
- /gethere and /goto will now set your interior/virtualword correctly.
- /check now has the Skin:[x] field too.
- The spawn safe-zone has been optimised.
- The server's security has been improved.
English:
-
Romana:
- Sistemul anti-s0beit este acum 100% functional.
- Sistemul NPC este acum accesibil si Helperilor (/npchelp).
- Rescris sistemul /reports, /helpmes. Acum este mai simplist si usor de utilizat. Pentru a raspunde la un report/helpme folositi /pm.
- Reportul, helpmeul va fi automat inchis dupa ce veti raspunde la el prin /pm si se va aduna +1 punct la activitate.
- Adminii si Helperii nu pot folosi /report respectiv /helpme pentru a se ajuta.
- Spawnul are acum protectie. Nu mai puteti avea arme,avioane,elicoptere,tancuri in acea zona.
- Comenzi noi la admini (admin 2 si 5).
- Adaugata comanda /setcarint. Acum daca sunteti intr-un interior si spawnati o masina, acea masina va primi interiorul vostru.
- Adaugat un sistem-music pentru YouTube care poate fi auzit de tot serverul daca va fi pornit de catre un Admin Level 5+ (+) pluginul instalat.
- Comanda /points pentru Admin Level 5+ prin care poate vedea activitatea celor din staff.
- The anti-s0beit system is now 100% functional.
- The NPC system is now accessible to Helpers too (/npchelp).
- The /reports and /helpmes systems have been rewritten. Now it's more simplistic and easier to use. Use /pm to answer a report/helpme.
- The report/helpme will be automatically closed after you answer them via /pm and one point will be added to you.
- Admins and Helpers won't be able to use /report or /helpeme to help themselves.
- The Spawn is now protected. You can't use weapons, airplanes, helicopters or tanks in that area anymore.
- New commands have been added for admins (level 2 and 5).
- The /setcarint command has been added. If you're inside an interior and you spawn a car, that car will have the same interior as you do.
- A YouTube music system has been added and can be heard by the whole server if it's being turned on by a Level 5+ Admin and you have the plugin installed.
- The /points command by which Level 5+ Admins can see how active the staff is has been added.
English:
-
Romana:
- Implementat un system anti-s0beit (citeste mai jos).
- Reparat si re-facut sistemul de creeare NPC (trebuie sa fi logat cu rcon) pentru comenzi /npchelp.
- Sistemul spectate la admini a fost imbunatatit,refacut si optimizat (inca in teste).
- /spawn este acum /gotospawn.
- Adaugata comanda /time care va seteaza o ora a zilei (doar voua).
- Comenzile /destroymycar si /destroyveh nu afecteaza masinile de la spawn.
- Alte mici optimizari ale codului.
- A anti-s0beit system has been added (read below).
- The NPC system has been fixed and rewritten (you need to be logged in as rcon), for commands use /npchelp.
- /spawn is now /gotospawn.
- The /time command which sets a time of day has been added (visible just for you).
- The commands /destroymycar and /destroyveh won't affect no more the cars at Spawn.
- Some other minor updates.
English:
-
Romana:
- Server trecut pe 0.3z-R3 care imbunatateste securitatea serverului impotriva atacurilor de tip flood.
- Adaugate comenzi noi la /teles.
- Adaugat /speedlimit care va mentine masina la o viteza constanta in caz ca este depasita valoarea setata.
- Adaugate comenzi noi la Helperi (/hh).
- Rezolvat un bug la securitatea conturilor (nu vor mai exista pierderi de date).
- Rezolvat /fightstyle.
- Acum /area69 este /area51.
- The Server is now running on the 0.3z-R3 version which provides a better protection against the flood attacks.
- New commands have been added to /teles.
- The /speedlimit command which maintains the car's speed constant has been added.
- New commands for Helpers have been added (/hh).
- The bug regarding the accounts' security has been fixed (no more losing data).
- The /fightstyle command has been fixed.
- /area69 is now /area51.
English:
-
Romana:
- Adminii pot vedea ultimele reporturi cu /report (pentru ca unul sa dispara trebuie sa-i raspundeti cu /pm).
- Comanda /report poate fi folosita doar la 30 de secunde.
- Adaugate mai multe culori la /setcolor.
- Modificate comenzile adminilor si adaugate unele noi.
- Adaugata comanda /savelocation sa salvati locatia curenta si /gotolocation sa va teleportati la ea.
- Adaugat /spawn care va teleporteaza la Spawn.
- Alte mici updateuri nesemnificative
- The admins can now see the latest /reports by using /report (for one to disappear you need to answer it via /pm).
- The /report command can now be used every 30 seconds.
- New colours have been added to /setcolor.
- Some admin commands have been modified and several others have been added.
- The /savelocation command to save your current location and the /gotolocation command to teleport yourself to it have been added.
- The /spawn command which will teleport you to the Spawn has been added.
- Some other minor updates.
English:
-
Romana:
- Comanda /pm refacuta.
- Reparat bugul de la /stopcam.
- Acum apare levelul daca apasati TAB.
- Modificari aduse securitatii serverului si sistemului de admini.
- The /pm command has been rewritten.
- The /stopcam bug has been fixed.
- You can now see the level in the TAB list.
- Several modifications have been brought to the server's and the admins' system security.
English:
-
Romana:
- Adaugat un sistem asemanator cu Camera-Hack si un sistem Bullet-cam care urmareste glontul tras de catre sniper.
- /startcam - porneste cam-hackul, /stopcam - il opreste.
- /lockcam - blocheaza camera si playerul se poate misca.
- Sageti (sau W,A,S,D) - misca camera inainte,inapoi,stanga,dreapta.
- ALT+ W sau A - misca camera in sus si in jos .
- C + W,A,S,D - roteste camera.
- /bulletcam - activeaza modul bullet-cam care urmareste glontul sniper.
- Daca faci spam vei primi mute 1 minut automat.
- Levelul necesita acum mai putine ore jucate. (de 2 ori mai putine).
- In joc tastati /camera pentru toate optiunile cam-hack.
- A new system similar to Camera-Hack and a Bullet-cam system that follows the bullet shot by a sniper rifle have been added.
- /startcam - turns on the cam-hack.
- /stopcam - turns it off.
- /lockcam - freezes the camera and the character can move freely.
- Arrows (or W, A, S, D) - moves the camera forwards, backwards, left, right.
- ALT+W or A - moves the camera up and down.
- C + W, A, S, D - rotates the camera.
- /bulletcam - activates the bullet-cam mode that follows the sniper rifle's bullet.
- If you spam, you'll get automatically muted for 1 minute.
- The level now requires 2 times less played hours.
- Use /camera in-game to see all the cam-hack's options.
English:
-
Romana:
- Adaugat un sistem nou de level-uri care creste in functie de activitatea voastra pe server. Fiecare level necesita un anumit numar de ore jucate.
- Levelul creste automat si sunteti anuntati print-un mesaj ca ati ajuns la levelul X. Astfel putem monitoriza activitatea voastra pentru diferite motive.
- Adaugata comanda /id care arata id-ul, numele si levelul unui player.
- Adaugat un sistem de Anti-Spam care va avertizeaza cu un mesaj.
- Adaugata comanda /stats unde va puteti vedea statisticile dumneavoastre.
- Adaugata comanda /check la admini / helperi care afiseaza si alte informatii folositoare.
- Spawnul a fost mutat in LV si masinile de asemenea.
- Mesaje la conectare / iesire de pe server.
- Acum puteti scrie mai mult pe chat si pe /a (am marit capacitatea la 124 caractere).
- Reparat bugul de la /o pentru admini / helperi.
- Atentie: Ora jucata nu se da la ora fixa ci conteaza cate minute jucati. La 60 minute jucate se da automat +1 ora.
English: - A new level system which increases depending on how active you are has beed added. Each level requires a certain amount of played hours.
- The level increases automatically and you'll get notified via an on-screen message that you've leveled-up to level X. Now we can monitorize your activity for every kind of reasons.
- The /id command which shows the ID, the name and the level of a player has been added.
- The /check command for admins/helpers which shows other usefull information has been added.
- The spawn and it's cars have been moved in LV.
- Messages when someone joins / leaves the server have been added.
- Now you can write more on /a (capacity increased to 124 characters).
- The /o bug for admins/helpers has beed fixed.
- Be carefull: A played hour is not to be given whenever a new hour starts (XX:00). Every 60 played minutes you'll receive automatically +1 played hour.
-
Romana:
- Helperii au acum acces la /startevent si /stopevent.
- Acum comenzile de admini care erau si la helperi merg.
- Reparat bugul de la Jail.
- The Helpers now have access to /startevent and /stopevent.
- Now the commands that both the admins and the helpers have had work.
- The Jail bug has beed repaired.
English:
-
Romana:
- Adaugat un sistem de evente pentru admini /startevent /stopevent.
- Ca sa mergi la event scri /gotoevent si vei fi teleportat fara masina.
- Adaugat un sistem de Jail.
- Adminii pot da acum /ajail la playeri.
- La fiecare minut cei din jail vor fi informati cat mai au de stat (in minute).
- Cat timp esti la Jail nu poti folosi nici o comanda.
- Reparate bugurile unele buguri.
- Comanda /aka e acum /logs (ip search si name search).
- Adaugate comenzi noi la Helperi.
- An event system has been added for admins; /startevent /stopevent.
- To join an event, write /gotoevent and you'll get teleported by yourself, without your car (if any).
- Admins can now /ajail players.
- Whenever a minute passes, ajailed players will get notified of how many more minutes they have to stay in jail.
- When you're in jail, you can't use any command.
- Some bugs have been fixed.
- The /aka command is now /logs (ip search and name search).
- New commands have been added for the Helpers.
English:
-
Romana:
- Rezolvat bugul de la /m
- Daca dai /vehicle sau /car si este pe un platou masina va aparea pe acel platou.
- Adminii pot intra pe un platou de filmati cu /entermovie.
- Anunt important in privinta la securitatea conturilor atat pe Movie cat si in cadrul comunitatii.
- Adminii pot incheia o sesiune de filmare cu /endmovie.
- Introdus un sistem de Helperi.
- Comanda /helpers afiseaza helperii online (asemanatoare cu /admins).
- Rezolvata problema cu pierderea parolelor/conturilor.
- Comenzi avansate pentru admini.
- Am dat wipe total la conturi. Banurile vor ramane in continuare.
- Atentie: Cand va inregistrati nu folositi parolele de pe RPG1/2 sau de pe Forum!
- The /m bug is now solved.
- If you spawn a car using /vehicle or /car on a movie set, the car will appear on that set.
- Admins can enter a movie set by using /entermovie.
- An important announcement regarding the security of the Movie accounts and also the accounts within the community has been added.
- Admins can end a movie by using /endmovie.
- A Helper system has been added.
- The /helpers command shows up the helpers online (similar to /admins).
- Fixed the matter regarding the lost of passwords/accounts.
- Some advanced commands for admins have beed added.
- There's been a total wipe of the accounts. The banned players will remain banned.
- Be carefull: When you're registering, don't use the same passwords as on RPG 1/2 or the Forum!
English:
-
Romana:
- Serverul trecut pe versiunea 0.3z.
- Nu mai se poate folosi minigunul la /moviegun
- Levelul la admini poate fi maxim 5.
- Banuri mai vechi scoase:
[TLG]Haron (86.127.29.210)
TheMistery. (188.25.38.127)
robimbrudnypiniondz (212.244.101.1)
MACAROOON (89.44.237.216)
KokunJmecheru (86.127.13.184)
Hamsik (92.80.211.23)
VagaBOND (109.103.196.36)
M4MS. (94.52.64.28)
SouNNNNdKiller (92.84.167.139)
DigitalU (87.10.2.208)
[uL]aLiNNN (109.101.50.68)
Lost (86.35.223.75)
Dacota (82.137.12.228)
[Mr]Ovidiu227 (213.233.88.149)
PadE (82.137.11.104)
Ingerash (188.27.40.124)
Musake (92.85.208.159)
[TLG]sNNeCK (92.80.225.251)
Timothy.Xander (95.76.208.179)
Bebe.Tryx (86.127.18.66)
FaN007 (109.97.104.240)
opalaopala.aa (188.26.42.66)
HuBB (92.84.102.189)
BooD (79.117.173.94)
LoWMoL (82.137.10.135)
Adisoor. (79.118.221.133)
ALex. (79.114.108.113)
Katzuno (188.24.239.135)
[DC]Asroth (188.26.238.1)
Blacky07 (5.14.218.248)
ParcheTzaL (109.98.19.154)
HaNii (197.0.248.3)
xXBogdan22Xx (188.26.169.40)
Gheorghe_Wadafak (95.76.10.76)
Alin[AbB] (109.98.220.120)
RazZzoR (109.97.37.255)
Cipri[CbS] (5.15.12.108)
FanCarn (86.104.129.74)
- The Server is now running on the 0.3z version.
- The Minigun cannot be used via /moviegun anymore.
- The maximum admin level is 5.
- See the list above for unbanned old accounts.
English:
-
Romana:
- Introdus un nou sistem de banare pentru admini. Acum puteti da ban pe ip, ban pe nume, ban temporar (pe zile), ban permanent, ban offline.
- De asemenea cand un jucator banat va intra pe server va primi Kick si va primit toate informatiile despre acel ban.
- Comenzile noi pentru acest sistem sunt: /ban /banex /bano (pe nume, pe ip, offline).
- Cand un admin pune 'marker' pe harta va fi teleportat acolo.
- Scos sistemul de teleportare de pe TAB.
- Comanda /car e acum pentru admini level 1+.
- Nu se mai poate da /joinmovie, acum doar cei care dau /createmovie va pot invita cu comanda /movieinvite.
- Scoasa comanda /gun, aveti /weapons.
- Acum se afiseaza versiunea serverului in lista de servere la sectiunea 'Mode'.
- Adaugata comanda /saveskin cu care puteti sa va salvati skinul actual si il primiti dupa Login.
- Adaugat /forum care afiseaza forumul nostru (www.b-zone.ro/forum).
- Daca vreti sa va schimbati parola acum puteti cu /changepass sau /changepassword.
- Comanda /setint pentru admini e functionala.
- Reparat /spec si /specoff.
- A new banning system has been added for admins. From now on, you can ban the ip, ban the name, temporary ban (certain days), permanent ban and offline ban.
- Also, when a banned player will join the server, he or she will get kicked and will receieve all the needed information regarding the ban.
- The newly added commands for this system are: /ban /banex /bano (the name, the ip, offline).
- When an admin puts a 'marker' on the map he'll get teleported there.
- The teleporting system via TAB has been removed.
- The /car command is now available for admins level 1+ only.
- No more /joinmovie. Now you have to be invited via /movieinvite by the person that used /createmovie.
- The /gun command has been removed. Use /weapons instead.
- Now you can see the server's current version in the server list under the 'Mode' field.
- The /saveskin command has been added and can be used to save your current skin in order to get it back after login.
- The /forum command has been added and it displays our forum (www.b-zone.ro/forum).
- You can change you password using the /changepass or /changepassword commands.
- The /setint command for admins is now working properly.
- Fixed the commands /spec and /secoff.
English:
-
Romana:
- Introdus un sistem de platouri de filmare. Acolo poti sa creezi obiecte, poti adauga masini si creea arme pentru cei din platou. Playerii pot vedea filmele care sunt facute in acel moment cu /movies, de asemenea pot cere organizatorului unui film sa-i primeasca pe platoul lui.
- /createmovie
- faci un platou nou de filmari. - /movieobject
- adaugi un obiect pe care il poti edita si muta cum vrei tu. - /moviecar
- adaugi o masina. - /moviegun
- dai o arma cuiva de pe platou. - /deletecar si /deleteobjects - stergi o masina / toate obiectele puse.
- /movieaccept - accepti pe cineva pe platoul tau (daca a trimis /joinmovie).
- /joinmovie
- ceri unui organizator de film sa intri pe platoul lui. - /cancelmovie - inchizi cererea actuala de la /joinmovie.
- /moviekick - dai pe cineva afara de pe platoul tau.
- /m - chatul celor de pe platou.
- /movieinvite
- inviti pe cineva pe platoul tau. - /accept
- accepti invitatia pe platoul de filmare. - /stopmovie - inchizi platoul de filmare si esti trimis in VirtualWorld 0.
- /gotomovie - esti teleportat unde ai dat /createmovie.
- Scoase armele periculoase de pe /weapons (Rocket Louncher, Grenade etc).
- Adminii temporari nu au acces la /kick /ban /mute.
- Adaugat /carcolor cu care schimbi culoare masinii in care te afli.
- /aslap pentru admini (vechiul /slap).
- Acum poti schimba skinul cu /skin
. - Poti avea spawnata doar o singura masina de pe /vehicle pentru evitarea crashurilor.
- /destroyallcars pentru admin 5.
- Nu se mai confunda dialogul login cu cel de pe /vehicle.
- /setcarcolor pentru admini 2+.
- Nota: Cu introducerea noului sistem se vor evita abuzurile,crashurile si toti playerii au posibilitatea sa filmeze in liniste ce vor ei. Limita de masini de pe un platou este de 15 iar de obiecte 50. Limitele se vor edita daca e nevoie de mai mult.
- A new movie set system has been added. While there, you can create objects, add cars and give weapons to everyone inside. The players can see the movies being made in that moment by using /movies and can ask the organiser to let them in too.
- /createmovie - create a movie set.
- /movieobject - add a object which you can edit and move as you wish.
- /moviecar - add a car.
- /moviegun - give a weapon to someone on the set.
- /deletecar and /deleteobjects - delete a car / all the objects that you've made.
- /movieaccept - accept someone on your movie set (if he/she sent a request via /joinmovie).
- /joinmovie - ask a movie organiser to let you in on their movie set
- /cancelmovie - cancel your current /joinmovie request.
- /moviekick - kick someone out of your movie set.
- /m - the chat for the movie set.
- /movieinvite - invite someone on your movie set.
- /accept - accept someone's invite
- /stopmovie - you close your movie set and get VirtualWorld 0.
- /gotomovie - you get teleported where you created your movie via /createmovie.
- All the dangerous weapons have been removed from /weapons (Rocket Launcher, Grenade etc).
- Temporary Admins do not have access to /kick /ban /mute.
- Added the /carcolor command which changes the colour of the car that you're in.
- Added the /aslap command for Admins (/slap for vehicles).
- Now you can change your skin by using /skin.
- You can have only one spawned car from /vehicles to avoid crashes.
- Added the /destroyallcars command for admins 5+.
- The login dialog won't get confused with the /vehicle one anymore.
- Added the /setcarcolor for admins 2+. Note: With this new system, we'll avoid crashes, abuses and everyone will be able to record in peace. The car's limit on a movie set is 15 and the object's limit is 50. Those limits shall be edited if needed.
English:
-
Romana:
- Sistem de administrare independent (Admin Level 1-5).
- Chatul pentru admini este acum /a.
- Cei care vor sa faca un film pot primi admin temporar care se scoate cand dai /q.
- Loginul functioneaza acum corect (nu se mai amesteca ID 0).
- Adaugata selectie de skinuri dupa logare.
- Camera nu mai ramane in aer dupa login.
- Daca apesi 2 ti se repara masina, iar daca apesi Y iti da flip la masina.
- Comenzi noi: /nos /hydraulics /kill /money.
- Comenzile /admins si /report rescrise.
- Masini luati de pe /vehicles.
- Arme luati de pe /weapons.
- Chatul global functioneaza acum.
- Adaugate teleports noi: /lspd /lvpd /sfpd.
- Independent administration system (Admin Level 1-5).
- Admins' chat is now /a.
- Those who want to make a movie, can get a temporary admin level which will get removed after /q.
- The login is now working correctly (no more messing up ID 0)
- Skin selection after login added.
- The camera won't get suspended in the air after login.
- If you press 2 your car will get repaired and if you press Y your car will get flipped.
- New commands: /nos /hydraulics /kill /money.
- The /admins and /report commands have been rewritten.
- You can get a car by using /vehicles.
- You can get a gun by using /weapons.
- The global chat is now working.
- New teleports have been added: /lspd /lvpd /sfpd.
English:
-
Romana:
- Din cauza vulnerabilitatii sistemului de question am schimbat sistemul de register/login si au fost resetate toate conturile.
- Sistemul PM a fost schimbat: /reply sau /r pentru a raspunde repede | /togpm pentru a bloca mesajele.
- Cand sunteti intr-o masina puteti apasa click pentru NOS si tasta Y pentru flip.
- Puteti spawna orice masina foarte simplu prin comanda [/numemasina].
- A fost adaugata comanda /carcolor.
- Acum puteti tracta orice vehicul daca aveti un TowTruck sau un Tractor, apasand tasta ALT.
- Culoarea masinilor de la spawn a fost schimbata.
- A fost adaugat un Anti Spawn Kill de 10 secunde.
- A fost adaugat un sistem VIP ce va fi implementat dupa definitivarea acestuia.
- A fost adaugata comanda /skin [ID].
- Au fost corectate comenzile kick si ban, respectiv warn.
- Au fost adaugate comenzile /cuffed si /uncuffed care functioneaza mai bine decat /cuff si /uncuff.
- Au fost adaugate 2 porti la LSPD; in apropierea lor folositi comanda [/gate].
- Avand in vedere ca sunt multe lucruri noi este posibil sa apara buguri asa ca va rog sa le postati in topicul respectiv.
- Because of the vulnerability of the question system, the register/login system has been changed and all the accounts have been reset.
- The PM system has been changed: use /replay or /r to reply faster | use /togpm to block the incoming messages.
- When you're inside a car you can click for NOS and press Y to flip it.
- You can spawn very easly any vehicle by using the [/vehiclesname] command.
- The /carcolor command has been added.
- If you're driving a TowTruck or a Tractor you can tow any vehicle by pressing ALT.
- The cars at the spawn had their colours changed.
- A 10-second Anti Spawn Kill has been added.
- A VIP system has been added and will be implemented after it'll be finished.
- The /skin [ID] command has been added.
- The kick, ban and warn commands have been corrected.
- The /cuffed and /uncuffed commands have been added and work better than the old /cuff and /uncuff.
- Two gates have been added at LSPD; use the [/gate] command when you're nearby.
- Please post any bug that you find in our specific topic on the forum.
English
-
Romana:
- Sistemul de register & login este acum sub forma de dialog.
- Comanda /pm a fost rezolvata.
- A fost adaugat un sistem care ataseaza obiecte de masina (/attachobject [ID-ul Obiectului] [ID-ul masinii conduse]).
- Comanda /mycar arata ID-ul masinii tale.
- Au fost schimbate unele comenzi ale adminilor.
- Au fost adaugate 3 liste de animuri: /animlist1 - avansat; /animlist2 - avansat; /anims - de baza, dar foarte bune.
- Comanda /report a fost rescrisa.
- Cateva schimbari aduse chat-ului adminilor.
- Marea majoritate a bugurilor descoperite pana acum au fost rezolvate.
- The register & login system is now using a dialog.
- The /pm command has been solved.
- A system which attachs objects to a car has been added (/attachobject [Object's ID] [Car's ID])
- The /mycar command shows the ID of your car.
- Some admin commands have been changed.
- Three anim lists have been added: /animlist1 - advanced; /animlist2 - advanced; /anims - basic, though very good ones.
- The /report command has been rewritten.
- Admins' chat has been slightly modified.
- Most of the bugs reported so far have been solved.
English:
-
Romana:
- A fost adaugat un sistem nou de admini care are doar comenzi folositoare.
- In urma adaugarii acestui sistem toate conturile au fost sterse. Adminii isi vor relua functiile.
- Sistemul de catuse a fost schimbat. El este acum ca si pe serverele RPG pe baza comenzilor /cuff si /uncuff.
- Click-Map adaugat. Daca dati click dreapta pe harta(harta din meniul jocului) va veti teleporta acolo.
- Click-To-Teleport adaugat. Daca dati TAB si apoi dublu click pe un jucator va veti teleporta la el.
- Inregistrarea si logarea se va face acum cu ajutorul casetei de dialog.
- Puteti scrie /car (Numele masinii) pentru a spawna una si /carcolor pentru a-i schimba culoarea.
- A fost adaugata comanda /jetpack pentru toti jucatorii.
- Comanda /time poate schimba acum si minutele. Exemplu /time 5 30
- Comanda /flip a fost adaugata pentru toti jucatorii. Ea poate fi folosita si la apasarea tastei Y.
- Comanda /nos a fost adaugata pentru toti jucatorii.
- Marea majoritate a bugurilor au fost rezolvate.
- S-au implementat functii noi.
- Urmeaza implementarea unui sistem VIP.
- A new admin system with usefull commands only has been added.
- Because of this new system, all the accounts have been deleted. The Admins will retake their statuses.
- The cuffing system has been changed. Now, it's similar to the RPG system and it uses the /cuff and /uncuff commands.
- Click-Map added. Right-click on the map (the one in the game's menu) and you'll get teleported there.
- Click-To-Teleport added. If you press TAB and afterwards click on a player's name, you'll get teleported to them.
- The registration and log-in is now being made via a dialog box.
- You can use /car (and the car's name) to spawn one and /carcolor to change it's colour.
- The /jetpack command has been added and it's available to everyone.
- The /time command can now change the minutes too. Example: /time 5 30
- The /flip command has been added and it's available to everyone. It can also be used by pressing the Y key.
- The /nos command has been added and it's available to everyone.
- Most of the bugs have been solved.
- New functions have been implemented.
- Soon, a VIP system will be added.
English:
-
Romana:
- Adaugat un sistem de catuse (cuffs)+Tutorial folosire.
- Folositi comanda /cuffs. Skin-ul se va schimba in CJ, acesta fiind singurul skin care nu poate fi incatusat.
- Folositi comanda /skinchange si veti alege skin-ul dorit.
- Cand aveti catuse nu puteti sari. Se va executa o actiune speciala ca si cum v-ati fi impiedicat.
- Pentru a scapa de catuse folositi comanda /kill.
- Adaugat sistemul attachments+Tutorial folosire.
- Folositi comanda /attachments si va va aparea un o caseta de dialog in care selectati orice de la 0 la 9.
- Puteti atasa maxim 10 obiecte de skin.
- Dupa ce selectati 0 spre exemplu, veti alege obiectul pe care il veti atasa.
- Dupa ce ati ales obiectul va trebui sa alegeti o parte a corpului de care obiectul sa fie atasat.
- Dupa acest lucru va trebui sa miscati obiectul dupa cum doriti, iar cand terminati apasati pe butonul de salvare.
- Pentru a schimba / sterge obiectul folositi din nou comanda /attachments si selectati campul - delete.
- Au fost adaugate mai multe comenzi pentru jucatorii simpli, detalii la /help.
- Sistemul Anti LagShot a fost adaugat.
- A new cuffing system has been added + a how-to Tutorial.
- Use the /cuffs command. The skin will change in the CJ one, as it's the only one that can't be cuffed.
- Use the /skinchange command to choose your desired skin.
- You can't jump while you're cuffed. Instead, a special action will be performed.
- To get rid of the cuffs, use the /kill command.
- A new attachments system has been added + a how-to Tutorial.
- Use the /attachments command and a dialog in which you can select anything from 0 to 9 will appear.
- You can attach a maximum of 10 objects to a skin.
- After selecting a number from 0 to 9, you can choose which object to attach.
- After choosing the desired object, you'll further need to choose a body part to attach it to.
- After doing the above, move the object as it best fits you and then hit the save button.
- To edit / delete an object, use the new /attachments command and select the delete field.
- Several commands for the normal players have been added, use /help for more detalis.
- The Anti LagShot system has been added.
English:




























